Fear is a debilitating effect which prevents a target from attacking, causing them to run away instead. You can get out of it with a Break Free action. Fear will not cause targets to run off cliffs, but they may end up running into flames or other AoE effects.
|Aspect of Terror (Shadow)||4 sec.||Up to 2 Targets||3780 Magicka||Also reduces movement speed|
|Mass Hysteria (morph)||Up to 3 Targets||Also reduces damage dealt|
|Aspect of Terror (morph)||Up to 2 Targets||Targets must trigger traps|
|Werewolf Transformation (Werewolf)||4 sec.||Up to 3 Targets||325 Ultimate||None|
|Roar (Werewolf)||3.5-4.3 sec.||Up to 3 Targets||3780 Magicka||Also inflicts Off Balance|
|Turn Undead (Fighters Guild)||4 sec.||Nearby Enemies||7987 Stamina||Only affects Daedra, Undead, and Werewolves|
|Tangling Webs (Undaunted)||3.8 sec.||Tangled Enemies||3511 Stamina||Only if an ally activates the Arachnophobia Synergy|