Oblivion talk:Mazoga the Orc (person)

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Disambig Pages[edit]

I take it you noticed the link on my new Oblivion:People page that linked to the quest instead of the NPC? Was thinking we might have to start making Disambiguation pages, like on Wikipedia, but hopefully there shouldn't be too many other places where this happens. The only other ones I can think of might be Azani Blackheart and Mannimarco, King of Worms...

Another thing I just thought of is it might make sense to start an NPC template, kind of like the Place templates, with services offered, goods and spells sold (if applicable), related quests (both ones they start and ones they're involved in, with links to the quest pages of course), guild affiliations, maybe even a schedule so you can find them. --TheRealLurlock 01:18, 5 July 2006 (EDT)

Killing Mazoga[edit]

After getting the key to the Lodge and becoming Knight-Errants, will it matter if I kill Mazoga (because I seem to have difficulties getting the latest Armor and weapons when reaching the required level) or is she just company? I am already in the Dark Brotherhood, and I could use the extra infamy since I can barely use Deepscorn Hollow. The latest armor is also a nice bonus.

I've never done it myself, and would feel terribly guilty if I did, but there's no reason why you can't kill her. –RpehTCE 15:33, 19 February 2008 (EST)
Okay thanks. I am a sadistic person when it comes to anyone that doesn't serve a purpose anymore, and combine that with jealousy because she will have Ebony in one level (where I walk around in Dwarven/Orcish and an Imperial Horseman helmet) and you quite literally get a deadly mix. I don't think that even if she would bring back Black bows for me to sell, that I could resist taking it. Generally, the only thing keeping me from having a completly evil character (probably a vampire too) is that I can't scare people into talking to me. Would get pretty boring I think. - Korunox 18:56, 19 February 2008 (EST)
I just gave her a full set of permanent bound armor, then i stole her latest armor, and the her armor (the leveled set) keeps respawning in her inventory well shes wearing the permanent bound armour i gave her. (so every time she gets a better armour i look in her inventory and take it, well shes wearing the bound armour). Thats a good trick if you want the latest armour without killing her. Or you could just keep the permanent bound armour.
I gave her a permanent bound sword and stole her Elven one, but 9 levels after, she still had her dwavern armor. I was level 18. When I didn't give her the bound sword, her armor leveled with me like normal. 68.113.150.31 20:16, 18 August 2009 (UTC)

Mazoga quest bug[edit]

While doing the quest where you have to go to Fisherman's Rock, I got there before Mazoga and waited for her, then I talked to Mazoga when she got there, then she told me to get out of the way, after that she pulled out her sword and attacked the four bandits before speaking to them, then she killed all four and I had no option but to say that I killed the bandits when SHE killed them, and then it said she won't be very happy with me. Reloaded after and then didn't talk to her and the quest carried on as normal. Sutch 17:33, 27 August 2008 (EDT)


I think I've figured out what sometimes causes this bug. Run to the camp, or fast travel to a location that's further away than the tower and run to the camp from there, just get there before Magoza. If there's a generic Bandit sleeping in a tent or walking around the camp kill him. It seems that when he attacks Magoza the Orc the other bandits join in.

Independently confirmed before I read this. I had this same problem. First attempt was a 5 on 2 fight. The second time I had Mazoga wait, then was able to single out the bandit. Once he was dead I told Mazoga to follow again and the quest ran as intended. Next time I'll check the camp before taking the first quest. Kylerion 06:32, 19 May 2010 (UTC)

Mazoga's Death[edit]

After completing the quest, I left Leyawiin and came back, and Mazoga was dead at the gate! I didn't kill her, so what might've caused it? I know the AI in the game is a bit messed up (hence being able to create large street brawls), but who killed her? Successfully harvested cheese 01:24, 6 July 2009 (UTC)

It's difficult to say how she might have died. She's not an essential NPC, so this kind of thing can happen quite often. –Eshetalk 01:28, 6 July 2009 (UTC)

If I were you, i'de load a previous saved game where Mazoga the Orc IS Alive, and try KEEPING her alive. (Via restore health spells on touch/target, shield other spells, etc.). If this fails, I would simply try the quest at a higher level were Mazoga is in full Daedric Armor and is capable of single-handedly killing attackers, without help, before finishing, thus before she is CAPABLE Of dieing. As to what killed her, it could of been a number of things, but if you finished the quest ALREADY then i'de save periodically to prevent this in the future. Roleplayer242621 22:19, 18 July 2010 (UTC)

Mazoga's Death Continued[edit]

I've been encountering a strange bug whenever entering Leyawiin Castle, that all the guards in the area surround and kill her within 60 seconds of entering. I have not yet started her related quest, yet it tells me that I have failed it because she is dead. I have tried reloading to earlier saves but the same thing happens each time. Is there a solution for this? 24.236.136.82 06:31, 16 February 2010 (UTC)

Tips moved from article[edit]

I removed these tips from the article as they definitely do not belong there; first tip is the usual "use-her-for-training"-tip, the second is a "follower" tip which seems a bit useless since she is not essential, and the third one makes very little sense.

  • Mazoga also makes a very good companion. If you do not complete her quests you can bring her along to fight alongside you for quests unrelated to her own. While it can be difficult transporting her from one city to the next, she can make short work of most enemies that you come across. She will follow you no matter where you go and you can tell her to wait if things get too hot. Best of all she can heal herself, and if you notice at any point that her health is not increasing, simply rest/wait for a while and her health will return to normal.
  • Mazoga has no extra life, so she can die without the player being notified. If you cant find her, look in Rockmilk cave, and there will be her lifeless body lying on the floor. However, she will never go to Rockmilk cave if the player "tags along," so be sure to give her regular visit to prolong her life.

If anybody thinks these tips belong somewhere, please add them - but they do not belong on the NPC article. --Krusty 10:53, 19 September 2010 (UTC)

Perhaps mention Mazoga being a possible follower somewhere as some people may want to know this, but the other tips are not too valuable, so they can stay on the talk page. --Manic 12:07, 11 June 2011 (UTC)

Knight?[edit]

Her class states she is indeed, a Marauder. I know she "insecurely" states she is a Knight. Which...confuses me. Shianni 17:20, 2 February 2011 (UTC)

It's slightly confusing, but she's talking about having the title of knight, rather than the class. rpeh •TCE 17:35, 2 February 2011 (UTC)

Ahh...I see. Shianni 17:38, 2 February 2011 (UTC)

Assistance with Mazoga's gear![edit]

I found her later on then I previously did in other playthroughs. I see that she has: Orcish Cuirass, (MAYBE the following:Orcish greaves,Boots and Guantlets) a Glass Longsword and Elven Shield. I wonder if I could bribe her to max disposition, then use my staff of Tuin to effectively destroy her sword to where she will drop it for me to pick it up? Anyone who replies will be greatly appreciated. It seems no one gives a flying Wabbajack about me or my problems.....anyways, I think I will try it long before anyone gives a tip on it to me, so...I don't know.

"BY THE NINE DEVINES! ASSAULT! ASSAULT!"-good quote from random citizen...

LukaSlayer13 19:14, 16 May 2011 (UTC)

That'll work, at least with her sword. If you disintegrate her armour, I don't think she will instantly unequip it, but it might get removed if you fast travel or leave her somewhere waiting for a while (allowing you to then pickpocket the armour from her). She will attack when you cast disintegrate on her, regardless of disposition, but you could either cast spells on her (like Command Humanoid) or just yield after having disintegrated her stuff.
It's probably not the best tactic if you want to remain good friends with her, but certainly doable. =) Weroj 11:28, 12 June 2011 (UTC)
Perform the bound item glitch and reverse pickpocket the gear onto her. Exit the cell then wait then re-enter and she should be wearing the new gear making hers pickpocketable (If thats a word). --Manic 11:38, 12 June 2011 (UTC)

Two Mazogas occupying the same space![edit]

I've encountered a bug where there are two Mazogas in one, I got suspicious when she talked, there was one mouth moving and there looked like there was one mouth that was not!

I confirmed this by killing her and removing all of her items, she still had a set of armor equipped but her loot-table was empty, she also had her shield equipped, and another shield was laying on the ground!

Any ideas on how to fix this? Malmern 17:05, 14 June 2011 (UTC)

mazoga getting murdered?[edit]

after i complete the sanguine quest and mazoga's two related quests, about 3 ingame months later, i come to visit the leyawiin countess for a thieves guild quest, and i witness 2 guards randomly attacking mazoga, and killing her. i did not step in because i feared being arrested, but now it seems i've lost an important character. any tips on why the guards attacked her? — Unsigned comment by 70.68.59.80 (talk) at 20:02 on 22 January 2012

This sort of thing happens at random sometimes. The most common cause is that characters who have a low Responsibility will steal food when they're hungry, and the guards catch them. Since Mazoga's Responsibility is 0, this is almost certainly the cause. Robin Hoodtalk 06:48, 17 February 2012 (UTC)

Name: (person) → (NPC)?[edit]

Most other pagenames I've seen that can be a person or quest are labeled either (NPC) or (quest). This is the first I've seen with (person) at the end. So, should this be changed for consistency? --Vulpa 14:58, 16 December 2012 (GMT)

Searching for "(person)" gives multiple results in both Morrowind and Oblivion articles, while Skyrim articles seem to use "(NPC)". I myself don't see it as an issue. Roger (talk) 15:34, 16 December 2012 (GMT)