Online:Past in Ruins

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: not written
Help find an ancient Yokudan sword.
Zone: Alik'r Desert
Objective: Ancestor's Landing — Find the Sword-Singer's blade in the Yokudan Ruins.
Quest Giver: Herminius Sophus
Location(s): Ancestor's Landing, Na-Totambu's Landing
Reward: Curse-Breaker's Boots
Average Leveled Gold
XP Gain: 683
Navid's ancient sword, believed by Herminius to be a spirit sword that persisted after his death...
Herminius Sophus, a scholar from Cyrodiil, asked me to search the Yokudan ruins at Ancestor's Landing for an ancient sword.


Quick Walkthrough[edit]

  1. Talk to Herminius Sophus and Azei at-Owynok. The conversation option telling Azei you'll take his advice must be chosen before the sword quest marker will appear.
  2. Search for the ancient sword.
  3. Fight off the Yokudan spirits before facing Ihlqub.
  4. Talk to Azei.
  5. Decide what to do with the sword.

Detailed Walkthrough[edit]

Navid stands next to his skeleton and awaits your decision

Notes[edit]

  • While the quest objective description states that the spirit appears upon finding the sword, it instead appears beforehand, upon reaching the entrance to the canyon where it is located.


Quest Stages[edit]

Past in Ruins
Finishes Quest Journal Entry
Objective: Find the Ancient Blade
Objective Hint: Talk to Azei at-Owynok
Objective Hint: Search along the Shore
Objective: Talk to Sword-Singer Navid
Objective: Take the Ancient Blade
Objective: Defeat those who seek the Ancient Blade
Objective: Leave with the Ancient Blade
Objective: Talk to Azei at-Owynok
I can return the cursed sword to Sword-Singer Navid, or take it to Herminius Sophus, the man who asked for it in the first place.
Objective: Give Sword to Sword-Singer Navid
Objective: Give Sword to Herminius Sophus
Finishes quest☑ I decided to make Sword-Singer Navid take the cursed sword. I'll need to talk to Herminius Sophus and explain what happened.
Objective: Talk to Herminius Sophus
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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