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I (Right-Hand-Of-Sithis) made this page so people can add their own assassination contracts and possibly roleplays if they want (as before it was on my home page, and figured out that someone elses input on the contracts would be deleted on it after changing it and not signing in). Please do not change someone else's roleplay or contract without their consent.

All users are allowed to edit this user page.

Right-Hand-Of-Sithis' Assassin Roleplays[edit]

There is a list of contracts at the bottom

Crimson Scar (Right-Hand-Of-Sithis)[edit]

(Assassin-type Roleplaying) This roleplay is advised for players on the PC, have the Vile Lair plugin, and have the Construction Set. Feel free to adjust this roleplay to your personal preference. This is an area to start and get inspiration. Vampirism is a must for this.

You are, and always have been, against the dark brotherhood. They may have killed your family or when sithis contacts you, you learn they acknowledge sithis, but worship primarily the night mother. Further reasons for abolishing the dark brotherhood are that sithis is an immortal figure, and is best represented by immortals (vampires), and that the Brotherhood commits murder as a business, and that true worship of sithis is motivated not by gold. Murders are committed to please Sithis (and oneself), thus, the crimson scars primarily kill those whose souls would please sithis (nobles, holy men/women of the nine, possibly murders committed in hate for the victim). However, the scars my commit murder for gold (hired by nobles, such as the counts of skingrad and bravil, or people with a grudge e.t.c), but this would be secondary.

You have been contacted by Greywyn in his dying moments. Through your dark nature, you have inherited Deepscorn Hollow, and you have been tasked with returning it to its former glory. Get all the upgrades to Deepscorn Hollow (excluding the Vampire minion and the shrine of Sithis [activator], for now.)You do not yet worship Sithis, and thus the notes in the journal do not effect you.

You live a solitary life. You have been excluded and shunned by all other vampire clans and groups. Until you are given a vision from Sithis in your sleep. Sithis is not offended by vampirism. It is possible that Greywyn and the original Scars dishonored Sithis by drinking the blood of victims and sacrifices (this blood is for sithis and sithis alone), or they had already made a pact to Sithis through the dark brotherhood, or they were simply weak (or any combination of the three.) You however have no such flaw. Sithis fills you with dark inspiration and ideology. Make a pact with Sithis and vow to reform the Crimson Scars and destroy the Dark Brotherhood.

Now buy the activator to the shrine and the vampire minion (He is your personal minion). But this is not enough. Draw more to you. To do this make a mod that adds vampires to vile lair, and other crimson scar sanctuaries. Combat orientated vampires may become necessary to defend deepscorn hollow from the Dark Brotherhood.You may not be based only in cyrodill. Deepscorn Hollow is your headquarters, but you may have most of your bases in the provinces, attracting vampire outcasts from all clans, and may make the odd alliance with some clans like the Berne of Morrowind.

It may be necessary for you to infiltrate the dark brotherhood. Learn their basic structure. Gain access to the Cheydinhal santurary. Learn the Dark brotherhood has other problems with a traitor (other than you). Earn their trust, complete ever contract perfectly. At least earn the key to the well so as after you have all the info you deem necessary, you can cleanse it of the purebloods and turn it into a Crimson scar Sancturary. You will need to populate it fast with warrior and assassin vampires. you may offer Vicente a place among the Scars. Convince him to join. he has been in the brotherhood 200 years and only has the rank executioner, not even leader of a sanctuary. He may reject, kill him. He may infiltrate and betray the scars, give him what he deserves, in front of everyone as a warning, or he may join you and rid himself of his dark brotherhood bonds in a ritual to sithis and denounce the Night Mother. It may take a while for the Black Hand to figure out, as you have populated the sanctuary with vampires and have given them the instruction to kill any mortal and non member on sight/smell (they can smell out mortals, and the Brotherhood has few vampires), But they will find out, and then its war!

Structure of the Crimson Scars[edit]

Manifesto Cyrodiil Vampyrum is the faction book. It contains philosophy and base rules. You expand on these rules. Dishonor to Sithis is punished by death. Betrayal to the Scars is punished by death. Unjust killing of a fellow scar is punished by death. Theft from a fellow scar is punished by death. The drinking contract victim's blood is punished by death. To Disobey or refuse an order from a superior Scar without reason is punished by death. With the last rule, you may see Sithis "as" chaos and discord, and perhaps anarchy (see here}. To that end, there may be no formal rank structure, rather, you lead as High Priest of Sithis and as the reformer and contracts are given as one shows his/her skill and devotion to Sithis. You may see this as a major flaw in the Dark Brotherhood and it may be motivation to destroy them.

Dark Brotherhood (Right-Hand-Of-Sithis)[edit]

(Assassin-type Roleplaying) You do not need any plugins or mods for this. It might be nice to get Vile Lair for your personal lair as listener (If you are a vampire use the coffin bed, if you are a mortal, and wish to stay that way, do not get the coffin bed and use the regular one).

Have a dark backstory. Your parents may have been killed when you were very young (pehaps by the Morag Tong) or you may have been a slave, and raised a slave separated from your parents, in Morrowind before it was abolished and escaped. This will give you a heart of stone.

You may be a Vampire. You may be a few hundred years old (on the PC mod your major skills to show you have mastered them), or you may have been turned recently, or you may have taken up Vicente's offer.

A good target to get into the dark brotherhood is Ulrich Leland but make sure you kill him secretly and give his second-in-command a death threat to blackmail him into not revealing your identity, or kill him outright (Warning, if you kill Garrus, he is a guard by class, and even if you kill him in one hit, secretly, and your both alone, you will most likely get a murder bounty. This does not happen to Ulrich because he is of the Knight class). If you do this you will have at least one point of infamy and because Cheydinhal is so close to the lair of Lucien Lachance, it will attract his attention and he will seek you out.

When you are in the Dark Brotherhood, complete every contract flawlessly and in secret. Only the target may know if you were ever there, and that is only if you want them to know. Perhaps add your own contracts (see below). Only wear your shrouded armor when you are about to kill a target, or when you are in the sanctuary/Fort Farragut. When you kill Phillida it may be hard to get away without a bounty. But pay it off and roleplay it never happened, or if you have the PC, use console commands to get rid of it.

As Listener it doesn't end. make your weekly trip to the Night Mother. If you have Vile Lair, you are contacted by Greywyn, the former leader of the Crimson Scars. He has realized that The Dark Brotherhood has won. After having cleansed himself of vampirism, the now mortal Greywyn hands to you his Lair, Deepscorn Hollow.

Upon entering your new Lair, you find a journal. It says that vampirism is an offence to Sithis. If you are a vampire, you are confused. The Night Mother said that she had watched you, and that Sithis foresaw your defeat of the traitor and rise to the rank of Listener. Instead of curing your vampirism, you seek the guidance of the Night Mother. She tells you that sithis is not offended by vampirism, but that the Scars betrayed their original oath to the dark brotherhood and drank the blood of their victims. That is what offended sithis.

After this, you also become the private blade of the Night Mother and of Sithis. You enforce their divinity. Whenever someone offends or angers Sithis or the Night Mother, they will contact you (In your sleep or when you pray to them at their respective shrines), and you shall send them to the void. And you thought your job was important as the silencer of Lucian Lachance.

Morag Tong (Right-Hand-Of-Sithis)[edit]

(Assassin-type Roleplaying) The Morag Tong is a legal assassin's guild in Morrowind, but outside of Morrowind, they are as illegal as their sworn enemies, the Dark Brotherhood. In Morrowind, a writ from the Morag Tong allows one to kill the person on the writ, but in Cyrodiil, it is not of any use.

The Morag Tong is a highly structured organization, with many rules and regulations effecting their members. A Morag Tong assassin is sworn by oath not to harm or steal from anyone, unless they are the target of a writ, but it may be necessary to kill the guards of the target. However, because your not in Morrowind, you could have been given authorization to assassinate anyone you think is a threat to Morag Tong operations in Cyrodiil (but only in extreme circumstances, try to keep your activities hidden from the authorities, they will think the murders were committed by the Dark Brotherhood if you do not draw their attention to it, or hide the body and they won't know about it).

The Morag Tong does not usually work outside of Morrowind, unless a target has fled. However, the Grandmaster may have decided to take the battle against the Dark Brotherhood to them or wants to expand, and thus has sent a few of his best assassins to the rest of Tamriel. Or you may have dishonored the Tong somehow, and have been sent to work outside of the safety of Morrowind to redeem yourself.

There are few allies and a lot of enemies for a Tong agent in Cyrodiil. The Imperial Legion hates you, and if the dark brotherhood finds out about you, they will hunt you down. One of your few allies is the Mephala coven. Dredena Hlavel, the leader, will be your contact. She will provide writs and contact with the Tong in Morrowind. If you have the Mehrunes' Razor plugin, you free the assassin and when he completes his contract, he will be another assassin with you in Cyrodiil.

You may receive writs from Morrowind for a target who has fled and you may receive new writs from the people of Cyrodiil (in Cyrodiil, the Dark Brotherhood has a monopoly of assassination, but you could remain anonymous and seem like an small, independent murder syndicate, or some dark elf refugees may prefer your services over the Dark Brotherhood).

You are equipped with general assassin equipment. A Dagger/Shortsword, a bow and poisons if you like. You do not have to kill the Morag Tong assassin in Mehrunes' Razor for his armor, you could use normal leather and black hood, or you could use the CS/console commands to double it for you.

For a home, use the sewers below the Imperial City, or move inns constantly. You may decide to infiltrate the Dark Brotherhood. Complete every contract perfectly. Gain their trust. Learn as much about them as you can. Then on a contract, fake your own death (the Bad Medicine quest is good for this, you were killed by Roderick's guards). After a period of time, return and kill them all and abduct Ocheeva. Because it couldn't be you (as your dead) the Dark Brotherhood will assume it was the traitor. Use console commands to bring Lucien Lachance to you, and take him as well. Interrogate them both. They may not talk. Kill them (if you can use console commands or the CS to remove their essential status) or leave them in a cave full of monsters or the northern mountains to let nature finish them. Or you could use inhumanities never before seen for a prolonged period of time to learn more, then kill them. Either way, you learn somehow that Alval Uvani is the listener's successor, and is the one who spreads the information on assassination targets and clients to the others.

Assassination Contracts[edit]

Other editors and members, feel free to add contracts in my stead, as I may be to busy or forget to do so. I request they be private contracts (Ie,they are hired killings, from nobles, people with a grudge e.t.c. Not attacks against another organization of assassins) or from Sithis/Night Mother/the deity you worship directly and that they can be for a member of any organization (of assassins), and for independents. Feel free to leave your name next to the contract you create as acknowledgment. Contracts may have a bonus or not. Enjoy the Contracts.

My annoying neighbor. By Right-Hand-Of-Sithis[edit]

Target: Lazare Milvan

Quest Giver: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scar) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Client: Skingrad Citizen (Anonymous)

Reward: 200 gold. No bonus.

Additional Casualties: Permitted, but limited.

Details: In Skingrad lives a snooty noble, who has attracted many enemies. One of whom has hired you/your organization to deal with him. Use whichever method you see fit.

The rebel who wanted the Razor. By Right-Hand-Of-Sithis[edit]

Note that the Mehrunes razor Plugin is required for this.

Target: Frathen Drothan (Primarily) Drothmeri Commander (Secondary)

Quest Giver: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scars) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Client: King Hlaalu Helseth

Reward: 10000 gold for killing Drothan, 5000 gold bonus for killing the Commander. You get to keep the razor.

Additional Casualties: Permitted

Details: Deep in the Valus Mountains, the rogue Archmage of Great House Telvanni has risen an army to challenge the Septim Empire. He is currently searching for the infamous artifact Mehrunes' Razor. He believes with it, he shall be able to lead his army to victory and topple the Imperial rule. This, of course, is a problem to King Helseth. This is because if Drothan succeeds, Helseth will not have Imperial backing, and will most likely be overthrown by his various enemies. However, If Drothan doesn't succeed, he will be suspected and may be replaced on order of the Elder Council. Regardless, Helseth has contacted us to eliminate Drothan and his Commander. With the leaders of this rebel army gone, they should become a simple rogue mercenary band. You must succeed, you are the only assassin that can handle this job.

Side notes: If you are in the Dark Brotherhood, you may take the Morag Tong Assassin prisoner, or kill him.

If you are in the Morag Tong, there is no bonus, but add the 5000 gold to the regular reward.

The Red-Filled Gray Prince[edit]

Target: Agronak gro-Malog

Client: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scars) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Rewards: 1000 gold

Additional Casualties: Not Permitted

Details: You have been ordered to assassinate The Gray Prince by Joining the arena

The Hated Addict[edit]

Target: Gelephor

Client: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scars) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Rewards: 1500 Gold

Bonus: Anything on his corpse and in his home can be taken

Additional Casualties: Restricted

Details: You have been tasked with assassinating Gelephor, a Bosmer who guards the warehouse in the Imperial City, he is also a Skooma addict. his co-workers know this and he is known to have random outbursts at them because of them trying to halt his addiction, so now some of them want him dead.


The Little Psychopath[edit]

Target: Glarthir

Quest Giver: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scars) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Client: Anonymous Skingrad Citizen

Rewards: 1000 Gold

Bonus: Anything on Glarthir and everything in his house is yours.

Additional Casualties: Restricted

Details: You have been tasked with assasinating Glarthir, a semi insane Bosmer. He was recently arrested for plotting to kill certain citizens of Skingrad. He bailed himself out, but one of his former targets wants Glarthir dead.


Knife to the Heart[edit]

Target: Helvo Atius and Jastia Sintav

Quest Giver: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scars) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Client: Severius Atius, Iniel Sintav

Rewards: 1000 Gold (From Severius) 1000 Gold (From Iniel)

Bonus: The Atius and Sintav famillies will resort to cold blooded killing of the other clan after the murders are discovered, blaming their relative’s death on the other clan. Eventually, the clans will either be slaughtered by each other or by the guards. Anything on the dead clan members will be yours, and also, everything in both the clan’s homes will be yours.

Additonal Casualties: Restricted

Details: You have been tasked to assasinate Helvo Atius and Jastia Sintav. Helvo Atius and Jastia Sintav began a secret relationship recently, and Iniel Sintav has found out. He wants Helvo dead. Little does he know that Severius Atius knows about Helvo and Jastia’s relationship, and wants Jastia dead. They have payed your contact in advance, to assure you carry out the deed. Your task is to kill both Helvo and Jastia.

Additonal Notes: Since the famillies will not actually fight each other, the way to achieve the bonus is to get the Sintav and Atius clans (or clan members) in the same place, and cast a rage spell on the clan members. The Guards will rush over to slaughter the enraged clan member, along with other passerby assisting the guards.



Friends in High Places[edit]

Target: Regulus Terentius, Gellius Terentius

Quest Giver: Arquen (Dark Brotherhood) Rowley Eardwulf (Crimson Scars) Shady Sam (Independent) Dredena Hlavel (Morag Tong)

Client: Bravil Drug Lord

Rewards: 5000 Gold

Additional Casualties: Permitted

Bonus: Every building is Bravil is free for you to rob.

Details: You have been tasked with assassinating Regulus Terentius, the Count of Bravil, and his son Gellius. You must kill Regulus and his son and pin it on the count's bodyguards. After the assassination is complete, you must eliminate all of the guards in the city. This will allow Bravil to fall into chaos, and the skooma traffickers and drug lords of the city will take control.