Template:Key Table

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Summary[edit]

This template helps create tables of keys.

Parameters[edit]

Each set of 5 unnamed parameters creates a row in the table. All parameters are required to maintain groupings of 5, but may be blank.

Key Table
Parameter Scope Description
1 required The key name. This should be plain text, though {{Hide}} can be used to disambiguate identical key names.
2 required Text to add after the key name. This can be anything, but is typically one or more of: {{Key Note}}, {{Sic}}, or a game shortcut template.
3 required The object ID of the key. This should be a plain 8-hex-digit number, including leading zeroes and/or xx.
4 required Where the key can be found.
5 required What it opens.

Example[edit]

{{Key Table
|A Rusty Key||00024FE9|Chest in [[Oblivion:Nornal#Nornal Ageasel|Nornal Ageasel]], Chest in [[Oblivion:Leyawiin|Leyawiin]] Mages Guild 2nd Floor West|Door in [[Oblivion:Nornal|Nornal]] to a [[Oblivion:A Kiss Before Dying#Finding the Dead Drop|Dead Drop Chest]]<br>''Do not confuse this key with the [[#Rusty Key|Rusty Key]]''
|A Warlock's Luck Key||0000A076|[[Oblivion:Ungarion|Ungarion]]|[[Oblivion:A Warlock's Luck|A Warlock's Luck]] in [[Oblivion:Bravil|Bravil]] {{Key Note|CR}}
}}
Name Object ID Found Opens
A Rusty Key 00024FE9 Chest in Nornal Ageasel, Chest in Leyawiin Mages Guild 2nd Floor West Door in Nornal to a Dead Drop Chest
Do not confuse this key with the Rusty Key
A Warlock's Luck Key 0000A076 Ungarion A Warlock's Luck in Bravil CR