|# of Zones||2|
|Marauders, Bjalfi the Contemptible
(1 boss-level Marauder)
|Console Location Code(s)|
|FortStrandExterior, FortStrand01, FortStrand02|
|Just east of Anvil|
- If you enter this dungeon without having started the associated quest, it will be added to your journal when you pick up Rockshatter, the weapon carried by Bjalfi the Contemptible.
- Fort Strand also appears in ESO.
- The exterior is located at coordinates: Tamriel -44, -8
- This location's map marker (M on map) is named Fort Strand (editor name FortStrandMapMarker). The entrance door is ESE of the marker, 80 feet away.
- 0-2 Bandit Enemies (each 50% probability melee , 25% archer Bandit, 25% Dog) are near the entrance
- 1 Chest 04 is near the entrance
- The other following items can be found near the entrance: 1 Note of Exception, 1 Potion of Agility, and 1 Weak Potion of Detect Life
- The following plants can be found near the entrance: 1 Arrowroot plant, 5 Flax plants, 6 Lady's Mantle plants, 3 St. Jahn's Wort plants, and 1 Goldenrod plant
Zone 1: Fort Strand
Upon entering Fort Strand, the first tunnel quickly divides into two, forcing you to make a choice early on; either head for door C or D, as they will both lead you to your main objective, Bjalfi the Contemptible, who resides in Fort Strand Great Dome, be wary however as a marauder may patrol the split tunnel . It is possible to reenter this zone from both exits, so simply pick the eastern passage through the old wooden door. The next room contains a couple of minor loot chests and up to three enemies, depending on whether or not you encountered the patroller, so proceed carefully and avoid the two pressure plate traps and rat at F. Proceed through the gate, down the stairwell and door D will be right ahead of you. Taking a small detour will net you additional treasure, so head into the cave-like structure east of the door. A bonfire will light up a deep pit connected by a few wooden planks. Stick to the left and stay on the ledge, then head up the first set of planks. Follow the tunnel to a hallway with a chest, then take the next tunnel all the way to the bottom of the pit and kill the opposition guarding two chests. Backtrack all the way back to door D and enter Fort Strand Great Dome.
When you return to this zone from door C, be prepared for a fight against a Marauder Battlemage and an archer and explore the northeastern room for a locked chest. On your way back to the very first intersection, avoid the swinging log trap at E and backtrack all the way to door Out.
- 2-3 Campsite Marauders (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 1 Marauder Battlemage
- 1 archer Marauder
- 1 melee Marauder
- 2 Nuisance Animals
- 1 Rat
- 1 Chest 01 (locked)
- 3 Chests 02 (1 locked)
- 1 Chest 03
- 2 Chests 04
- The following armor will always be found: 1 Iron Cuirass and 1 Iron Helmet
Doors and Gates:
- There are three doors in/out of this zone
- 1 bedroll at location b on map
Zone 2: Fort Strand Great Dome
In the Great Dome, head down two sets of stairs until you arrive in a large room; this is the lair of Bjalfi (Q), a boss leveled Marauder and a campsite Marauder at A. Dispose of them and loot Bjalfi's corpse for Rockshatter. Pick the stairs leading to the southeastern entrance, avoid a pressure plate (H) and a swinging mace trap at G and follow the tunnel until you arrive in a large room in two levels. Take a detour and explore the northeastern room for two minor loot chests. Cross the bridge and avoid falling down as a crumbling bridge trap (E) will make the first part of the bridge collapse and two rotten planks at F will take care of the second part. Finally, exit through door C to the first zone, Fort Strand.
- Bjalfi the Contemptible (carries Rockshatter, high-quality heavy boots, cuirass, greaves and possibly gauntlets; non-respawning) at location Q on map
- 1 boss-level Marauder at A
- 1 Campsite Marauder (each 50% probability melee Marauder, 16% archer Marauder, 16% Marauder Battlemage, 16% dog)
- 1 archer Marauder
- 1 Rat
- 1 Crumbling Bridge trap at location E on map
- 2 Pressure Plate triggers at G
- 2 Rotten Plank traps at F
- 4 Swinging Mace traps at H
Doors and Gates:
- There are two doors (at D and C) in/out of this zone, both leading to the zone Fort Strand