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Skyrim:Turn Undead (spells)
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< Skyrim: Magic: Spells(Redirected from Skyrim:Turn Greater Undead)
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Turn Lesser Undead | ||||
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School | Restoration | Difficulty | Apprentice | ||
Type | Offensive | Casting | Fire and Forget | ||
Delivery | Aimed | Equip | Either Hand | ||
Spell ID | 0004b146 | Editor ID | TurnLesserUndead | ||
Base Cost | 84 | Charge Time | 1.0 | ||
Duration | 30 | Range | 469 ft | ||
Speed | 122 ft/s | Max Life | ~3.8 sec | ||
Magnitude | 6 | Area | 0 | ||
Tome ID | 000a271f | Tome Value | 89 | ||
Appears in random loot at level | 10+ | ||||
Purchase from | |||||
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- Undead up to level <mag> flee for 30 seconds.
The Turn Undead spells are Restoration spells, which will cause an affected Undead enemy to flee from the caster for 30 seconds.
Effects[edit]
- Turn Undead, <mag> pts for 30 secs
- Turn Undead Push, 50 / 0 (see bugs) / 100 pts
Perks[edit]
- Necromage increases magnitude by 25% and duration by 50%.
- Restoration Dual Casting increases duration by 120%, but does not increase effect level.
The effective levels of undead that can be turned with these spells are:
Spell | Default | Necromage |
---|---|---|
Turn Lesser Undead | 6 | 7 |
Turn Undead | 13 | 16 |
Turn Greater Undead | 21 | 26 |
The durations are the same for all spell levels, varying only with perks applying (remember, for dual casting, you need both the perk and to be dual casting it):
Perks | Duration (seconds) |
---|---|
None | 30 |
Necromage | 45 |
Dual Casting | 66 |
Dual Casting, Necromage | 99 |
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Bugs[edit]
- The "Turn Undead Push" effect varies between these three spells. Notably in the "Turn Undead" spell, it has a magnitude of 0. This means it may stagger an opponent, but won't push them back.
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The Unofficial Skyrim Patch, version 1.3.0, addresses this issue. The stagger effect for Turn Undead has been set to 75 pts.
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See Also[edit]
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