Online:Races
This page details the ten playable races in Elder Scrolls Online, as well as the many non-playable NPC races you can encounter.
Contents
Playable Races[edit]
There are ten playable races in ESO. Each race has a home province (with the exception of Orcs), as well as an alliance that they are a member of. The races can be organized by what alliance they are loyal to:
Aldmeri Dominion | Daggerfall Covenant | Ebonheart Pact | Other |
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- Gallery
Skills[edit]
All playable races have an associated skill line that complements their lore, such as the Dunmer proficiency with fire based magicka. The skill lines also give a bonus to one weapon or armor type which also complements their lore, such as the Nords bonus to Two Handed weapons.
Alliance | Race | Increased experience gain in skill |
Max Health |
Max Magicka |
Max Stamina |
Health Recovery |
Magicka Recovery |
Stamina Recovery |
Other Bonus |
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![]() Aldmeri Dominion |
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Destruction Staff | 10% | 9% | Increases damage with Cold, Fire or Shock effects by 4%; Increases your experience gained by 1%. |
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Bow | 6% | 21% | Increases Poison and disease resistance by X; Decreases stealth radius by 3 meters; Increases damage done while stealthed by 10%; Decreases your fall damage taken by 10%. |
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Medium Armor | 20% | 10% | Decreases stealth radius by 3 meters; Increases damage done while stealthed by 10%; Increases weapon critical chance by 2/5/8%; Increases your chance to successfully pickpocket by 5%. |
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![]() Daggerfall Covenant |
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Light Armor | 10% | Reduces the magicka cost of spells by 3%; Increases spell resistance by X; Increases your Alliance Points gained by 1%. |
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One Hand and Shield | 10% | 9% | Increases the duration of any eaten food by 15 minutes; Restores X stamina when damaging an enemy with a melee attack (only once every 3 seconds). |
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Heavy Armor | 6% | 6% | 20% | Reduces sprint cost by 12%; Increases sprint speed by 10%; Increases damage done on melee weapon attacks by 4%; Increases healing received by 5%; Increases your crafting inspiration gained by 10%. |
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![]() Ebonheart Pact |
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Two Handed | 9% | 6% | 20% | Decreases incoming damage by 6%; Increases frost resistance by X; Increases the duration of any consumed drink by 15 minutes. |
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Dual Wield | 6% + 3% | 6% | Increases Flame resistance by X; Increases spell damage with Fire effects by 7%. Increases Frost and Shock Damage by 2%.; Reduces your damage taken from environmental lava by 50%. |
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Restoration Staff | 9% | 3% | Increases healing done and received by 5%; Increases Poison and disease resistance by X; Increases swimming speed by 50%; Upon using a potion, gain 12% of your maximum, health, magicka and stamina. |
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Any | ![]() |
One Hand and Shield | 12% | 10% | Melee attacks have 10% chance to restore X Health; Increases your gold gained by 1%. |
Many of the above 'other bonuses' do not unlock until player level 25 or above. Details can be found on each race's associated page.
Non-Playable Races[edit]
There are a number of other races throughout the game that are not available for you to play as (although some are available as costumes):
Major Races[edit]
Technical Races[edit]
- Dark Seducer
- Draugr (Dragon Priest)
- Dremora
- Factotum
- Goblin
- Golden Saint (Auroran)
- Pumpkin Spectre
- Riekling
- Riekr
- Scarecrow Spectre
- Shrike
- Skaafin
- Skeleton
- Spiderkith
- Wraith-of-Crows
- Xivilai
- Xivkyn
Notes[edit]
- Your choice of Alliance when creating your character, usually dictated by race, is the single biggest influence on how your game will differ compared to other players.
- The Explorer's Pack and Adventurer Pack remove the limitation on races within Alliances, allowing any race to be played in any Alliance.
- The Imperials are only a playable race for those with the Imperial Edition of the game.
- Reachmen consider themselves a distinct race separate from their Breton ancestry, but they are considered a faction of Bretons in the game.
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