Legends:Practice/Spells of the Skywatch

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Spells of the Skywatch
The Victorious
Class IntelligenceWillpower Mage
Difficulty Adept
Theme Actions
Statistics
Prophecies Prophecy 3x Healing Potion, 2x Lightning Bolt, 1x Piercing Javelin, 3x Priest of the Moons, 1x Wisdom of Ancients
Attributes Intelligence 24Willpower 23Neutral 2Dual Attribute 1
Rarity Common 31Rare 11Epic 8

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
3 Willpower Aldmeri Patriot Creature (High Elf) 1 1 2 2Rare Rare Summon: +1/+1 if you have an action in your hand.
2 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
2 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Intelligence Abecean Navigator Creature (High Elf) 2 3 1 1Common Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
3 Intelligence Crystal Tower Crafter Creature (High Elf) 2 1 1 1Common Common After you play an action, Crystal Tower Crafter gains +1/+1.
2 Willpower Detain Action 2 2Rare Rare Shackle a creature.
3 Willpower Healing Potion Prophecy Action 2 1Common Common Prophecy
Gain 5 health.
3 Intelligence Ice Spike Action 2 1Common Common Deal 2 damage to your opponent.
Draw a card.
3 Willpower Priest of the Moons Prophecy Creature (Khajiit) 2 2 2 1Common Common Prophecy
Summon: You gain 2 health.
2 Intelligence Shimmerene Peddler Creature (High Elf) 2 2 2 3Epic Epic At the end of each turn, if you played two actions, draw a card.
2 Willpower Summerset Shieldmage Creature (High Elf) 2 2 2 1Common Common Other friendly creatures in this lane have +0/+1.
1 Intelligence Wisdom of Ancients Prophecy Action 2 3Epic Epic Prophecy
Give each friendly creature a random Keyword.
2 Willpower Artaeum Savant Creature (High Elf) 3 1 4 3Epic Epic After you play an action, give a random friendly creature +1/+1.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Intelligence Telvanni Arcanist Creature (Dark Elf) 3 3 2 2Rare Rare Last Gasp: Put a random action into your hand.
2 Willpower Auridon Paladin Creature (High Elf) 4 4 4 1Common Common When you play an action, Auridon Paladin gains Drain this turn.
2 Willpower Hive Defender Creature (Kwama) 4 3 6 2Rare Rare Guard
1 Willpower Hive Warrior Creature (Kwama) 4 6 3 2Rare Rare Breakthrough
2 Intelligence Lightning Bolt Prophecy Action 4 1Common Common Prophecy
Deal 4 damage.
2 Intelligence Royal Sage Creature (High Elf) 4 4 4 2Rare Rare Summon: If you have more health than your opponent, give each friendly creature a random Keyword.
2 Intelligence Lillandril Hexmage Creature (High Elf) 5 5 4 1Common Common After you play an action, deal 1 damage to your opponent.
1 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
1 Intelligence Winter's Grasp Action 5 3Epic Epic Shackle all enemy creatures.
1 IntelligenceWillpower Skywatch Vindicator Creature (High Elf) 6 4 4 3Epic Epic Summon: Deal 2 damage to an enemy creature or give a friendly creature +2/+2.
1 Intelligence Mages Guild Retreat Support 7 3Epic Epic Ongoing
At the end of each turn, if you played two actions, summon a random Atronach.