Greymoor

Online:Kyne's Aegis

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While many Nords attribute the founding of Kyne's Aegis to Fuldimar Hookhand in 1E 244, Dragon Cult ruins tell a far older—and darker—story.
ON-mapicon-RaidDungeon.png
Ruin:
Kyne's Aegis
(view on map) (lore page)
ON-icon-alliance-Solitude.png
Trial
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
HaafingarWestern Skyrim
Location
North of Kilkreath Temple Wayshrine
Instanced Dungeon
Group Size 12
Veteran Speed Run Target
Crafting Stations
  • ON-icon-Alchemist.png Alchemy Station
  • ON-icon-Enchanter.png Enchanting Table
  • ON-icon-Cooking Station.png Cooking Fire
  • ON-icon-Weaponsmith.png Blacksmithing Station
  • ON-icon-Armorsmith.png Clothing Station
  • ON-icon-Carpenter.png Woodworking Station
  • ON-icon-Jewelry Station.png Jewelry Station
Kyne's Aegis entrance

Kyne's Aegis is an island bastion in the Sea of Ghosts. It is located on an island north of Solitude. Its original purpose was to be a bulwark against northern invasions which approached the coast via the easiest channel. Thane Ogvar was given ownership over the fort and over time, it morphed into a northern fishing village in addition to a fort. The island's gold veins have led to the Thane establishing a mining operation. Until recently, the fort has remained peaceful with only the occasional northern squall cropping up to cause concern. The transformation of the island to a fishing and mining spot has led to the slow decline of the fort.

A short time ago, tremendously large longships appeared to the north. Before a proper defense could be mustered, these ships crashed into the island, disgorging Sea Giants and Half-Giants onto the island, led by a powerful Vampire lord. These creatures of myth quickly overwhelmed the northern island and have begun the assault of the fort proper.

With the island threatened, the Thane has sent for assistance from anyone that can reach the island.

A copy of Convergence of Maestros, Volume 2 can be found near the boat that takes you to the trial.

Related Quests[edit]

Layout[edit]

Kyne's Perch Keep[edit]

Kyne's Perch Keep

This is the first area, and Thane Ogvar's safe haven. You'll land at the docks here when you travel by way of boat from the northern coast, or by using the wayshrine.

A letter addressed to Thane Ogvar can be found by a campfire in front of the barricade. Several crafting stations can be found just beyond the docks, including a cooking fire, as well as blacksmithing, clothing, woodworking, enchanting, alchemy and jewelry crafting stations.

Kyne's Perch Village[edit]

Kyne's Perch Village

This is the first area with enemies.

Balgvir's Siege Journal lies upon a crate in front of the door leading to the hill that rises towards the boss room. A Half-Giant Storm Caller blocks the way between you and the first boss. The door to the next area cannot be opened until this enemy and its cronies are defeated.

Charred Overlook[edit]

This is the third area, leading up the mountain. Yandir the Butcher and his Sea Adder can be found here.

Prospector's Range[edit]

The corpses of dead miners litter the ground here, being eaten by Harrowfiends.

Ruins of Kyne's Aegis[edit]

Ruins of Kyne's Aegis
Bottom of the ruins

The ancient Nordic ruins at the northern portion of the island.

Characters[edit]

Characters
Thane Ogvar Quest Giver
Branalf
Captain Lilmyra
Frodya
Gadrenor
Hakstar
Hokfyr
Kilava
Lynfa
Mawine
Sverana Merchant
Talthor Mystic
Theoria
Thorolf
Vormeskr
Battlefield
Farlia
Miner
Nelgarde
Sojak
Vallkir
Prisoners
Aevar
Ama
Brekalda
Irthrig
Sislea
Skormgondar
Thjorlak
Triveta

Enemies[edit]

Normal Enemies[edit]

Elite Enemies[edit]

Bosses[edit]

Boss Mechanics[edit]

Yandir the Butcher[edit]

Captain Vrol[edit]

Lord Falgravn[edit]

Hard Mode[edit]

Books[edit]

Achievements[edit]

There are two achievements associated with this trial.

Achievement Points Description
ON-icon-Question Mark.png Bile Breaker
ON-icon-Question Mark.png Deepest Gratitude
ON-icon-Question Mark.png [[Online:{{{achievement}}}|{{{achievement}}}]]

Notes[edit]

  • Kyne's Aegis exists in Skyrim, but as an [[unmarked island with two gold ore veins, as confirmed during the announcement stream. It has no ruins, except for a skeleton clutching a flagpole at the peak of the island. The trial was based on this island (its gold mining history inspired by the ore veins) and it was retroactively named Kyne's Aegis.

Maps[edit]

ON-map-Kyne's Aegis.jpg
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ON-map-Kyne's Aegis 03.jpg
ON-map-Kyne's Aegis 04.jpg

Gallery[edit]

Bugs[edit]

  • The map marker for Kyne's Aegis will show up as available and give the prompt to teleport even to players who don't own Greymoor, unlike trials for other unowned content (i.e. Sunspire) which will immediately direct players who don't own the content to the Crown Store. If one who doesn't have Greymoor tries to teleport to it, only then will they be given the "Locked Content" notice. ?