|Friends & Foes:|
The Fighters Guild, present across most of Tamriel, provides a common and, more importantly, public place of training, study, and employment for those of a martial persuasion. The guild is a professional organization chartered by the Emperor to regulate the hiring and training of mercenaries, protect commerce, capture or drive away beasts, and similar security duties. Guild halls can take on a contract from any citizen, provided it does not conflict with the laws or customs of the region.
The Guild gained greater prominence at the beginning of the Third Era under Uriel I. Guild Stewards are entrusted with receiving and dispensing contracts to Guild members, hearing complaints about the servicing of said contracts, promotions, and determining the eligibility for re-admittance into the Guild of former members who had stolen from or assaulted other members.
For more information, see the main lore article.
In Morrowind the guild maintains branches in Ald'ruhn, Balmora, Wolverine Hall and Vivec. It is possible to join the Guild in any of these places, but the most usual person to ask - and the only one who has quests suitable for the really green rookie - is Eydis Fire-Eye of Balmora.
Sjoring Hard-Heart (Vivec) is the current guildmaster, but there is bad blood between him and the former leader, Percius Mercius (Ald'ruhn), who is unhappy about the direction in which Sjoring is leading the Guild. Conflict has not yet broken out, but opinion is being polarised and nobody is quite sure which way to turn, or what Sjoring is really up to. If asked about the Fighters Guild, Caius Cosades will tell the player that he knows and trusts Percius, and that he doesn't know Eydis very well.
The Fighters Guild is, naturally, on good terms with the Imperial Legion and Imperial Cult, friendly with the Mages Guild, have a working business relationship with House Hlaalu and a healthy respect for the House Redoran warrior-code of honor.
Joining the Morrowind Fighters Guild
Joining the Fighters Guild is pretty simple: you just need to talk to the right people. There are five people in Vvardenfell that can admit you to the Fighters Guild:
- Percius Mercius in the lower level of the Guild of Fighters in Ald'ruhn.
- Eydis Fire-Eye in the upper level of the Guild of Fighters in Balmora.
- Hrundi, in the Fighter's Guild in Wolverine Hall (two levels below the Mage's Guild and one level below the Imperial Cult shrine) in Sadrith Mora.
- Sjoring Hard-Heart, Master and Head of the Vvardenfell Fighters Guild, located in the Guild of Fighters, found in the upper level of the Foreign Quarter in Vivec.
- Lorbumol gro-Aglakh, also in the Foreign Quarter Guild of Fighters in Vivec.
Chat with any of these characters about joining the Fighters Guild, and they will admit you as an Associate.
Expelled from Fighters Guild
If expelled from the Fighters Guild, speak with anyone ranked Warder or above, same as the ones you ask to join. The Fighters Guild is supposed to only let you make amends once. However, if you always choose the Join the Fighters Guild topic the variable does not get set, so you can rejoin indefinitely. This will stop working if you ever use the Make Amends topic to rejoin, as the join dialogue still checks the variable.
Fighters Guild Ranks
|Rank||Required Attributes||Required Skills|
|0. Associate||Strength 30 Endurance 30||—|
|1. Apprentice||Strength 30 Endurance 30||One skill at 10|
|2. Journeyman||Strength 30 Endurance 30||One skill at 20|
|3. Swordsman||Strength 30 Endurance 30||One skill at 30 and two at 5|
|4. Protector||Strength 30 Endurance 30||One skill at 40 and two at 10|
|5. Defender||Strength 31 Endurance 31||One skill at 50 and two at 15|
|6. Warder||Strength 32 Endurance 32||One skill at 60 and two at 20|
|7. Guardian||Strength 33 Endurance 33||One skill at 70 and two at 25|
|8. Champion||Strength 34 Endurance 34||One skill at 80 and two at 30|
|9. Master||Strength 35 Endurance 35||One skill at 90 and two at 35|
There is a conflict between the Fighters Guild and the Thieves Guild. This conflict appears during the Code Book quest for Eydis Fire-Eye in Balmora. Once you complete this quest, you will no longer be able to join the Thieves Guild. See the quest page for ways around this problem.
Fighters Guild Quests
Strangely, no Fighters Guild quests award the player with Reputation.
|Eydis Fire-Eye's Quests, Balmora Guild|
|Lorbumol gro-Aglakh's Quests, Vivec Guild|
|Hrundi's Quests, Wolverine Hall Guild|
|Percius Mercius' Quests, Ald'ruhn Guild|
|Sjoring Hard-Heart's Quests, Vivec Guild|
Fighters Guild Members
|Percius Mercius||Imperial||Drillmaster||7 Guardian||Ald'ruhn, Guild of Fighters|
|Baradras||Bosmer||Scout||1 Apprentice||Ald'ruhn, Guild of Fighters||Trainer: Sneak, Block, Medium Armor|
|Ergnir||Nord||Smith||1 Apprentice||Ald'ruhn, Guild of Fighters||Smith service|
|Tralan||Redguard||Master-at-Arms||1 Apprentice||Ald'ruhn, Guild of Fighters||Trainer: Long Blade, Blunt Weapon, Axe|
|Eydis Fire-Eye||Nord||Master-at-Arms||7 Guardian||Balmora, Guild of Fighters||Trainer: Blunt Weapon, Axe, Long Blade|
|Flaenia Amiulusus||Imperial||Drillmaster||2 Journeyman||Balmora, Guild of Fighters||Trainer: Block, Spear, Athletics|
|Fasile Charascel||Breton||Scout||1 Apprentice||Balmora, Guild of Fighters||Trainer: Block, Medium Armor, Long Blade|
|Hasphat Antabolis||Imperial||Drillmaster||1 Apprentice||Balmora, Guild of Fighters||Trainer: Block, Athletics, Hand-to-hand|
|Wayn||Redguard||Smith||1 Apprentice||Balmora, Guild of Fighters||Smith Service, Trainer: Armorer, Heavy Armor, Blunt Weapon|
|Olfin gro-Logrob||Orc||Warrior||4 Protector||Ebonheart|
|Fiiriel||Altmer||Barbarian||4 Protector||Ebonheart, East Empire North Warehouse|
|Haening||Nord||Rogue||4 Protector||Ebonheart, East Empire North Warehouse|
|Siltalaure||Altmer||Rogue||4 Protector||Ebonheart, East Empire South Warehouse|
|Thoromlallor||Bosmer||Barbarian||4 Protector||Ebonheart, East Empire South Warehouse|
|Hrundi||Nord||Smith||8 Champion||Sadrith Mora, Wolverine Hall: Fighters Guild||Smith service|
|Hasell||Redguard||Drillmaster||1 Apprentice||Sadrith Mora, Wolverine Hall: Fighters Guild||Drillmaster Service, Trainer: Athletics, Block, Long Blade|
|Sondryn Irathi||Dunmer||Scout||1 Apprentice||Sadrith Mora, Wolverine Hall: Fighters Guild||Trainer: Long Blade, Athletics, Block|
|Ulyne Henim||Dunmer||Witchhunter||2 Journeyman||Vas|
|Hylf the Harrier||Nord||Barbarian||1 Apprentice||Vivec, Black Shalk Cornerclub||Trainer: Medium Armor, Blunt Weapon, Axe|
|Sjoring Hard-Heart||Nord||Drillmaster||9 Master||Vivec, Guild of Fighters|
|Lorbumol gro-Aglakh||Orc||Smith||8 Champion||Vivec, Guild of Fighters||Smith service|
|Baurin||Bosmer||Scout||1 Apprentice||Vivec, Guild of Fighters||Trainer: Sneak, Block, Medium Armor|
|Raig||Redguard||Master-at-Arms||1 Apprentice||Vivec, Guild of Fighters||Trainer: Long Blade, Blunt Weapon, Axe|
|Bashag gro-Snagdu||Orc||Commoner||0 Associate||Vivec, Guild of Fighters|
|Ilden Mirel||Redguard||Warrior||3 Swordsman||Vivec, Ministry of Truth, Holding Cells|
|Daglin Selarar||Nord||Barbarian||4 Protector||Vivec, Ministry of Truth, Prison Keep|