Online:Bat Swarm
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This page contains deprecated information about Elder Scrolls Online content. The content described here was removed from the game after Update 26. |
Bat Swarm | |||||
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Line | Vampire | ||||
Line Rank | 5 | Cost | 250 Ultimate | ||
Cast Time | Instant | Duration | 7 seconds | ||
Target | Area | ||||
Area | 10 meters | ||||
Morphs | |||||
Clouding Swarm While the bats swarm around you, you can use this ability again to instantly teleport to an enemy and deal high damage. |
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Devouring Swarm The bats heal you for each enemy they damage. |
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Notes
Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000.
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- Bat Swarm: Darken the sky with a cloud of bats, dealing [1798 / 1816 / 1839 / 1854] Magic Damage to nearby enemies every 1 second for 7 seconds.
- Clouding Swarm: Darken the sky with a cloud of bats, dealing 1860 Magic Damage to nearby enemies every 1 second for 7 seconds. While the bats swarm around you this ability changes into Materialize, allowing you to instantly teleport to an enemy and strike them for [3099 / 3135 / 3167 / 3204] Magic Damage.
- Devouring Swarm: Darken the sky with a cloud of bats, dealing 1860 Magic Damage to nearby enemies every 1 second for 7 seconds. The bats heal you for [1083 / 1097 / 1109 / 1119] Health for each enemy they damage.
Bat Swarm summons a swarm of bats, dealing Magic Damage to all nearby enemies for 5 seconds. The Clouding Swarm allows you to teleport to an affected enemy, while Devouring Swarm also heals you for each affected enemy.
Gallery[edit]
Patch Notes[edit]
- Fixed an issue with the ability Bat Swarm so it will no longer stack with itself. It will instead refresh if re-cast.
- This ability's tooltip now matches the ability's actual duration.
- Shadow Cloak: This ability is no longer removed by the following ticking damage abilities.
- Agony
- Bat Swarm
- Caltrops
- Cripple
- Entropy
- Fire Rune
- Necrotic Orb
- Path of Darkness
- Soul Tether
- Trap Beast
- Volley
- Wall of Elements
- All elemental procs
- Devouring Swarm: Reduced the healing on this ability by 30%.
- Clouding Swarm: This morph no longer causes your character to pulse invisibility every second it is active. Instead, activating the swarm now allows you use the ability again to instantly teleport to an enemy up to 22 meters away and deal high damage. This teleport can be used as many times as possible within the swarm's duration.
- Clouding Swarm: You can no longer cast the Materialize attack from this morph while in midair.
- Reduced the cost of this Ultimate to 250 from 275.
- Increased the duration of this ability and its morphs to 7 seconds from 5 seconds.
- Increased the damage dealt of the damage over time by approximately 20% per tick.
- Devouring Swarm:
- Increased the base cost of this Ultimate to 250 from 200.
- The heal from this ability has been brought into standards, which will result in no real set % change in power due to the previous version having several issues with scaling. The Weapon Damage scaling of this ability was approximately 800% weaker than the Spell Damage scaling, while the Stamina scaling was 1500% weaker than the Magicka scaling. The heal will now scale for half of the damage's base coefficient (note this does not mean the heal is tethered to half of the damage dealt).
- Clouding Swarm:
- Increased the cost of this Ultimate to 250 from 200.
- Reduced the damage of Clouding Swarm's activate, Materialize, by approximately 6% per hit.
- Clouding Swarm's Damage over Time will no longer rank up in damage, since Materialize already did. Note that due to the increase in duration of the base ability, Materialize will also be able to activated two additional times.
Notes[edit]
- Though removed, the visual effect can now be seen through the Bat Swarm, Domesticated furnishing and Darkswarm Talisman memento.
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