Legends:Practice/Guerilla Fighter
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Guerilla Fighter
The Untouchable |
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Class | ![]() ![]() ![]() |
Difficulty | Adept |
Theme | Veteran |
Statistics | |
Prophecies ![]() |
None |
Attributes | ![]() ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Bushwhack | Action | 0 | – | – | ![]() |
A friendly creature ignores Guards and can attack creatures in any lane this turn. |
3 | ![]() |
Great Moot Squire | Creature (Argonian) | 1 | 1 | 2 | ![]() |
Veteran: +1/+1 |
3 | ![]() |
Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | ![]() |
While Hist Speaker is in play, your max magicka is increased by 1. |
3 | ![]() |
Inspiring Soldier | Creature (Dark Elf) | 2 | 3 | 2 | ![]() |
Veteran: Summon a 1/1 Recruit. |
3 | ![]() |
Mage Slayer | Creature (Nord) | 2 | 3 | 2 | ![]() |
Mage Slayer can't be damaged by actions. |
3 | ![]() |
Sly Marshblade | Creature (Argonian) | 2 | 3 | 2 | ![]() |
Last Gasp: Draw a card if you have 7 or more max magicka. |
3 | ![]() |
Black Marsh Prodigy | Creature (Argonian) | 3 | 1 | 1 | ![]() |
Veteran: +4/+4 |
3 | ![]() |
Steel-Eyed Visionary | Creature (Argonian) | 3 | 2 | 4 | ![]() |
Veteran: Set each friendly creature's power equal to its health. |
3 | ![]() |
Dunmer Tyro | Creature (Dark Elf) | 3 | 1 | 4 | ![]() |
Charge Veteran: +2/+0 |
3 | ![]() ![]() ![]() |
Forerunner of the Pact | Creature (Dark Elf) | 3 | 4 | 3 | ![]() |
Veteran: Draw a Forerunner of the Pact from your deck. |
3 | ![]() |
Shadowscale Hunter | Creature (Argonian) | 3 | 4 | 3 | ![]() |
Veteran: Move. |
3 | ![]() |
Stalking Shadowscale | Creature (Argonian) | 3 | 3 | 4 | ![]() |
Slay: +1/+1 |
3 | ![]() |
Swift Strike | Action | 3 | – | – | ![]() |
Give a creature an extra attack this turn. |
3 | ![]() |
Archein Venomtongue | Creature (Argonian) | 4 | 1 | 4 | ![]() |
Lethal Slay: Gain +1 max magicka. |
3 | ![]() |
Jorunn's Vanguard | Creature (Nord) | 5 | 4 | 4 | ![]() |
Veteran: +2/+2 and give the top creature of your deck +2/+2. |
3 | ![]() ![]() |
Blackwood Distiller | Creature (Argonian) | 4 | 3 | 4 | ![]() |
Pilfer: Gain three magicka this turn. Slay: Gain +1 max magicka. |
3 | ![]() ![]() ![]() |
Mournhold Taskmaster | Creature (Dark Elf) | 4 | 5 | 4 | ![]() |
Friendly creatures with Veteran have Charge. |
3 | ![]() |
Pact Shieldbearer | Creature (Nord) | 4 | 3 | 6 | ![]() |
Veteran: Your opponent's actions cost 4 more next turn. |
3 | ![]() |
Windhelm Gatekeeper | Creature (Nord) | 4 | 2 | 4 | ![]() |
Guard Veteran: +3/+0 |
3 | ![]() |
Elder Centaur | Creature (Centaur) | 5 | 5 | 4 | ![]() |
After Elder Centaur attacks, give him Cover. |
3 | ![]() ![]() |
Ashlander Punisher | Creature (Dark Elf) | 4 | 5 | 4 | ![]() |
Breakthrough Pilfer and Slay: +1/+0 |
3 | ![]() |
Markarth Bannerman | Creature (Nord) | 5 | 4 | 4 | ![]() |
When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand. |
3 | ![]() |
Snowy Sabre Cat | Creature (Beast) | 5 | 3 | 7 | ![]() |
May attack an extra time each turn. |
3 | ![]() |
Invoker of the Hist | Creature (Argonian) | 6 | 3 | 6 | ![]() |
Veteran: Restore your magicka. |
3 | ![]() |
Black Marsh Centurion | Creature (Argonian) | 6 | 4 | 8 | ![]() |
Veteran: Guard |