Skyrim:Elemental Burst

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Arcane Accessories
SR-icon-spell-Fire.png Elemental Burst
SR-icon-book-SpellTomeDestruction 02.png
Added by Arcane Accessories
School Destruction Difficulty Adept
Type Offensive Casting Fire and Forget
Delivery Aimed Equip Either Hand
Spell ID FExxx85B Editor ID ccBGSSSE014_Oblivion_Elemental03Burst
Base Cost 96 points Charge Time 0.5 seconds
Duration 0+2 seconds Range 468.75 feet
Speed 117.1875 ft/s Max Life 4 seconds
Magnitude 30 points Area 15 feet
Tome ID FExxx864 Tome Value 350 Value
Found
Appears in random loot at level 23+
Purchase from (Destruction lvl 40+)
The projectile and subsequent explosion of an elemental spell
An elemental explosion for 30 points of fire damage, 30 points of shock damage, and half as much damage to stamina.

Elemental Burst is an adept level Destruction spell that deals fire/frost and shock damage, with half as much fire/frost damage being dealt to stamina and half as much shock damage being dealt to magicka, over an area, upon projectile impact. The projectile deals fire/frost and stamina damage, and burns targets, dealing 20% of the immediate fire/frost damage and half as much stamina damage over 2 seconds. While the resulting explosion deals shock and magicka damage over 1 second.

Effects[edit]

  • Elemental Flare, deals 30 points of fire/frost damage and 15 points of stamina damage in 15 feet; targets receive a burning effect that lingers, dealing an additional 6 fire/frost damage and 3 stamina damage for 2 seconds.
  • Shock (FExxx860; ccBGSSSE014_HazardShockSpell01), deals 15 points of shock damage and 7.5 points of magicka damage for 1 second.
  • Shock damage explosion enchantment (FExxx83F; ccBGSSSE014_EnchShockDamageExplosion01), deals 26 points of shock damage and 13 points of magicka damage for 1 second.

With the associated perks unlocked:

Perks[edit]

  • Adept Destruction, reduces the spell cost by 50%.
  • Aspect of Terror, raises the level that targets can be demoralized to level 109; if both the Aspect of Terror and Intense Flames perks have been unlocked.
  • Augmented Flames (Rank I), raises the damage dealt by the Elemental Flare effect to 37.5 points of fire/frost damage and 18.75 points of stamina damage, with 7.5 points of fire/frost damage and 3.75 points of stamina damage being dealt as additional damage for 2 seconds.
  • Augmented Flames (Rank II), raises the damage dealt by the Elemental Flare effect to 45 points of fire/frost damage and 22.5 points of stamina damage, with 9 points of fire/frost damage and 4.5 points of stamina damage being dealt as additional damage for 2 seconds.
  • Augmented Frost (Rank I), raises the damage dealt by the Elemental Flare effect to 37.5 points of fire/frost damage and 18.75 points of stamina damage, with 7.5 points of fire/frost damage and 3.75 points of stamina damage being dealt as additional damage for 2 seconds.
  • Augmented Frost (Rank II), raises the damage dealt by the Elemental Flare effect to 45 points of fire/frost damage and 22.5 points of stamina damage, with 9 points of fire/frost damage and 4.5 points of stamina damage being dealt as additional damage for 2 seconds.
  • Augmented Shock (Rank I), raises the damage dealt by the Elemental Flare effect to 37.5 points of fire/frost damage and 18.75 points of stamina damage, with 7.5 points of fire/frost damage and 3.75 points of stamina damage being dealt as additional damage for 2 seconds. This perk also raises the damage dealt by the Shock hazard to 18.75 points of shock damage and 9.375 points of magicka damage for 1 second. Moreover, it raises the damage dealt by the shock damage explosion enchantment to 32.5 points of shock damage and 16.25 points of magicka damage for 1 second. In addition, this perk raises the damage dealt by Disintegrate to 250 points of shock damage for 1 second; if the Disintegrate perk has been unlocked.
  • Augmented Shock (Rank II), raises the damage dealt by the Elemental Flare effect to 45 points of fire/frost damage and 22.5 points of stamina damage, with 9 points of fire/frost damage and 4.5 points of stamina damage being dealt as additional damage for 2 seconds. This perk also raises the damage dealt by the Shock hazard to 22.5 points of shock damage and 11.25 points of magicka damage for 1 second. Moreover, it raises the damage dealt by the shock damage explosion enchantment to 39 points of shock damage and 19.5 points of magicka damage for 1 second. In addition, this perk raises the damage dealt by Disintegrate to 300 points of shock damage for 1 second; if the Disintegrate perk has been unlocked.
  • Destruction Dual Casting, increases the spell effectiveness by 2.2x and increases the spell cost by 2.8x; if dual-casted. This raises the damage dealt by the Elemental Flare effect to 66 points of fire/frost damage and 33 points of stamina damage, with 13.2 points of fire/frost damage and 6.6 points of stamina damage being dealt as additional damage for 2 seconds.

Notes[edit]

  • Elemental Burst will damage both friend or foe in its area of effect, although, it will not damage the caster. With this in mind, take care when using the spell in the company of followers who tend to fight at close range, as even protected NPCs can be killed in this manner.
  • For Deep Freeze Paralyze, Disintegrate, and Perk Impact Stagger to take effect, the spell projectile must hit the target, not just the explosion alone.
  • It is sometimes recommended to aim at a target's feet, instead of their body, so that dealing damage from the explosion effect is almost guaranteed. This also avoids the situation of missing a direct hit and dealing no damage whatsoever.
  • Like most Destruction spells, it can be used to detonate runes or oil slicks from a safe distance. Also, casting the spell, or merely having it ready to cast in an area with flammable gas will result in the ignition of the gas and a subsequent explosion.
  • This spell also appeared in the Spell Tomes official add-on for The Elder Scrolls IV: Oblivion.

Gallery[edit]