Daggerfall:Stealth

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Whenever you approach a creature, your Stealth skill is automatically checked to determine whether the creature notices you. In addition to your Stealth skill value, other factors affect your chance of successfully avoiding the creature's notice, including your movement speed (moving more slowly - i.e. by crouching, sneaking, or walking instead of running - increases your chance of successful Stealth skill checks), ambient light, and the creature's perception.

Stealth's governing attribute is Agility.

Description[edit]

"Stealth is a skill which allows one to avoid the attention of a hostile creature. It is automatically checked at every encounter."

Classes[edit]

The following classes have Stealth as a skill:

  • Minor Skill
    • None

Factions[edit]

The following factions have Stealth as a required skill:

Training[edit]

Stealth training is offered by the following factions: