Your first daily quest, "A Hero's Journey", is given by Tyr at the conclusion of Act 1 of The Forgotten Hero campaign. They are accessed from the main menu, and you gain one every day you play. The guild offering the quest makes no difference except progress towards titles and the wording of the initial quest offer. They are all drawn from the same pool of tasks, which are random aside from specific bonus quests. At no point will you have more than one quest asking you to do the same thing.
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
Notes |
On the Run |
Tyr |
Complete Act 1 |
40  |
"That was close. Thank you, my friend. I couldn't have done it without you. It seems we're bound by more than bloodshed. By fate, perhaps." |
"Not bad. We'll survive longer if we stick together. There's not much time. We must escape Elsweyr before the whole empire is upon us." |
First daily quest presented to you after completing Dark Omens. |
A Hero's Journey |
Tyr |
Complete Act 2 |
40  |
"This has become a bigger journey than I thought. Help me save my friend and I will make it worth your while." |
"You've done more than I could have asked, bringing me here. You've more than earned this reward - and my friendship." |
Given after completing Act 1 of The Forgotten Hero campaign. |
Free the Imperial City |
Emperor |
Complete Act 3 |
40  |
"You've done well to bring me this information. Help me stop this plot and reclaim my city, and you will find me a grateful ruler." |
"The people may never know your name, but you have proven yourself a true hero. Here is a small token of my gratitude." |
Given after completing Act 2 of The Forgotten Hero campaign. |
A New Gladiator |
Cassia |
Complete a Solo Arena |
50  |
"The emperor is holding an arena event to celebrate our victory. The way you fight , we could make some real coin." |
"Not bad! Keep at this, and you'll make Grand Champion before you know it." |
Given after completing Act 3 of The Forgotten Hero campaign. |
Favor for a Friend |
Swims-at-Night |
Play a game in Versus Battle |
300 |
"Got a favor to ask. There's a gang down the docks looking to take a cut of my loot. Think you can drive them off?" |
"Good show. I think you looked though enough that they'll move on to easier prey." |
Given after "A New Gladiator" is completed. |
A Weapon Forged |
Laaneth |
Soul Summon a Card |
100 |
"Boethiah may soon seek her vengeance upon you. You should craft new tools to face her." |
"Excellent. And not a moment too soon; I sense a daedric presence approaching." |
Given after "Favor for a Friend" is completed. |
Preparing for Battle |
Laaneth |
Build a New Deck |
40  |
"Quickly, you must prepare yourself to face down the forces of darkness." |
"A fine weapon. it shall serve you well in the battle to come." |
Given after "A Weapon Forged" is completed. |
Boethiah's Reckoning |
Laaneth |
Use a New Deck in Versus Battle |
50  |
"Boethiah's minions have arrived. Go, take your new arsenal and beat them back!" |
"Bravely fought. Take this gold, and use it to prepare for the next time the world needs you." |
Given after "Preparing for Battle" is completed. Final quest of the tutorial. |
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
A Show of Strength |
Rogthun |
Win 3 games:  |
40  |
"Got a job for you. We've had complaints about a new gang in town. Go flex your muscles and scare them off." |
"Good work. Those weaklings won't bother anyone around here again." |
Friendly Competition |
Rogthun |
Win 3 games:  |
40  |
"We're having a wrestling tournament. Think you're tough enough to go toe-to-toe with me?" |
"Ugh. Everything hurts. I demand a rematch someday. For now, here are your winnings." |
A Test of Strength |
Valnia |
Win 3 games:   |
50  |
"I have a job for you - if you think you're strong enough, that is." |
"You've come through again. One of these days I'm going to stop doubting you" |
A Deadly Assignment |
Ingrid |
Win 5 games:   |
70  |
"My little cousin could probably handle this contract. So you should only lose a limb or two." |
"You barely look injured! Guess I owe Valnia 20 Septims." |
A True Warrior |
Valnia |
Win 3 games:   |
50  |
"I need a real warrior for this contract. Sadly, you're the closest thing I've got. Think you're up to it?" |
"I stand corrected. You might just be a real warrior after all." |
Tournament of Champions |
Ingrid |
Win 5 games:   |
70  |
"There's a tournament in the Imperial City for the land's finest warriors. You're my pick. Think you can do it?" |
"A thrilling victory! You've earned this prize purse — and more importantly, you've impressed me." |
Killing Them Softly |
Valnia |
Win 3 games:   |
50  |
"This next contract calls for finesse and grace. And if you don't do it, I'll have to turn to Rogthun." |
"Your skills never cease to impress me. Again, compared to Rogthun." |
The Do'Krin Killer |
Ingrid |
Win 5 games:   |
70  |
"Someone's killing monks at Do'Krin Monastery. Find the killer - and try to blend in while you investigate." |
"I see you found the killer. If I'd known it would get that bloody, I'd have gone myself." |
Slaying Monsters |
Rogthun |
Attack and destroy 25 creatures |
50  |
"Found a nest of monsters nearby. Need you to go put some holes in 'em. I'd do it, but I'm needed at the tavern." |
"You're quite the slayer. Remind me not to get on your bad side." |
Battling Oblivion |
Ingrid |
Attack and destroy 40 creatures |
70  |
"The Dremora are back, this time leading a horde of Daedra. I trust you to send them back to Oblivion." |
"I can't believe you survived that. I mean... good work." |
Cracking Heads |
Rogthun |
Attack your opponent 20 times. |
40  |
"This looks like my favorite kind of job: The bloody kind." |
"That looked like a beating for the ages. I'm almost jealous." |
Bandit Hunt |
Valnia |
Attack your opponent 30 times |
50  |
"We've got a bandit problem. How many do you think you can kill?" |
"I like watching you work. Those bandits won't forget this - assuming there are any left." |
Ending the Cultists |
Ingrid |
Attack your opponent 30 times |
50  |
"I think we've discovered who summoned the Dremora you killed; some cultists of Mehrunes Dagon. Take them out." |
"Good work. But you know cultists; there are always more under the next rock. I'll keep an eye out for them." |
Weapon Training |
Rogthun |
Equip 10 items |
40  |
"All right, recruit. Before I give you a real job, let's see how well you handle a blade." |
"I'm impressed! I'll keep you in mind the next time we get a tough contract." |
A Lesson in Arms |
Rogthun |
Equip 15 items |
50  |
"Got some recruits that need some weapon training. From what I've seen, you're just the one to school them." |
"Thanks for showing 'em how it's done. Although you probably didn't need to break that guy's arm." |
A Swordsman's Wager |
Valnia |
Equip 20 items |
60  |
"Rogthun bet me he was a better swordsman than you. Prove he's an oaf who knows nothing of the art of the blade." |
"I see my faith was not misplaced. Here, take this gold. Rogthun owes me twice this." |
Staying in the Fight |
Rogthun |
Gain 20 health |
40  |
"You look pretty banged up after that last contract. Heal yourself up and get back in the fight!" |
"You're looking well! What do you say we go get beat up again?" |
Stopping the Fire |
Valnia |
Gain 40 health |
60  |
"There is a rogue Flame Atronach on the loose. You'll need to be able to heal yourself to withstand its flames." |
"I was going to say I hope you didn't get too badly burned, but you look healthier than I do! Well done." |
Find the Wounded |
Valnia |
Heal 5 creatures |
40  |
"A few of our fighters didn't come back from their last contract. We need you to see if they're hurt." |
"Looks like they're going to be okay. Next time, we'll send someone like you who knows what they're doing." |
Rescuing a Friend |
Ingrid |
Heal 10 creatures. |
60  |
(Ingrid:) "Valnia took a team into the mountains, but only one returned, saying the others were wounded. Go to their aid." |
(Valnia:) "I thought we were going to bleed to death up here. Thank the gods you got here in time." |
Crashing the Gates |
Rogthun |
Summon 10 Breakthrough creatures. |
50  |
"Got a contract to take out a bandit stronghold. We're gonna need some help bashing through the gate." |
"We're in! Don't worry, my hammer and I can take it from here. Here's your gold." |
Covering for a Friend |
Valnia |
Summon 15 Breakthrough creatures. |
60  |
(Valnia:) "This was originally Rogthun's contract, but he's too drunk. Mind picking up the slack?" |
(Rogthun:) "You're (hic) the best friend an Orc ever had. Here, let me (hic) buy you an ale." |
Hit 'em Fast |
Rogthun |
Summon 10 Charge creatures |
40  |
"Got a contract that we need done right away. Don't get fancy; just hit 'em hard and fast." |
"Not bad! I'd have done it faster mind you, but not bad!" |
Race Against Time |
Valnia |
Summon 15 Charge creatures |
60  |
"Just got word that bandits plan to attack a merchant caravan. They've already left, so you'll need to be fast." |
"Fast and deadly. Just what we need in a recruit." |
Watching the Baron |
Rogthun |
Summon 12 creatures with Guard |
40  |
"The local baron needs a bodyguard. He's a wealthy patron, so don't screw it up." |
"The client is happy. And that means I'm happy. Here's your pay." |
Defending the Village |
Ingrid |
Summon 18 creatures with Guard |
60  |
"Goblins are heading for a nearby village. They're paying us their last hog to protect them; don't let them down." |
"Well you saved the villagers. Too bad the pig died in the attack. But a job well done deserves some pay." |
Hunting Big Game |
Rogthun |
Summon 15 creatures that cost 4 or more. |
40  |
"We've been asked to kill a Giant near Riften. We're gonna need some big fighters for this one." |
"You know what they say. The bigger they are, the more you get paid to kill 'em." |
Standing Tall |
Valnia |
Summon 20 creatures that cost 4 or more. |
50  |
"Goblin marauders are headed this way. They outnumber us, so we've got to look bigger and tougher when they arrive." |
"The goblins are retreating! Well, I guess you can look tough if nothing else.. [sic]" |
For the Stronghold |
Rogthun |
Summon 15 Orcs |
50  |
"Got a personal favor to ask. A giant is endangering my clan. Will you help us?" |
"I knew we could count on you! You're a true friend to our stronghold!" |
Brawl at the Inn |
Rogthun |
Win 3 Versus Battle games. |
50  |
"The drunks down at the tavern say they can take you. Want to prove 'em wrong?" |
"Ha! It'll be a while before they insult a Fighters Guild member again!" |
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
Decoding Ancient Secrets |
Kianra |
Win 3 games:  |
40  |
"I could use some help deciphering this text. There are just a few fragments we need. Think you can find them?" |
"That's it! I've got it! It's... an ancient recipe for Sweet Rolls. oh well. I bet they'll be delicious!" |
The Price of Wisdom |
Kianra |
Win 3 games:  |
40  |
"This book can only be opened by those with strong force of will. And for some reason, I can't do it! Can you try?" |
"That looked painful. But the book is open! Thank you! Here's your reward." |
Blood On Your Boots |
Naris |
Win 3 games:   |
50  |
"I need to venture to a cave full of grahls. You look like a mage who doesn't mind a little blood on their boots." |
"I hope I never have to kill you. Because the way you fight... I actually might not be able to." |
The Blood Hunt |
Naris |
Win 5 games:   |
70  |
"A powerful vampire and his minions have been killing villagers. Slay them before anyone else gets hurt." |
"The vampire is slain! You continue to impress me. And I assure you, that is not easy to do." |
A Dark Riddle |
Kianra |
Win 3 games:   |
50  |
"There's a riddle in this tome that might take some dark, scary magic to solve. But I have to know! Will you help?" |
"I... I'm not sure I wanted to know that after all. I'm going to lock this tome away in the special collection." |
The Rogue Mage |
Naris |
Win 5 games:   |
70  |
"A member of our guild has turned to Necromancy. Do whatever is necessary to end the threat they represent." |
"Thank you for ending this grave threat. I hope it did not come at too great a cost." |
A True Mage |
Kianra |
Win 3 games:   |
50  |
"I need someone truly, truly wise in the ways of magic. Maybe you can help!" |
"Extraordinary! I think you cast a spell back there that even I don't know!" |
The Guild's Finest |
Naris |
Win 5 games:   |
70  |
"This mission calls for one of the finest mages of our age. Sadly, I am indisposed. Can you fill in?" |
"Spectacular! I couldn't have done it better myself. Probably.}} |
The Magical Weapon |
Kianra |
Win 3 games:   |
50  |
"I've created this magic sword, but I'm not much of a swordsman. Give it a swing and tell me how it works." |
"Oh, that was great! I mean, I closed my eyes for some of the bloodier bits, but the sword worked great! Thanks!" |
In Danger's Path |
Naris |
Win 5 games:   |
70  |
"We've been hired to look into some clannfear sightings. We need someone who can hold their own when they charge." |
"They say a wise man never stands in front of a charging clannfear. But not every great mage is wise." |
Secrets of Magicka |
Kianra |
Boost your max magicka 6 times |
50  |
"Magicka is a mage's best friend, my mother always said. I have a book on the subject if you're interested." |
"You picked that up fast! Learning is earning, my mother always said. My mother was a bit strange." |
The Hist Provides |
Taviah |
Boost your max magicka 12 times |
70  |
"I've found a hist grove rumored to hold great power. Think you can convince its guardians to share?" |
"Ah, sweet, sweet power. And nary a dead Argonian in sight! I don't know how you do it." |
A Deadly Experiment |
Kianra |
Deal 15 damage with Actions |
40  |
"I just found this ancient spell! Could you test it for me? I'd recommend casting it on someone you don't like." |
"Wow, that was more explosive than I'd hoped! I'm going to write a treatise on this one." |
A Storm of Destruction |
Naris |
Deal 30 damage with Actions |
60  |
"There's an Ayleid ruin nearby that's infested with monsters. Just rain fire on the whole place, would you?" |
"Most impressive. I know just the mage to come to when I need a destruction spell." |
The Guarded Tome |
Kianra |
Destroy 10 enemy creatures with Actions |
50  |
"I've located a rare tome in a cave that may possibly be full of monsters. You know some destruction magic, right?" |
"You found the tome! And it's still in good condition! Apart from the blood anyway. Thanks so much!" |
Killing the Dead |
Taviah |
Destroy 15 enemy creatures with Actions |
60  |
"We've found a tomb of undead resistant to normal weapons. Dispatch them before they kill another hapless knight." |
"Efficiently done. Now I must learn that warding spell for myself..." |
It is Written |
Kianra |
Play 4 cards as prophecies |
40  |
"One of these books holds prophecies from the Elder Scrolls — I'm just not sure which. Can you help?" |
"Now we know some of these are true! Only... now that they've happened, they're not prophecies anymore, are they?" |
A Painful Casting |
Taviah |
Play 6 cards as prophecies |
50  |
"I need you to cast a powerful ritual, tapping time itself. Oh, and I should mention: It's going to hurt." |
"Excellent. The casting went perfectly! And you... well, you really should get to a healer before you bleed out." |
All About Alchemy |
Kianra |
Play 5 Support cards. |
40  |
"A good mage must know their potions! Our stores are getting low. Could you brew these up?" |
"Fascinating! I didn't know you could make newt's bane this color! I'll have to study this. Thanks again!" |
Taviah's Ritual |
Taviah |
Play 10 Support cards. |
60  |
"I'm casting a complex ritual, and you're the most competent mage I can find. It'll be lucrative if you survive." |
"Yes! Power flows through me! I feel as if I could... Oh? Are you still here? Well, here. Who needs gold anymore..." |
Protect The Flock |
Kianra |
Prevent damage with Ward 10 times. |
50  |
(Kianra:) "Taviah has sent a group of initiates on a really dangerous mission. Could you go with them and keep them alive?" |
(Taviah:) "Kianra sent you, didn't she? I suppose I should be grateful. New initiates are getting harder and harder to find." |
Journey Into Ash Mountain |
Naris |
Prevent damage with Ward 15 times |
60  |
"I need you to find a magic skull deep within Ash Mountain. You'll need defensive magic to survive the lava flows." |
"This skull belongs to one of my revered ancestors. I myself nearly died trying to retrieve it. My deepest thanks." |
Chasing Sheep |
Taviah |
Shackle 6 enemy creatures. |
40  |
"Some fool initiate has turned a herd of sheep into vicious monsters. Why don't you practice some binding spells?" |
"Excellent. Now they can turn them back into sheep. And have mutton for dinner." |
Taming the Untouchable |
Naris |
Shackle 10 enemy creatures. |
50  |
(Naris:) "That scamp Taviah has disturbed an ancient guardian spirit. You'd better help her bind it before it kills us all." |
(Taviah:) "I suppose I should thank you. Though I could have stopped that thing before it killed anyone important." |
A Stolen Voice |
Taviah |
Silence 8 creatures. |
40  |
(Taviah:) "A warlock stole Kianra's voice and put it into his minions. I prefer her this way, but if you want to help..." |
(Kianra:) "Thank you thank you thank you! I'm going to spend all day singing to celebrate having my voice back. La la la..." |
Some Loud Pests |
Kianra |
Silence 12 creatures. |
50  |
"Harpies have been terrifying ships in the harbor! If we take their voices, they should be easier to handle." |
"You did it! You didn't have to kill too many of them did you? The poor things can't help being horrible." |
Summoning Training |
Taviah |
Summon 5 Daedra creature |
40  |
"Looking to improve your skills? Try summoning these atronachs. Most of them are perfectly tame." |
"You might have some talent for this after all. Someday we'll have to summon something truly challenging." |
Army of One |
Naris |
Summon 10 Daedra creatures |
70  |
"One of our guildhalls is under attack, and they're outnumbered. Use your summoning skills to even the odds." |
"Excellent. Those atronachs have driven off the mob." |
A Study in Metal |
Kianra |
Summon 15 Dwemer |
50  |
"We've located a Dwemer ruin. Their machines are just fascinating! Can you get us some specimens to examine?" |
"These are perfect! There's so much we can learn from these old things. Here's your reward!" |
Eager Victims |
Taviah |
Win 3 Versus Arena games |
60  |
"I need you to test this destruction spell on someone. Now where can we find people eager to die..." |
"Well, they bled nicely, didn't they? Here's your reward." |
A Magical Duel |
Kianra |
Win 3 Versus Battle games. |
50  |
"Our guild has been challenged to a magical duel. Will you fight for us?" |
"Oh, good work! Remind me not to get on your bad side." |
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
Back to Basics |
Bor |
Win 3 games:  |
40  |
"You haven't fenced any goods in a while. I think it's time you got back to basics, don't you?" |
"You still have good moves, you know that? Here's some gold for your loot." |
Arrow in the Night |
Lywen |
Win 3 games:   |
50  |
"The archer on my highway robbery crew is injured. Think you can fill in?" |
"You're pretty handy with that bow. I'll remember that next time this comes up." |
Keeping Your Distance |
S'Vanir |
Win 5 games:   |
70  |
"We've been hired to steal a gem that's guarded by armored knights. This one would not fight them up close." |
"You have the gem! And not a scratch on you! S'Vanir never doubted you." |
Nowhere To Run |
Bor |
Win 3 games:   |
50  |
"Stay at this long enough, and eventually you'll get caught. We need to know you can fight off the law." |
"Looks like you can fight need be [sic]. Just remember, if you do ever get captured, never talk about the Guild. Never." |
Backing Up a Threat |
Lywen |
Win 5 games:   |
70  |
"If the people you're robbing aren't afraid of you, they won't hand over their coin. You should work on your combat skills." |
"Not bad. Keep at it, and one day you might be as good as me. Almost." |
Silent Stalker |
Lywen |
Win 3 games:   |
50  |
"We have a mark who's hiding a big stash somewhere in town. You need to tail him until he leads you to it." |
"So, you found where he's keeping the loot? We'll get a group together and clean him out tonight. Good work." |
Watching the Watchmen |
S'Vanir |
Win 5 games:   |
70  |
"This one has heard the town guard is planning a crackdown. Sneak into their barracks and tell us what you see." |
"The Captain does intend to double-cross us, eh? Well, S'Vanir will set him straight. Here's your reward." |
Empty Pockets, Full Coffers |
Bor |
Draw 15 extra cards. |
50  |
"We need help filling the guild coffers, so take to town and steal anything that isn't nailed down." |
"This is quite a haul! Seems like you didn't even hold back a percentage for yourself. Now there's a team player." |
The New Guard |
Lywen |
Draw 30 extra cards. |
70  |
"Our client is looking to take over the town watch. He'd like us to go rob some people to make his rivals look bad." |
"I think there's about to be a new leader of the watch. And one who owes us a big favor." |
Bor's Survival Guide |
Bor |
Gain 15 health using Drain creatures |
40  |
"I got a new technique to show you. It's saved the lives of many a swindler, believe me." |
"You're a natural. They won't be digging a pauper's grave for you anytime soon." |
A Merciful Theft |
S'Vanir |
Gain 30 health using Drain creatures |
60  |
"A disease has hit the beggars, and the nobles won't part with their medicine. You should part them from it, yes?" |
"We have the medicine. And if you had to hurt a few greedy skeevers along the way, S'Vanir is not troubled." |
Cloaked in Shadow |
Delvin† |
Give 20 creatures Cover |
40  |
"The first skill needed to be a thief? Don't get caught! Use the shadows as your defense. Show me what you can do." |
"You can rob 'em blind if they don't see ya coming' so keep up the great work!" |
Becoming a Master Thief |
Brynjolf† |
Give 30 creatures Cover |
1 Core pack |
"Hiring one thief is easy, but some jobs require a team. Take out some big targets and get back to me." |
"Now that's what I call thievery! Bigger heists mean more loot for the guild." |
Setting up the Shill |
Lywen |
Move 5 creatures |
40  |
"Got a shill job for you. Plant this false evidence in the mark's home. Stay on the move, in and out." |
"Heard there was a big arrest today. He swears they have the wrong guy. Shame he'll never be able to prove it." |
Too Close to Home |
S'Vanir |
Move 10 creatures. |
60  |
"Someone tipped the guards off about our hideout. We need to move to a new location, and fast." |
"The new hideout is ready for business, thanks to you. Now let's get back to earning coin." |
Gaining Leverage |
Lywen |
Pilfer 6 times. |
40  |
"There's a noble whose [sic] been promising to clean up the town. See if you can find some leverage that can shut her up." |
"Found some dirt on that sanctimonious noble, did you? Good. We'll let her know what it'll cost her to cross us." |
Lighten Their Loads |
Bor |
Pilfer 10 times. |
50  |
"Been to the north end of town lately? Dozens of marks with more coin than sense. Great place to pick some pockets." |
"You have some nimble fingers, friend. I should have charged you for the tip, but it's fun watching you work." |
A Market for Swindlers |
Delvin† |
Play 10 0-cost cards. |
40  |
"They say there's a Swindler's Market in Morthal now. Make sure we get our cut." |
"Now we'll get a percentage of every sale. That's quite a haul! Great work!" |
The Small Package Trade |
Brynjolf† |
Play 15 0-cost cards |
60  |
"In Solitude, the East Empire Company runs a smuggling trade. The Guild needs its percentage." |
"You've educated them that the Thieves Guild controls smuggling in Skyrim. Nicely done." |
Buy Low Sell High |
Delvin† |
Reduce the cost of 5 cards |
50  |
"It's called the five-finger discount. Steal it and sell it, then it's all profit. Go get some trinkets for Tonilia." |
"The guild has a thriving business because of expert thieves like yourself. Keep up the good work!" |
The Big Payoff |
Brynjolf† |
Reduce the cost of 10 cards |
1 Core pack |
"Special requests come in from time to time. You're ready to take on bigger jobs now, with wealthier targets." |
"Stealing from the rich is much harder, since they can afford protection. But that didn't stop you! Excellent work!" |
Guild Recruiting |
Brynjolf† |
Summon 15 Agility Creatures |
40  |
"Time for my favorite part of the job: Recruiting new thieves. Think you can find some new prospects?" |
"These will do well! Some of them will fail, and some will get caught, but the Guild will grow and prosper." |
Restore the Glory |
Brynjolf† |
Summon 25 Agility Creatures |
60  |
"If the Guild is to return to its former glory, we need more members. Smugglers, swindlers, pickpockets... any will do!" |
"A lovely assortment of cutpurses and footpads if I've ever seen one! Job well done!" |
A High Price |
Bor |
Summon 10 Lethal creatures. |
40  |
"We're sending you after a well guarded ship. We don't usually condone killing, but for this cargo, do what you have to." |
"I hope you didn't get your hands too dirty. But once we sell all the cargo you stole, you'll see it was worth it." |
An Eye for an Eye |
Lywen |
Summon 15 Lethal creatures. |
60  |
"Our sister guild in Skyrim was discovered - and brutally slaughtered. We owe our friends some vengeance." |
"They say there's no profit in revenge. But that felt pretty profitable to me. Now back to business as usual." |
Word on the Street |
Bor |
Summon 20 creatures that cost 3 or less |
40  |
"We're looking to expand our web of informants. Go find us people who will trade news for coin." |
"The new informers you found are working out well. We almost have more contracts than we can keep up with." |
New Recruits |
Lywen |
Summon 30 creatures that cost 3 or less. |
50  |
"We have some prospects looking to join our ranks. Take them on a job and find out if they're up to it." |
"Good help is hard to find, but if you say these louts can hold their own, I'll trust you." |
Keeping a Low Profile |
Bor |
Summon 20 creatures to the Shadow lane. |
40  |
"I have a robbery job for you. No one can know you were there." |
"Nice work there. There's not a trace that could lead back to us or the client. Just how we like it." |
In Darkest Shadow |
Lywen |
Summon 30 creatures to the Shadow lane. |
50  |
"The authorities have stepped up their patrols. You'll need to especially sly out there tonight." |
"Silent as a churchmouse. If all our thieves were as good as you, we'd never have to bribe the guards." |
Out of the Way |
Lywen |
Unsummon 6 creatures |
40  |
"Some city watchmen are causing problems. Don't kill them, just get them out of our way for a while." |
"We were easily able to slip in while the guards were away. Here's your share of the take [sic]"' |
Disappearing Act |
S'Vanir |
Unsummon 10 creatures |
60  |
"For this job, S'Vanir needs a thief who can disappear in the blink of an eye. Is this you?" |
"You are like a ghost! In and out and not a soul the wiser! Here is a share well earned." |
Plan for the Worst |
Bor |
Use 10 Last Gasp abilities. |
50  |
"Good thieves always have a contingency plan. So to test yours, I've told the guards where you're hiding. Good luck!" |
"You escaped! Hey, no hard feelings, right? Here, these coins should smooth things over." |
Making Them Pay |
Lywen |
Use 15 Last Gasp abilities. |
60  |
"The guards are raiding our safehouses, and they're being rough about it. I say we make them regret every cut." |
"Good work. They'll think twice before coming after us like that again." |
For the Taking |
Bor |
Win 3 Versus Arena games |
60  |
"I hear the competition in the arena is soft this week. Why don't you go take out a few suckers?" |
"That looked harder than I expected. But you made some good coin, right?" |
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
Welcome to Winterhold |
Faralda |
Summon 15 Intelligence creatures |
40  |
"This institution thrives on new students. Certainly you've met suitable young mages in your travels" |
"I can't say how many of them will survive the tests," |
Imposing Your Will |
Phinis |
Summon 25 Intelligence creatures |
60  |
"The College tests are just a beginning. Bend the will of Atronachs to your commands. Go forth and conjure!" |
"The summoned do not serve willingly, and skill is required to control them. You have proven your skills as a master conjurer." |
Servants From Oblivion |
Tolfdir |
Summon 15 Willpower Creatures |
40  |
"You need practice controlling the spirits of Oblivion. When you've mastered the summoning of Daedra, return to me." |
"Fine work! I did not expect to discover that you had come so far with your studies." |
Commanding the Spirits |
Phinis |
Summon 25 Willpower creatures |
60  |
"This is no game, student! Summon more creatures to show me you can force them to do your bidding." |
"I apologize. Your skill makes conjuration look much more simple than it really is. You have done well!" |
A Loud Talent |
Tolfdir |
Play 9 Shouts |
40  |
"I've heard you have a rare gift for the Thu'um. Care to demonstrate for the class?" |
"Remarkable! That's a rare ability you have -- I pray you use it for good." |
Forceful Demonstration |
Faralda |
Play 18 Shouts |
1 Heroes of Skyrim pack |
"I've been hoping to get a demonstration of the destructive power of the Thu'um. I hear you can help?" |
"I'm impressed. With that power, you almost don't need any further teaching in Destruction magic. Almost." |
Of Scales and Claws |
Tolfdir |
Summon 10 Dragons |
50  |
"I have a powerful spell to teach you, but first you must bring me the scales of a dragon. Are you up to it?" |
"Yes, these will do nicely. Now our work can truly begin." |
The Power Within |
Tolfdir |
Use 10 Summon abilities |
40  |
"Great mages must be in touch with the power within themselves. This exercise should help you unlock your gifts." |
"My goodness! The power within you is a deal stronger than I'd bargained for! Nicely done." |
The Master Class |
Phinis |
Use 20 Summon abilities |
60  |
"I'm hosting a master class today on the energies unleashed during complex summonings. Interested?" |
"I've never seen such adept work. Perhaps you should be the one teaching this class!" |
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
New Blood |
Aela |
Summon 15 Strength creatures |
40  |
"We could use some new companions. Go and find some strong enough to be worthy." |
"A mighty group of warriors. Let us hunt together!" |
Gather Dragonslayers |
Aela |
Summon 25 Strength creatures |
60  |
"A dragon draws near! We will need our strongest allies to defeat it. Will you gather them?" |
"Excellent! With this group, we will slay the fell beast with ease!" |
Enduring Teachings |
Kodlak |
Summon 15 Endurance creatures |
40  |
"Our ranks are full of stouthearted warriors with much to teach you. Call upon them and learn our ways." |
"Excellent. Follow these lessons, and your name will be written in history yet." |
Through the Storm |
Kodlak |
Summon 25 Endurance creatures |
60  |
"A blizzard is coming, but the Jarl has urgent business in Morthal. Gather the heartiest warriors you can find to escort him." |
"You saw the Jarl safely to Morthal? Excellent! Now come, warm yourself by the fire -- you look half frozen to death!" |
One of Us |
Aela |
Change 10 creatures with Beast Form |
60  |
"If you wish to truly be one of us, let Hircine's power run through your veings. Come, run with me in the moonlight!" |
Aela howls triumphantly. No words are necessary. You know you have passed her test. |
Biting the Hand |
Kodlak |
Change 15 creatures with Beast Form |
1 Heroes of Skyrim pack |
"The Silver Hand has taken one of our own. We must make them pay with blood and claw." |
"You have dealt the Silver Hand a blow they will not soon forget. They are the true monsters, not us." |
The Most Dangerous Game |
Aela |
Summon 20 Dragons |
1 Heroes of Skyrim pack |
"Have you heard tell of the coming of the dragons? Now that is a game I long to chase. Will you hunt with me?" |
"Magnificent! Never have I beheld such fearsome creatures, much less slain them! Now we'd best treat those burns..." |
The Great Bear |
Aela |
Use 10 Slay Abilities |
60  |
"I'm headed out for a hunt. I hear there's a bear the size of a mammoth nearby. Care to join?" |
"You're a natural born hunter. We should do this again some time." |
The Bigger They Are |
Kodlak |
Use 15 Slay Abilities |
1 Heroes of Skyrim pack |
"We've been hired to clear out a giant camp nearby. It promises to be a glorious battle for a hungry warrior." |
"That was a deed worthy of song! Someday we will sing it together in Sovngarde." |
Quest Name |
Quest Giver |
Objective |
Reward |
Opening Dialogue |
Closing Dialogue |
Serve the Tribunal |
Vivec |
Win 3 games with:    |
60  |
"I sense a great battle ahead. Can we count on you to serve the Tribunal?" |
"I see you are a faithful servant. Fear not; your award awaits." |
Prove Yourself |
Vivec |
Win 5 games with:    |
1 Houses of Morrowind pack |
"For this mission, I need someone to venture beyond the Ghostgate itself. Do you have the courage?" |
"Your bravery is beyond compare, Outlander. Well done." |
Pay the Costs |
Vivec |
Exalt 10 cards |
60  |
"The costs to serve the Tribunal can be considerable. Are you willing to pay the price?" |
"You bring glory to the Tribunal with your extraordinary efforts. We thank you." |
Seek the Worthy |
Vivec |
Exalt 15 cards |
1 Houses of Morrowind pack |
"Our ancient enemy stirs, and we will need allies to defeat him. I need you to find those worthy of our blessings." |
"Yes. These souls are worthy of our light. For as I have written: 'Those who would stand hold high the world.'" |
Favor of a God |
Archcanon Saryoni |
Summon 1 God |
40  |
"I sense that you have the gods' favor, outlander. If you call to them, they will answer." |
You see? Despite your shabby and worthless exterior, you are indeed beloved of the gods! |
The Gods Await |
Archcanon Saryoni |
Summon 3 Gods |
50  |
"If you would truly prove your devotion, make a pilgrimage to each of the Three in One, and bask in their glory." |
"Back from your travels, I see! You look wiser already. Exhausted and filthy, but wise!" |
The Enlightened Path |
Vivec |
Win 3 games with three-attribute decks |
1 Houses of Morrowind pack |
"True enlightenment comes to those who have explored their every facet. Are you ready to journey within yourself?" |
"I see your eyes are opening. As I have written: God hath three keys; of birth, of machines, and of the words between." |
The following quests were previously available, but have been removed from the game.