Orcs, also called Orsimer or "Pariah Folk" in ancient times, are sophisticated, brutish elves of the Wrothgarian Mountains, Dragontail Mountains, Valenwood, and Orsinium (literally translated as "Orc-Town"). They are noted for their unshakable courage in war and their unflinching endurance of hardships. Orcs have elven blood, but are usually considered to be both beastfolk and goblin-ken. In the past, Orcs were widely feared and hated by the other nations and races of Tamriel. However, they have slowly won acceptance in the Empire, in particular for their distinguished service in the Emperor's Legions. Orc armorers are prized for their craftsmanship, and Orc warriors in heavy armor are among the finest front-line troops in the Empire, and are fearsome when using their berserker rage. Orcs have a lifespan similar to that of humans. Most Imperial citizens regard Orc society as rough and cruel. The Orcs of the Iliac Bay region have developed their own language, known as Orcish, and have often had their own kingdom, Orsinium.
For more information, see the main lore article.
In-Game Description and Bonus
The people of the Wrothgarian and Dragontail Mountains are renowned as both craftsmen and berserkers. You'll collect Orc cards more quickly, reflecting your ability to lead other Orcs into battle.
The race's theme is "orc creatures".
Portraits & Dialogue
|Arcanaeum Librarian||Creature (Orc)||Intelligence||2||0||2||Common||Gains +1/+0 when you draw a card during your turn.|
|Bangkorai Butcher||Creature (Orc)||Strength||4||4||3||Common||Summon: +2/+2 if you have another Orc.|
|Battlerage Orc||Creature (Orc)||Strength||3||2||3||Common||Charge|
|Camonna Tong Heavy||Creature (Orc)||Strength||5||4||3||Rare||Plot: Unsummon a creature in this lane with less power than Camonna Tong Heavy.|
|Covenant Marauder||Creature (Orc)||Strength||1||2||1||Rare||+2/+0 while you have no cards in hand.|
|Craven Conscript||Creature (Orc)||Strength||3||5||4||Rare||Craven Conscript is permanently Shackled unless equipped with an item.|
|Dragontail Savior||Creature (Orc)||Endurance||2||2||3||Common||Summon: +1/+0 for each enemy creature in this lane.|
|Dushnikh Yal Archer||Creature (Orc)||Strength||4||3||3||Epic||Guard
Summon: Deal 1 damage or destroy an enemy support.
|Fharun Defender||Creature (Orc)||Endurance||2||1||4||Common||Prophecy, Guard|
|Fighters Guild Berserker||Creature (Orc)||Strength||3||4||2||Common||Expertise: Deal 2 damage to your opponent.|
|Fighters Guild Elite||Creature (Orc)||Strength||5||2||2||Legendary||Expertise: Double Fighters Guild Elite's power and health.|
|Fortress Watchman||Creature (Orc)||Strength||5||5||4||Common||Guard|
|Garnag, Dark Adherent||Creature (Orc)||Strength||4||4||5||Legendary||Breakthrough
Players can't have more than 7 magicka.
|Gortwog gro-Nagorm||Creature (Orc)||Warrior||6||4||6||Legendary||At the start of your turn, summon a random creature from your deck to a random lane.|
|Graystone Ravager||Creature (Orc)||Strength||2||4||1||Common||Prophecy|
|High Rock Stalwart||Creature (Orc)||Strength||6||5||5||Common||Summon: +2/+2 if you have an item in play.|
|Karthspire Scout||Creature (Orc)||Endurance||1||1||1||Rare||Last Gasp: Draw a card and increase its cost by 1.|
|Luzrah gro-Shar||Creature (Orc)||Intelligence||2||2||3||Legendary||When you summon a creature with 6 cost or more, both Luzrah and that creature gain +2/+2.|
|Militant Chieftain||Creature (Orc)||Warrior||5||3||3||Epic||Summon: Draw a random Orc from your discard pile.
Other friendly Orcs have +1/+1.
|Morkul Gatekeeper||Creature (Orc)||Strength||3||2||2||Common||Prophecy, Guard
Summon: Give a creature +2/+0.
|Orc Clan Captain||Creature (Orc)||Strength||2||2||2||Rare||Other friendly creatures in this lane have +1/+0.|
|Orc Clan Shaman||Creature (Orc)||Strength||2||3||2||Rare||Breakthrough
Other friendly Orcs in this lane have Breakthrough.
|Orc Clansman||Creature (Orc)||Strength||2||2||2||Rare||Summon: Give a creature +1/+0.|
|Steelheart Vanquisher||Creature (Orc)||Endurance||2||2||2||Rare||Slay: Give friendly Orcs +1/+1.|
|Stoneshard Orc||Creature (Orc)||Strength||3||2||1||Rare||Summon: Deal 1 damage to an enemy creature for each friendly Orc.|
|Stonetooth Scrapper||Creature (Orc)||Endurance||4||4||5||Common|
|Stronghold Patrol||Creature (Orc)||Strength||3||3||2||Common||Summon: Draw a card if you have two other creatures.|
|Trouble Seeker||Creature (Orc)||Strength||5||3||5||Rare||Summon: Battle an enemy creature. When Trouble Seeker takes damage, he deals that much damage to you.|
|Wood Orc Headhunter||Creature (Orc)||Strength||5||5||4||Legendary||Breakthrough
Summon: Gains Charge if you have another Orc.
|Wrothgar Artisan||Creature (Orc)||Endurance||3||2||3||Common||Summon: Give a creature +1/+1.|
|Wrothgar Kingpin||Creature (Orc)||Endurance||2||1||1||Epic||When you summon another Orc, Wrothgar Kingpin gains +1/+1.|