User:Whispend/Sandbox

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Shadowmarks are a series of symbols that the Skyrim Thieves Guild inscribes for a variety of reasons - usually around doors or specific buildings. They act as a series of codes that previous thieves have left for future thieves to assist them, such as warning of danger or pointing out houses with valuables inside. The legend for the code is outlined in a book of the same name, authored by Delvin Mallory, which is found within the The Ragged Flagon - Cistern.

Marks[edit]

The marks are as followed:

  • Guild Guild: Denoting the building or nearby is a Guild mate.
  • Safe Safe: Denoting the area is safe for the Guild.
  • Danger Danger: Denoting someone nearby or inside does not take kindly to the Guild.
  • Escape Escape: Denoting that following this mark leads to escape (usually from a jail cell).
  • Protected Protected: Denoting the area or people are under Guild protection (usually involved in a Thieves Guild quest).
  • Fence Fence: Denoting there lies a fence inside.
  • Cache Cache: Denoting a Thieves Cache (usually on a barrel that appears once you finish the special job for a city).
  • Loot Loot: Denoting valuables or riches lie inside or nearby.
  • Empty Empty: Denoting there is nothing of value inside and has already been looked over.


City Maps[edit]

Whiterun Map[edit]

Map of Whiterun
Amren's House
Guard Barracks
Hall of the Dead (Whiterun)
Jorrvaskr
Heimskr's House
Olava the Feeble's House
Uthgerd's House
Ysolda's House
Arcadia's Cauldron
The Bannered Mare
Belethor's General Goods
Carlotta Valentia's House
Carlotta's stall
The Drunken Huntsman
House Gray-Mane
Severio Pelagia's House
House of Clan Battle-Born
Ysolda's_House
The_Bannered_Mare
Carlotta_Valentia's_House
House_Gray-Mane
Map of Whiterun
  • Danger Danger

1. Amren's House, on the left of the door; marked for unknown reasons—No one in the house is hostile or shows any distaste for the Theives Guild.

2. Guard Barracks, on the bottom right corner along the eastern edge of the building; marked for obvious reason.

3. Hall of the Dead, bottom of the first left pillar before the door; marked for ghosts, etc. found inside.

4. Jorrvaskr, on the right-hand pillar before the door; marked for their low view of the Guild, although they react no differently if you are a part of the Thieves Guild.

  • Empty Empty

5. Heimskr's House, on the right of the door.

6. Olava the Feeble's House, on the left of the door.

7. Uthgerd's House, on the left of the door.

8. Ysolda's House, on the far left of the door in the bottom corner.

  • Loot Loot

9. Arcadia's Cauldron, on the right of the door; marked for being a store.

10. Bannered Mare, on the bottom right of the door; marked for being a store.

11. Belethor's General Goods, on the right of the door; marked for being a store.

12. Carlotta Valentia's House, on the bottom right of the door; marked for a chest upstairs and an Enchanting book between the bed and left nightstand.

13. Carlotta's stall in the market, next to where she stands; marked for being a merchant, though she has a limited inventory.

14. Drunken Huntsman, on the bottom right of the door; marked for being a store.

15. House Gray-Mane, on the left of the door below a carved eagle; marked for three chests and miscellaneous jewelry found upstairs.

16. Severio Pelagia's House, on the top right of the door; marked for very minor loot.

  • Protected Protected

17. House of Clan Battle-Born, on the right of the back door; marked due to the Guild helping the family during Imitation Amnesty.

  • Cache Cache

18. Ysolda's House, along the southwest side behind some chopped logs, where there is a small chest containing possible gold, furs, and miscellaneous items.

19. The Bannered Mare, on barrel along the eastern edge of building.

20. Carlotta Valentia's House, on a barrel behind the house.

21. House Gray-Mane, on a barrel in southeastern corner of stone wall.

-- Not shown on image --

Riften Map[edit]

Map of Riften
  • Danger Danger

1. Aerin's House, just to the left of the door. Marked for Mjoll the Lioness' open distaste of the Guild, although there is no real danger for the player.

2. Riften Marketplace, along the bottom of the wall behind Grelka; marked for unknown reasons.

  • Empty Empty

3. Beggar's Row, on doorstep's right side; marked for a lack of any notable loot inside.

  • Guild Guild

4. The Ratway, on the left side of the ground before the gated door to The Ragged Flagon; marked for being the headquarters for the Thieves Guild in Riften.

5. Riften Cemetery, found as a button to the secret entrace to the Cistern; both windows of the crypt are also made into the "Guild" Shadowmark.

6. Riften Marketplace, found on the barrel right of Brynjolf when first meeting him; marked because the stall is owned by Brynjolf.

7/8. Riftweald Manor—one is on the bottom left of the front door post, and another is on the stone to the top left of the back door.

  • Loot Loot

9. The Bee and Barb, right of the northernmost door; marked for being a shop.

10. Bolli's House, to left of the door; marked for unknown reasons.

11. Elgrim's Elixirs, on the stone to left of the door; marked for being an Alchemy shop.

12. Marise Aravel's House, on the bottom right on the doorstep; marked for a minor chest inside.

13. The Pawned Prawn, along the inside right of the doorframe; marked for being a shop.

14. Riften Marketplace, on the bottom right corner of the right side of Madesi's stall; marked for jewelry in a case and loot behind a locked sliding door in back of stall.

15. Riften Marketplace, on the top left corner of the front of stall in front of Brand-Shei; marked for loot in a strongbox and behind a sliding door.

16. Romlyn Dreth's House, on a wood beam to the right of the door; marked for a chest inside as well as a coin purse behind the bed.

17. The Scorched Hammer, to the right of the door; marked for being a smithing shop.

18. Snow-Shod Manor,to the right of the door; marked for a mammoth tusk first floor, one chest on the second floor, and miscellaneous loot around the house.

19. Valindor's House, along the left side doorstep; marked for a minor chest inside.


  • Cache Cache

20. Honeyside's cache is a barrel at the northwestern corner of the garden.

21. The canalside walkway's cache is a barrel across from Valindor's House.

22. Mistveil Keep's cache is a barrel on the outdoor walkway of the Keep, near the upper door to Mistveil Keep Barracks.

-- Not on map --

  • Guild Guild
    • The Ratway Vaults, found to the left of the The Ragged Flagon door;marked because the Ragged Flagon is the headquarters for the Thieves Guild in Riften.