Online:Sentinel of Rkugamz

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Sentinel of Rkugamz
Location Darkshade Caverns I
Species Dwarven Centurion
Health Normal1683986Veteran4992448 Difficulty ON-misc-Boss 3.png
Reaction Hostile
Drops
Imperial Arm-Cleaver
Imperial Warhammer
The Sentinel of Rkugamz

The Sentinel of Rkugamz is a Dwarven centurion found in Darkshade Caverns I. It serves as the third and final boss that must be defeated to complete the dungeon. It shifts from a lightning barrage based chroma-blue status, a melee based chroma-red status, and a healing based chroma-green status. It has a chance to drop the Imperial Arm-Cleaver or the Imperial Warhammer.

Skills and Abilities[edit]

As a boss type enemy, the Sentinel of Rkugamz is immune to all forms of crowd control effects.

Hammer Strike
Smash
A basic melee attack that does moderate physical damage. It has the ability to hit all enemies in front of the boss as indicated by a red cone, and thus the tank may want to face the boss away from the party to reduce the chance of them getting hit. If taunted, the boss will be forced to use this attack on the tank only. Occurs during the green phase.
Decapitating Swing
A charged up swing that does very high physical damage. Getting hit will also knock the player back. Blocking will reduce the damage taken and prevent the knock back. If taunted, the boss will be forced to use this attack on the tank only. Occurs during the green phase.
Steel Cyclone
The centurion turns red in color and spins around continuously, while chasing a random player. This attack does high physical damage over time to any players near the boss, thus the player being chased should kite the boss around to prevent damage.
Barrage
The centurion turns blue in color and fires bolts of electricity. These will land on the ground as indicated by the red circles doing moderate shock damage to all players within. Players should move to avoid this. Occurs during the blue phase.
Summon Centurion Spider
The centurion turns green and summons a few Centurion Spiders. These spiders emit a healing aura as indicated by the green circles. If the boss stands in these green circles, it will be substantially healed. The party should either kite it away from these spiders or kill them.

Gallery[edit]

Related Quests[edit]

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