Online:Power Bash
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Power Bash | |||||
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Line | One Hand and Shield | ||||
Line Rank | 38 | Cost | 2700 Stamina | ||
Cast Time | Instant | Duration | – | ||
Target | Enemy | ||||
Range | 7 meters | ||||
Morphs | |||||
Reverberating Bash Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. |
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Power Slam Blocking any attack reduces the cost of your next Power Slam. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Power Bash: Strike an enemy full-force with your shield, dealing [6149 / 6215 / 6283 / 6352] Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
- Reverberating Bash: Strike an enemy full-force with your shield, dealing 3176 Physical Damage and stunning them for [2 / 2.3 / 2.7 / 3] seconds. After the stun ends, the enemy takes an additional 3176 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
- Power Slam: Strike an enemy full-force with your shield, dealing [6352 / 6421 / 6491 / 6561] Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by [47 / 48 / 49 / 50]%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Power Bash deals Physical Damage to an enemy as well as interrupting them if they're casting an ability. It inflicts physical damage even if you are wearing the Velothi Ur-Mage's Amulet mythic that reduces damage from light and heavy attacks by 99%. Reverberating Bash does half the damage at first, stuns them, then does additional damage at the end of the stun, while Power Slam reduces the cost of your next Power Slam after blocking.
Patch Notes[edit]
- Fixed an issue where the Reverberating Bash morph was not properly reducing Spell Damage.
- Fixed an issue where Reverberating Bash was reducing Spell and Weapon Damage before the disorient effect ended.
- Reverberating Bash: This ability now correctly reduces enemy spell power.
- Power Slam: This ability now increases the stun duration on rank up instead of disorient duration.
- Reverberating Bash: This ability now reduces healing taken by 40% for 8 seconds; this effect applies even if your target is stun immune.
- Power Slam: The tooltip for this ability will now display the correct stun duration.
- Reverberating Bash: This ability now applies the buff Major Defile for 10 seconds.
- Reverberating Bash: Fixed an issue where you could not reliably use Break Free against the stun from this ability and its morphs.
- The disorient from this ability and the Reverberating Bash morph has been removed, but the stun has been increased to 3 seconds, up from 2 seconds.
- Power Slam: This morph has been redesigned. It deals significantly increased damage, but it no longer stuns your target. Blocking an attack increases the damage of your next Power Slam even further.
- Fixed an issue where this ability and its morphs could not proc Weapon Enchantments or Poisons.
- Reverberating Bash: Decreased the duration of the Major Defile debuff to 4 seconds from 10 seconds.
- This ability is now considered a "spammable" attack, and adjustments have been made to properly place it in that category.
- This ability no longer stuns at base.
- Increased the damage dealt by all versions of this ability by approximately 94%.
- Reduced the cost to 2700 from 3780.
- Reverberating Bash (morph):
- This morph retains the stun, with a max duration of 3 seconds, but it no longer applies Major Defile to the target.
- The initial hit damage is now halved, and it will deal the other half of the damage when the stun ends. If the target is CC immune, it will not gain the other half of the damage.
- Power Slam (morph): Reworked the passive this ability grants.
- The Passive granted is now called Resentment, because you're an angry person when you get hit.
- Resentment activates after blocking any attack, and grants you 5% additional damage on your next Power Slam attack. This bonus stacks up to 10 times lasts 5 seconds, but you can only gain 1 stack every 250ms, to match the cooldown of block's cost cadence.
- The damage from this ability and its morphs' are now considered Bash damage and interrupts casting targets. This means the damage will increase with bonuses to Bash, as well as triggering events that require you to deal Bash damage. It will not, however, inherit cost reduction bonuses to Bash.
- Power Slam (morph): The bonus from this ability, Resentment, no longer stacks up to 10 times. It now simply increases the damage of your next Power Slam by 33%.
- Developer Comment: In efforts to inject some life into an incredibly niche play style, we've significantly amped up the viability of Bash builds by giving them a true spammable. We are aware of how much power is behind Bash builds, however, so we'll be keeping a close eye on this functionality and see if we need to tone down the base damage to make up for its ability to stack with new bonuses.
- Power Slam (morph): This morph's passive, Resentment, now reduces the cost of your next Power Slam by up to 50%, rather than increasing its damage by 33%.
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