Online: Trial Sets

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search


Trial Sets are available from the bosses and monsters in various trials. Pieces of those sets are also found in coffers rewarded for completing the quests to clear the specific trial. Coffers are only awarded once a week per character. Trial sets are all bind-on-pickup.

Craglorn[edit]

Common[edit]

Following sets are found on every trial in the Craglorn zone.

Set Name Bonuses Set Type
Eternal Warrior

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: Adds 4% Healing Taken
5 items: When you drop below 25% Health in combat, you heal for 290-12500 Health and gain 2-100 Ultimate. This effect can occur once every 1 minute.

Heavy Armor
Infallible Mage

2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: Adds 19-833 Spell Critical
5 items: Your Heavy Attacks deal an additional 20-900 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.

Light Armor
Vicious Serpent

2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Weapon Critical
5 items: Adds 3-129 Weapon Damage
5 items: Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 50-2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

Medium Armor

Aetherian Archive[edit]

Set Name Bonuses Set Type
Defending Warrior

2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 Maximum Health
5 items: When you block an attack, you deal 95-4110 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds.

Heavy Armor
Healing Mage

2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 4% Healing Done
5 items: When you use an area of effect heal ability, you reduce the Weapon and Spell Damage of all enemies within 10 meters of you by 6-286 for 5 seconds.

Light Armor
Quick Serpent

2 items: Adds 19-833 Weapon Critical
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 25-1096 Maximum Stamina
5 items: Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 50-2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Medium Armor

Hel Ra Citadel[edit]

Set Name Bonuses Set Type
Berserking Warrior

2 items: Adds 19-833 Weapon Critical
3 items: Adds 3-129 Weapon Damage
4 items: Adds 19-833 Weapon Critical
5 items: When you deal melee damage your Weapon Critical is increased by 7-305 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.

Heavy Armor
Destructive Mage

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 19-833 Spell Critical
4 items: Adds 3-129 Spell Damage
5 items: When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 152-6575 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds.

Light Armor
Poisonous Serpent

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Weapon Damage
4 items: Adds 25-1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 91-3945 Poison Damage. This effect can occur once every 2 seconds.

Medium Armor

Sanctum Ophidia[edit]

Set Name Bonuses Set Type
Immortal Warrior

2 items: Adds 4% Healing Taken
3 items: Adds 28-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 10 seconds, reducing your damage taken by 30%. This effect can occur once every 35 seconds.

Heavy Armor
Twice-Fanged Serpent

2 items: Adds 3-129 Weapon Damage
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 19-833 Weapon Critical
5 items: When you deal damage, your Physical Penetration is increased by 12-544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.

Medium Armor
Wise Mage

2 items: Adds 19-833 Spell Critical
3 items: Adds 19-833 Spell Critical
4 items: Adds 3-129 Spell Damage
5 items: Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.

Light Armor

Reaper's March[edit]

Maw of Lorkhaj Crown Store[edit]

Set Name Bonuses Set Type
Lunar Bastion

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 55-2383 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.

Heavy Armor
Moondancer

2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 11-474 or a lunar blessing that increases your Magicka Recovery by 11-474 for 20 seconds. You can only have one blessing active at a time.

Light Armor
Roar of Alkosh

2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 70-3010 Physical damage and an additional 250-11020 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of the initial hit's damage done for the duration.

Medium Armor
Twilight Remedy

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When an ally activates your synergy, they heal themselves for 640-27984 Health over 15 seconds and gain Minor Force, increasing their Critical Damage by 10%.

Light Armor

Summerset Summerset[edit]

Cloudrest Summerset[edit]

Set Name Bonuses Set Type
Aegis of Galenwe

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: After successfully blocking, you grant Empower to 11 allies within 15 meters for 5 seconds, increasing the damage of their next Light Attack by 40%. This effect can occur once every 2 seconds.

Heavy Armor
Arms of Relequen

2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 6-300 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.

Medium Armor
Mantle of Siroria

2 items: Adds 3-129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 52. 10 stacks max.

Light Armor
Vestment of Olorime

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Magicka Recovery
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 258 for 20 seconds. This effect can occur once every 10 seconds.

Light Armor
Perfect Aegis of Galenwe

2 items: Adds 14-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Adds 14-1206 Maximum Health
5 items: After successfully blocking, you have a 50% chance to grant Empower to 3 allies within 15 meters, increasing the damage of their next Light Attack by 40%. This effect can once occur every 1 second.

Heavy Armor
Perfect Arms of Relequen

2 items: Adds 9-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 9-833 Weapon Critical
5 items: Adds 12-1096 Maximum Stamina
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 2-200 Physical Damage every 1 second. 20 stacks max.

Medium Armor
Perfect Mantle of Siroria

2 items: Adds 1-129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 12-1096 Maximum Magicka
5 items: Adds 12-1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.

Light Armor
Perfect Vestment of Olorime

2 items: Adds 1-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1-129 Magicka Recovery
5 items: Adds 12-1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 10 seconds. You and your allies standing in the circle gain Major Courage for 30 seconds, increasing your Weapon and Spell Damage by 258. This effect can occur once every 10 seconds.

Light Armor

Vvardenfell Morrowind[edit]

Halls of Fabrication Morrowind[edit]

Set Name Bonuses Set Type
Automated Defense

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 14 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.

Heavy Armor
Inventor's Guard

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 14 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.

Light Armor
Master Architect

2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 14 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.

Light Armor
War Machine

2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 14 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.

Medium Armor

Elsweyr Elsweyr[edit]

Sunspire Elsweyr[edit]

Set Name Bonuses Set Type
Claw of Yolnahkriin

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 129. This effect can occur once every 8 seconds.

Heavy Armor
Eye of Nahviintaas

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.

Light Armor
False God's Devotion

2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Spell Critical
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 50-2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

Light Armor
Tooth of Lokkestiiz

2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you activate a synergy, gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.

Medium Armor
Perfected Claw of Yolnahkriin

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 28-1206 Maximum Health
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 129. This effect can occur once every 8 seconds.

Heavy Armor
Perfected Eye of Nahviintaas

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Adds 25-1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.

Light Armor
Perfected False God's Devotion

2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Spell Critical
5 items: Adds 3-129 Spell Damage
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 50-2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

Light Armor
Perfected Tooth of Lokkestiiz

2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Adds 19-833 Weapon Critical
5 items: When you activate a synergy, gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.

Medium Armor

Greymoor Greymoor[edit]

Kyne's Aegis Greymoor[edit]

Set Name Bonuses Set Type
Kyne's Wind

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 9-399 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.

Light Armor
Roaring Opportunist

2 items: Adds 34-1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration 12 seconds.

Light Armor
Vrol's Command

2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 10 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 15%. This effect can occur once every 36 seconds.

Heavy Armor
Yandir's Might

2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Dealing Critical Damage grants you a stack of Giant's Endurance, up to one every half second. Each stack of Giant's Endurance adds 1-74 Weapon Damage, and stacks up to 5 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 10 seconds, increasing your Weapon Damage by 2-111 per stack removed. You cannot have Giant's Endurance and Might active at the same time.

Medium Armor
Perfected Kyne's Wind

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Adds 3-129 Magicka Recovery
5 items: Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 9-399 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.

Light Armor
Perfected Roaring Opportunist

2 items: Adds 34-1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: Adds 25-1096 Maximum Magicka
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Minimum duration: 5 seconds. Maximum duration 12 seconds.

Light Armor
Perfected Vrol's Command

2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: Adds 4% Healing Taken
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 10 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 15%. This effect can occur once every 36 seconds.

Heavy Armor
Perfected Yandir's Might

2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Adds 34-1487 Physical Penetration
5 items: Dealing Critical Damage grants you a stack of Giant's Endurance, up to one every half second. Each stack of Giant's Endurance adds 1-74 Weapon Damage, and stacks up to 5 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 10 seconds, increasing your Weapon Damage by 2-111 per stack removed. You cannot have Giant's Endurance and Might active at the same time.

Medium Armor