Semi Protection

Oblivion talk:Unicorn/Archive 1

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This is an archive of past Oblivion talk:Unicorn discussions. Do not edit the contents of this page, except for maintenance such as updating links.

"Owned Horse" Status

I recently bought the Horse Armor Upgrade and then aquired the Unicorn. It was not, however, added to my total number of "Horses Owned." Despite this, the Unicorn behaves like it would when owned. (i.e. follows fast travels ect.) I know it added to the total before I bought the Upgrade. Perhaps this little note should be included somewhere? — Unsigned comment by 70.57.60.14 (talk)

Horse Armor

Can unicorns be armoured with the downloadable armour pack? 70.49.204.73 11:23, 10 January 2008 (EST)

Nope - as it already says on the relevant page. –RpehTCE 11:38, 10 January 2008 (EST)
No. Go look at the horses page, you'll see some horses have "NA" for their armored health, meaning they can't get an armor. --Gez 11:39, 10 January 2008 (EST)

Reliability as a Horse

The Unicorn is far less reliable than you make out here. I have used it as my horse, and often upon arriving at a destination the unicorn will attack me immediately on arrival for no reason whatesoever, when I have never drawn a weapon, used a spell, etc. — Unsigned comment by 75.157.91.54 (talk)

There must be something that you're doing that is provoking the unicorn; even just having your fists out (i.e., being ready for hand to hand combat) counts as "having a weapon drawn". Or maybe the unicorn is going into attack mode to attack a nearby creature and you're just misinterpreting. What I do know is that one of my characters used the unicorn for almost the entire game, and was never randomly attacked (it helped that the character was a mage who relied exclusively on spells). --NepheleTalk 00:43, 22 January 2008 (EST)
I had noted that the Unicorn did not attack me while I had the Helm of the Crusader equipped, whether I was holding a weapon or not and successfully fought off a bear with it without it attacking me afterwards. Then somethign strange happened. If I ever approach it form now one without the Helm equipped, it attacks me on sight as though I was holding a weapon, and will attack me if I draw a weapon even with the Helm equipped. There must be something at play here, either in the background or that I'm missing.
truthfully i am starting to believe that either my game is messed up or mabye even just running can make the unicorn go into attack mode because i walked up to him carefully to get him but then when i got off of him and ran off he came after me it doesnt make any sense i guess i will just have to look deeper into these subject. — Unsigned comment by 70.241.244.24 (talk) at 04:42 on 24 July 2009 (UTC)
Did you have your weapon out? If you did, you might want to read the article again. --Elliot(T-C) 04:42, 24 July 2009 (UTC)

Umbra

Confirmed on the Xbox 360 version, the unicorn will not attack you while you wield Umbra. As long as Umbra is a 0 weight quest item, the unicorn will not attack you when wielding it.

I've deleted this comment from the article because I have confirmed the exact opposite: the Unicorn turned and attacked me the moment I pulled out Umbra, even when Umbra was a zero weight quest item. And this was on the Xbox 360 (not that the platform is likely to make any difference with a gameplay issue such as this). Furthermore, there is no reason why Umbra would be treated differently from every other weapon in the game. Even just using your fists will make the Unicorn attack you. One possible explanation is that the original editor had Umbra equipped (i.e., had selected as the current active weapon) but was not actually wielding it (i.e., had not pressed attack or "X" on the Xbox controller). In which case, that's what will happen with every other weapon. --NepheleTalk 21:49, 6 February 2008 (EST)


Unicorn doesn't attack me

I just happened upon the unicorn while on my way to a nearby river to search for nirnroot. I defeated all the minotaurs and took the unicorn. I then came here to read up on the unicorn and saw how it is supposed to attack you. I'm not too worried as I saved just a few minutes before I encountered the unicorn, so the only thing I will lose is a few alchemical ingredients that I don't even really need seeing as I'm up to my ears in potions and I'm a master in alchemy. Anywho, the point of this entry is that when I read the horse would attack you if you drew a weapon, I drew my weapon in front of it and ran around in circles. It outright refused to attack me. I've even fast traveled with is and it still won't attack me if I pull a weapon. It will attack me only if I strike it. On another note, it actively defends me. I'm not sure about allies who pull weapons near it, but if an enemy NCP comes up I can fight the enemy alongside the unicorn. This obviously isn't normal, as everyone else is reporting the unicorn attacking them upon sight of a weapon. It should be noted that I am playing the the Game of the Year edition which includes two expansion packs, and may include the official patch as well, but I'm not sure about the patch. Any ideas from anyone?

Update: While the unicorn never would attack me, it would always wander off. That's not the part I didn't like about the creature though. For some reason whenever I fast traveled to anywhere but a city that put it in the stables the unicorn would not be there. Ultimately, I decided I wanted my good old paint horse back and loaded up the aforementioned saved game to just before I found the unicorn. I still would like some ideas on why people think the unicorn wouldn't attack me though.

I found the Unicorn just a bit ago. I too may go back to a previous save. I too drew a weapon directly in front of the unicorn, and it was not Umbra. It's just a regular Long Sword of Inferno. I killed a minotaur that was attacking my unicorn and we were right next to each other. I then put my sword away, walked up to it, looked at it, and got back on it. It never attacked me either.
Another relevant question would be "What happens if the unicorn dies and I am not on the quest in question?" --Alaston
I've been meaning to look into this a bit more. I don't believe the unicorn will always attack if you draw your sword - I think that's to do with the relatively high aggression. I imagine that if you have a high enough disposition with the unicorn it'll never attack. It's trickier to test than with NPCs though.
On the second point, you can kill the unicorn at any time and its horn stays in your inventory as a zero-weight quest item until you need it. I'm not sure what would happen if you killed it but didn't take the horn - I imagine the corpse would disappear after three days and you'd never be able to complete Hircine's quest. That needs testing too. –RpehTCE 04:22, 19 February 2008 (EST)
Rpeh, I think you're right. There's a thread I started on the boards about this very thing as well. Several users are reporting the same type of thing - the unicorn simply will not attack the character. In my case, I even hit it with a sword just now - and I wasn't hidden, chameleoned, invisible or anything else of the sort. I speculated in the thread that it might be personality related - if not character history related (fines perhaps, or infamy, or something else). My character has pretty much stayed out of trouble, never killed anyone, etc. Maybe one of those is a trigger. Perhaps if one is on the quest in question, the unicorn knows the player is there to kill it and thus responds accordingly, whereas if we're not on the quest he behaves normally. Maybe it's just the personality (I have 100+ with mods).
For whatever reason, I think it does bear some rooting around by someone who can see the game code, because we're getting a high frequency of stories that match the ones we're talking about here. --Alaston
Your personality is going to be a huge factor, as is your fame. Assuming it works the same for creatures as for NPCs, you can read the rules on this here and here. It just needs verification. –RpehTCE 07:34, 19 February 2008 (EST)
The unicorn attacking you is not tied to whether or not you are on Hircine's quest. I've definitely had the unicorn attack me long before I had started the quest. --NepheleTalk 11:30, 19 February 2008 (EST)
My fame was 2 (maybe 1) at the time I found the unicorn. My infamy was 7. My personality is 100 naturally, however. I'm not carrying any fortifications to it, but then again it may not be needed if someone has 100 personality. Oh, I also have 100 luck, if that enters the math. --Alaston
I think I've found the reason. Along with some friend we carried out some experiments, and found that the Unicorn seems to

a) Not attack you if you have a high fame.

b) Not attack you if you spend a lot of time riding on it (Presumably it comes to trust you).

If you attack it, however, it will fight back, and seemingly never stop. - Game LordTalk|Contribs 14:37, 25 March 2008 (EDT)

Wow, this is awesome! Anyone up for a secondary conformation? I'm a nublet here, but I'll work on it myself. --Sugars — Unsigned comment by 70.57.60.14 (talk)
That all seems to match up with what I've found. When I came across the Unicorn in my most recent game, I had a very low fame and it attacked me right away when I drew my weapon to kill the Minotaurs (I was not on the Hircine quest). However, whenever I did do the Hircine quests in other games, I always had a very high fame (you have to be at least level 17 by that point, and I'm working without the consol, so I'd completed all of the faction quests then), and the Unicorn never attacked me. It let me ride it over to the shrine and kill it. I'd say that's pretty verified. TexasWatermelon Sit and chat by the TexasWatermelon Patch 04:16, 30 June 2008 (EDT)
Yup, the unicorn won't attack if you draw a weapon in front of it if your fame/personality are high enough and Infamy low enough as this determines Disposition. It's not scripted to attack if there's a weapon out; instead it has an Aggression of 50. If the player or an NPC has a weapon out it reduces their Disposition to other NPC's by 10. If Disposition is less than Aggression the NPC will attack. Having a weapon out will push the unicorn over this threshold for most players but not those with high fame/personality and low infamy. I will update the main page and clarify the part about the Helm of the Crusader. Yes, it can push the Disposition threshold so that the Unicorn will not attack but so will other artifacts and the player's own stats. Kivan 00:33, 13 July 2008 (EDT)

Are there any numbers about fame/personality that Mark whether I'll be attacked? I currently have a fame of 43 and infamy of 14. I'd like to know if I can get the Unicorn. Zirakseez 18:01, 16 November 2008 (EST)

It's easiest to just use an Invisibility Spell to get close to it, and then hop on. --Oblivion nerd 11:41, 14 December 2008 (EST)

My question is on the Calm talk page also: "Is the effect of Calm a unique code? Or does it affect the Aggression statistic? Whether or not this is so, it should be possible to Calm the Unicorn, so that it does not attack armed NPCs?" Anarchangel 21:08, 30 December 2009 (UTC)

User S'drassa, on the Calm talk page, says Calm does not affect Aggression like Rally, Demoralize, and Charm do, and that Calm might to stop it attacking. Anarchangel 01:04, 31 December 2009 (UTC)

I have the same issue- I randomly walked in on the Unicorn when I was Level One, smacked up the Minotaurs, and found the Unicorn. Even though I had my weapon out, it didn't attack me. My Fame was 2 at the time and my Infamy 0. I don't use mods or the console. I rode the Unicorn and I found that as time went by it stopped wandering away from me, even if the gate was open or whatnot. Now the only thing I can't do is wait while not riding it (in towns and stuff is okay) because it vanishes. It will still defend itself against bandits and wolves and the like, but not me when I take out my weapon. So I form the theory that maybe as you spend more time with it, its Agression drops or Disposition rises or something, or maybe that's just a direct result of Fame rising. Pantherfang 05:42, 22 May 2010 (UTC)

Respawn

Does the unicorn respawn like other horses?--LordDagon 09:57, 9 April 2008 (EDT)

Nope. Once it's gone, it's gone. –RpehTCE 10:09, 9 April 2008 (EDT)

What about if you switch horses? I've been riding my unicorn for a while and when i switched back to Shadowmere, I couldn't find it anymore, i looked in the grove, i looked where i left it, and i don't find it. 9 May 2008

It'll be around somewhere. If you're on the PC you can use the console command player.moveto 0001EC59 to move to it. –RpehTCE 01:46, 5 May 2008 (EDT)
As far as I can tell, it tries to make its way back to the grove.
Actually, it doesn't. My Unicorn wanders off, like most do, and in this particular instance I lost it outside the Cheydinhal stables (the groom opened the gate). About a month later, I found her wandering the woodlands in Cheydinhal, in fact going in the opposite direction to the grove. I believe the further away you are from the grove, the less likely she is to return to it. 121.221.82.105 01:13, 24 October 2009 (UTC)

any possable way

is it in any way possable for me to keep the unicorn but get the horn( x box 360), because i like the unicorn and i wont to keep it but i wont to finish the quest to. please help — Unsigned comment by 24.150.92.115 (talk)

I'm more or less sure that there isn't, sorry. You'd need the console for that sort of thing. - Game LordTalk|Contribs 14:28, 31 May 2008 (EDT)
What would you do, assuming you were on the PC? Spawn the horn item or advance the quest? Or maybe spawn a second unicorn? 12.206.59.238 17:14, 15 July 2008 (EDT)
Kill the unicorn, take the horn, then 'resurrect' the unicorn. 71.113.146.96 16:12, 26 August 2008 (EDT)
Command Creature Spells will calm the Unicorn for the duration of the spell. In addition, if you mount the Unicorn when the spell is active stay on until the spell wears off, then the Unicorn will be friendly once more when you dismount. Thus you can use this trick to calm & remount after defending yourself against any random creatures that attack you on your travels. Stu. — Unsigned comment by 218.251.62.27 (talk) on 22 December 2008

So how do I get the unicorn horn without killing it on PC?? — Unsigned comment by 207.74.239.2 (talk) on 12 May 2009

player.additem 1EC5B 1. –RpehTCE 09:25, 12 May 2009 (EDT)
try cloning it with staff of corruption and than looting the body of the clone — Unsigned comment by 114.217.167.99 (talk) on 25 December 2009
Use Code (player.coc testinghall) go to the middle of the room enter Hawkhaven then look to the right thier is a box with a chest on top and there is a chest next to those on the ground the one on the ground has all the ingredients and unicorn horn is one of them, it takes longer but there another door in the testinghall it says "wooden door to" there is multiple but it has like 6 boxes which are named all weapons, all armor, all ingregients, all keys, and one with all quest items (Note room with everything in boxes starts a quest in the main questline so dont do until you pass the armor of the divines quest).

Question:

Do the predators (i.e. wolves, timber wolves ect.) count as having drawn weapons? — Unsigned comment by Drake3555 (talkcontribs)

No. –RpehTCE 01:10, 9 June 2008 (EDT)

Yes. The Unicorn will attack anything that draws a weapon and makes her Disposition lower, and wolves and other animals are no exception. This is an excellent compromise to not having to fight-you jump off her and she'll kill it for you. 121.221.82.105 01:13, 24 October 2009 (UTC)

that can also be problematic. the unicorn will attack ANYTHING that raises a weapon; including allies. this can lead to a bounty placed against you, as you own the unicorn and therefore are responsible for it, or the death of the unicorn. it is strong, but not invincible. for the perfect horse, though, a PC user can make it Essential (like shadowmere), take away the scripting of attacking anything that draws a weapon, and lower it's aggression to about 10 so it doesn't wail away at anything that it has less than 45 disposition towards. but keep in mind not to put it to low, as it wont attack enemies, or may even flee. keeping it from being damaged really isn't worth losing it. — Unsigned comment by 98.142.49.26 (talk) on 30 April 2010
It won't attack anything that raises a weapon. Please see the other discussions on this page about aggression. rpeh •TCE 06:20, 30 April 2010 (UTC)

Command Creature Anyone?

I'm thinking of getting the Unicorn but I'd like to be prepared first. And upon hearing that the Unicorn can be very hostile, I'd like to know if it's a good idea to use "command creature" spells on it incase of attack. Not only would I like to know if it would indeed stop the horse from attacking me or my allies, but I'd also like to know if it would drop the Horse's disposition towards me (as command spells do with non-hostile NPCs). My character is a master in Illusion, so I'd like to know the best way of calming the horse down (Calming spells?). Zirakseez 16:54, 18 November 2008 (EST)

Seeing you're a master of Illusion, you could get 100% Chameleon, sneak up to it, and hop on. As listed above, it begins to "trust" you the longer you have it.--Oblivion nerd 11:43, 14 December 2008 (EST)

Accidental Death

I ran into the grove before i started hircines quest, and the unicorn attacked me. i ran to bravil where the guards killed it. will this affect the quest?75.92.5.255 11:17, 6 December 2008 (EST)

As long as you retrieve the Unicorn Horn, then, no, there will be no effect on the quest, as already explained on the quest article. --NepheleTalk 16:15, 6 December 2008 (EST)

Respawning Unicorn

I just deleted a comment about the unicorn respawning if it had been killed before starting Hircine's quest. I know for a fact that isn't true because I had once played with a mod that removed the unicorn's horn into a container and I wanted to see if I could get another: you can't. Plus, a simple check in the game's data shows that the unicorn has just one reference - in Harcane Grove - and that nothing else touches it at any point. In other words, no respawn. Dr Jones 03:42, 29 December 2008 (EST)

Infamy

In the article, it says The Unicorn will not attack you even if you have a weapon out if your Fame and/or Personality is high enough and Infamy low enough, as this increases the Unicorn's Disposition towards you. . Wouldn't a high infamy actually increase your disposition with the Unicorn since it has a responsibility of 0?

If that was the way that responsibility worked, it would make some sense in roleplaying terms (birds of feather flock together), but it does not work that way. The default script does not cause any actions towards any creature or NPC based on that creature or NPC's responsibility level. Guards and civic-minded citizenry react to crimes, rather than the fact someone is potentially a thief, etc. Anarchangel 21:08, 30 December 2009 (UTC)
fame increases all disposition. even to people with low responsibility. however a high infamy will also increase it's disposition...i think. i use Xbox360, plus i've never done the hircine quest or actually ridden the unicorn. — Unsigned comment by 98.142.49.26 (talk) on 30 April 2010

The unicorn is dead.

I wanted to use the unicorn as a mount, but, for some reason, I found him (?) dead. The guardians were still there and in a good condition. I reloaded a saved game several times, but to no avail. The thing is, this beast is tough. What could have killed him? 88.27.144.215 21:32, 3 August 2009 (UTC)

Probably a bug, the console commands:
  • prid 1EC59
  • resurrect 1

Should work to bring it back if you're on the PCRandomTime 21:40, 3 August 2009 (UTC)

Weapons and Staves

Will the Unicorn attack a character wielding a staff?— Unsigned comment by 85.59.34.204 (talk) at 23:58 on 11 December 2009

I guess so, since you have a weapon readied. Talk Wolok gro-Barok Contributions 11:53, 12 December 2009 (UTC)
not sure. to be on the safe side, just don't press the X button or the attack button (i don't know the control scheme on the PS3 or PC) and only use the cast button. — Unsigned comment by 98.142.49.26 (talk) on 30 April 2010

Cloning the Unicorn

Is there any chance of cloning/duplicating the unicorn? I've attempted to use the Skull of Corruption to duplicate it but it ended up attacking me. Any suggestions or help on this matter? — Unsigned comment by Rex Tremendae (talkcontribs) on 17 December 2009

If you play on the PC you can select it and type in the console createfullactorcopy to create a clone. On the consoles it's not possible, and the reason why the skull didn't work it's because it is scripted to work only on NPCs --MC S'drassa T2M 04:43, 17 December 2009 (UTC)
Wow, thanks for the fast reply. Rex Tremendae 04:49, 17 December 2009 (UTC)
the reason she attacked is because if you read the skull of corruptions page you'll see that it counts as assault. — Unsigned comment by 98.142.49.26 (talk) on 30 April 2010

Resist Normal Weapons

Does that mean if I strike her with a sword that is not of Silver or Daedric quality it will have no effect? Please reply quickly because I buying a new horse and I'm not sure to get the Unicorn or the Chestnut Horse. — Unsigned comment by 78.145.223.164 (talk) on 27 April 2010

That's right. You don't buy the Unicorn, so if you don't like it, you won't be wasting your money. rpeh •TCE 17:49, 27 April 2010 (UTC)
yes it will not be affected. in fact with the reflect damage theres a chance even silver and daedric will have no effect...on the unicorn, that is... infact she is dang near invincible. — Unsigned comment by 98.142.49.26 (talk) on 30 April 2010

Unicorn's corpse

If you kill the unicorn, without starting Hircine's quest, will the body disappear or is it a permanent corpse? 70.135.99.196 00:40, 2 May 2010 (UTC)

It will never dissapear.--Arch-Mage MattTalk 01:22, 2 May 2010 (UTC)

mine did, i rode it to a bridge near the grove (old bridge?) and fought a bandit resulting in fighting the unicorn. charm spells didn't work enough so i was forced to kill it. I went to the same place and it was gone so i thought "maybe it respawned," went to the grove and nothing. I didn't know if it respawned or not and was at least expecting its body to be sent there (IDK!).

The body will stay until you harvest the horn; after that, it will disappear in a few days like the other corpses. The horn is quest related and cannot be dropped before completing the Hircine Shrine quest. 64.235.97.146 20:26, 10 September 2010 (UTC)

NO RESPAWN

Are you sure the unicorn wont respawn Because i was doing hircines quest and had my weapon drawn i didnt know it would keep attacking me and now i killed in defense. Anything for the PS3. RSVP. JAMZZZZ — Unsigned comment by Jamz slack (talkcontribs) on 9 December 2010

No it won't respawn, but you don't need it to. Just make sure you take its horn as you'll need it later on. rpeh •TCE 09:13, 9 December 2010 (UTC)

The Unicorn Acts Like A Normal Horse

I managed to mount the unicorn by leading the minotoars to me and killing them away from the unicorn so it didn't see the weapon drawn. I rode the unicorn around abit- including to the imperial waterfront, it did not attack anyone there (?)I thought it was supposed to. I was riding it at the time, though. And i left it outside the abandoned shack whislt i went inside to find cristophe armand (idk?) It was still there and it stayed without attacking anyone near it.

No matter where i left it, it never made its way back to hircine's grove! It also never attacked anyone non-hostile (including bears and wolves as i had the boots of kynareth) I really loved it but i was forced to kill it when a highwayman attacked it and it went crazy. Why didn't my unicorn attack anyone and why did she not go back to the grove at all??? (PS3)Vikixox 18:16, 21 January 2011 (UTC)

When you mount a horse it becomes yours, unless its stolen. The unicorn acts as a normal horse once you ride it. The horse only attacks the player with a drawn weapon, not other NPCS. It will only engage combat with an NPC when its attacked first, but will still attack you when it sees your weapon. Western3589 18:38, 21 January 2011 (UTC)

Moved notes

  • The Unicorn can only be ridden by sneaking up on it and mounting it from behind. This can be difficult for non stealth oriented players particularly because of the minotaurs that guard it. It can often help to snipe them from one of the surounding hills.
  • If you accidentally get attacked by the unicorn, it is possible to escape by swimming across a river or lake (even the unicorn is a very slow swimmer). Once you get far enough away from the unicorn (attack music ceases), you can fast travel and you will be reunited with the now-docile unicorn. You can also enter a room or exit your current location to have the unicorn calm down.
  • If you have the Wabbajack, you can change the unicorn into a random creature, then easily kill it.
  • The unicorn is somewhat of a free spirit, and will usually wander away if unattended. When visiting a city you can prevent this by putting it in the stable paddock and closing the gate. However, the Skingrad stables are not fully closed, so the Unicorn will eventually get out.
  • Despite all its powerful resistances, the unicorn is not invincible. If it is your current horse then you may still need to rest, allowing it to recuperate, or to heal it directly.
  • If the Unicorn is too powerful to kill, simply mount it and jump down cliffs until it dies from fall damage.
  • If it starts to attack, you can use any method of gaining Invisibility or 100% Chameleon, sneak up to the Unicorn and mount it. It will still attack you after you dismount, though.
  • The Unicorn will not attack you even if you have a weapon out if your Fame and/or Personality is high enough and Infamy low enough, as this increases the Unicorn's Disposition towards you. (The Unicorn's Aggression is 50, and unsheathing a weapon or having fists up reduces the Disposition of NPCs and creatures by 10; if Disposition is five or more points below Aggression, the creature or NPC will attack.) Artifacts that boost the player's Personality such as the Helm of the Crusader, Masque of Clavicus Vile or Sheogorath's Regalia can be worn.

A lot of these aren't noteworthy or are well known game facts, just clutters up the page in my opinion. Please leave a message here before reinstating any. --AKB Talk 19:36, 22 February 2011 (UTC)

I think this note:
  • The unicorn is somewhat of a free spirit, and will usually wander away if unattended. When visiting a city you can prevent this by putting it in the stable paddock and closing the gate. However, the Skingrad stables are not fully closed, so the Unicorn will eventually get out.

and this note:

  • The Unicorn will not attack you even if you have a weapon out if your Fame and/or Personality is high enough and Infamy low enough, as this increases the Unicorn's Disposition towards you. (The Unicorn's Aggression is 50, and unsheathing a weapon or having fists up reduces the Disposition of NPCs and creatures by 10; if Disposition is five or more points below Aggression, the creature or NPC will attack.) Artifacts that boost the player's Personality such as the Helm of the Crusader, Masque of Clavicus Vile or Sheogorath's Regalia can be worn.

should be re added, because both are good to know, and are facts that aren't obvious.--Pwnageincarnate 20:00, 22 February 2011 (UTC)Pwnageincarnate

The first one is somewhat pointless (plenty of mounts wander off), the other well, it is a fact that creatures will not attack you if you have a ridiculously high fame/personality, this is not unique to the unicorn. Though I won't argue the re-addition is someone will second your opinion. --AKB Talk 20:04, 22 February 2011 (UTC)
(Edit Conflict)I disagree. The first one is just that it wanders like any creature. Besides, it will still fast travel with you. The second is just saying; "The Unicorn's disposition can be modified by any normal means." --DKong27 Talk Cont 20:05, 22 February 2011 (UTC)
I agree with DK and AKB; however, the page currently says accidentally pulling out a weapon at any time, even to defend the unicorn, will lead to the player being attacked. However this may not occur if the Unicorn likes the player enough; see Notes below. Would anyone mind if I changed the last sentence to what DK suggested?: However, this may not occur if the Unicorn's disposition is be modified by any normal means. -- Jplatinum16 20:21, 22 February 2011 (UTC)

() I agree with JP's proposed edit, BTW use copy and paste when copying other peoples comments, not cut and paste. --AKB Talk 20:28, 22 February 2011 (UTC)

I hate the double negative in the first note. There's got to be a better way of wording this. I'd also agree with Pwnageincarnate to some extent about the second note. On one hand, no other horse will start attacking you if you pull out your sword. On the other, any creature with a high aggression will attack. The warning could be useful... rpeh •TCE 22:18, 22 February 2011 (UTC)
I killed all the minotaurs like right by the Unicorn and it just stood there. Also, I tried to do Hircines quest and I am lvl. 36 and it still will say "Requests a higher Champion" and I am sitting here like, "Wtf?!" — Unsigned comment by 97.93.217.9 (talk) at 00:05 on September 2, 2011

Non Loyal Mount

Just wanted to point out if you leave the unicorn at a stable, make sure it's inside a closed gate because once you dismount, it walks away and goes back to the grove. — Unsigned comment by 71.2.72.232 (talk)

Super super super speedy

There is a very big problem I am having with the unicorn right now. I was wandering around Harcane Grove area, and I decided to get the unicorn. I simply walked passed the minotaurs and mounted it. I started riding west and went to the wayshrine of Zenithar that was nearby. I unmounted, but a wolf was nearby so the unicorn targeted it. Now, it started running into one of the pillars to try and attack the wolf while I was using the wayshrine. Then all of a sudden a spell effect came from the unicorn, like it healed itself, and the unicorn's legs started going extremely fast. It then unstuck itself from the pillar and shot forward at the wolf! I ran after it and mounted it, and now it's stuck on that speed. It's really dangerous because I keep flying into the air after hitting a small rock and the unicorn gets hurt. What the f*** happened?! Loligator 16:01, 14 June 2011 (UTC)

Tried to check its speed by running from Bay Roan Stables (Bravil) to the Chestnut Handy Stables (Imperial City) while following the path. Died en route due to fall damage. Playing on PS3, by the way. Loligator 16:23, 14 June 2011 (UTC)

Don't mind me censoring your message. Ahem, anyway, it's rather clear to me what happened. Let me point you towards here. You'll see that the second paragraph covers horses speed attributes. What happened is that you prayed at the wayshrine, and you managed to get the spell cast at you (that's what wayshrines do) to hit the unicorn as well. As is with you, the spell will wear off, and the unicorn's speed will return to normal. ~ Dwarfmp 04:42, 23 June 2011 (UTC)

Minimum Fame Sum for Unicorn to not attack you

I can't remember, but I walked right up to the unicorn without knowing about it beforehand and it didn't attack me. (Of course I thought it was weird but I left it alone). My fame sum was 20 or so (fame sum being <my fame> - <my infamy>). Does anyone know exactly what fame sum the unicorn requires to not attack you? BTW, my personality was only 40! (And still is, lol). — Unsigned comment by Nyx (talkcontribs) at 06:32 on 24 June 2011 (UTC)

The unicorn won't attack you unless you have a weapon drawn (or your fists). With a high enough fame and/or personality, even drawing a weapon won't provoke the unicorn to attack, but I wouldn't know what the exact requirements are ~ Dwarfmp 07:01, 24 June 2011 (UTC)

How can I stop the Unicorn running away

I know it will attack me if I ave a bounty or draw my weapon and that does not bother me but I woud like to know if there is a way to stop it trying to return to the grove? — Unsigned comment by 89.241.109.123 (talk) at 12:08 on 5 August 2011 (GMT)

Try putting it in a stable and closing the gate. Kitkat1749 11:12, 5 August 2011 (UTC)
Anyway of completely stopping the Unicorn from walking away? Like burden or anything like that. I keep putting it in my stables at Battlehorn castle but it will constantly walk into the corner and then eventually glitch disappear and then suddenly reappear like 50 feet away outside the castle walls. — Unsigned comment by 72.39.123.186 (talk) at 16:01 on 31 August 2011 (GMT)

Rasist Unicorn?

For me whenever I put the Unicorn in the Chestbut Handy Stables where Snak gra-Bura works the Unicorn just constantly attacks the orc for seemingly no reason and it never ends because she can't be killed, only knocked out. So this leads me to believe that the Unicorn may be a little racist. — Unsigned comment by 69.178.194.22 (talk) at 02:11 on 8 December 2011 (UTC)

Maybe glitch but im not sure.Maybe she had her weapon sheathed? Skeepa 03:30, 7 December 2011 (UTC)
it could also be because snak gra-bura ate the horses and that probably resulted in her getting a low disposition with the unicorn DragonWolf 16:42, 22 January 2012 (UTC)


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