Interrupt abilities can be used against an enemy who is casting a spell or performing a feat to prevent them from doing so, usually stunning them or applying other Crowd Control effects in the process. You can tell if an attack can be interrupted by red lines that are flowing towards the caster. The simplest way to interrupt an attack is to use a Bash attack. Also most Crowd Control attacks such as Stun, Knockback, Off Balance, or Disorient will effectively interrupt most attackers, though stronger boss enemies may be immune to some or all of these effects.
|Deep Breath (Draconic Power)||Enemies in Range||4320 Magicka||Stuns and sets Off Balance for 2 sec.|
|Focused Charge (Aedric Spear)||Single Enemy||3510 Magicka||Stuns for 3 sec.|
|Explosive Charge (morph)||Enemies in Range|
|Toppling Charge (morph)||Single Enemy||Stuns even if not interrupting, sets Off Balance for 5 sec.|
|Venom Arrow (Bow)||Single Enemy||2430 Stamina||Stuns and sets Off Balance for 3 sec.|
|Crushing Shock (Destruction Staff)||Single Enemy||2700 Magicka||Stuns for 3 sec.|