Tamriel Data:Thieves Guild
Thieves Guild Thieves Guild (Morrowind) T_Cyr_ThievesGuild (Cyrodiil) T_Sky_ThievesGuild (Skyrim) | |
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Locations: | |
Abecean Chapters:
Mykoi Isles Chapter: Karthwasten Chapters: Kragenmoor Chapters: Vivec Chapters: | |
Leaders: | |
Abecean Chapters: Master Thief: Masterminds: Karthwasten Chapters: Kragenmoor Chapters: Mykoi Isles Chapter: Vivec Chapters: Masterminds: | |
Favored Skills: | |
Favored Attributes: | |
This article is about Tamriel Data's implementation of the Thieves Guild. For details on the base game faction, see Thieves GuildMW. For details on the faction's implementation within a particular mod, see Morrowind Thieves GuildTR3, Skyrim Thieves GuildSHOTN, and Cyrodiil Thieves GuildPC3.
The Thieves Guild is an organization of professional thieves centered in Cyrodiil, but with regional chapters located across Tamriel. Each chapter is lead by a master thief along with a number of masterminds.
Thieves Guild Branches[edit]
Cyrodiil[edit]
Three chapters are know to operate out of Colovia: The Abecean chapter, the Highlands chapter, and the West Weald chapter. The original territory of the Thieves Guild in Nibenay is ran by the Board of the Thieves Guild.
Abecean[edit]
The territory of the Abecean chapter covers all of western Colovia, from the island of Stirk, in across the Cyrodiilic Abecean, and over the entirety of the Strident Coast and Brennan Bluffs and the western portion of the Dasek Marsh. It runs out of the metropolis of Anvil, with a supporting operation in the town of Charach. Its master thief is an enigmatic Bosmer known as The Arenthian.
Morrowind[edit]
There are two chapters that operate out of Morrowind: the Kragenmoor chapter and the Vivec chapter.
Kragenmoor[edit]
The Kragenmoor chapter is based in Kragenmoor, but most of it's territory lies along Morrowind's Inner Sea, anchored by local operations ran out of Old Ebonheart, Firewatch, and Helnim.
Vivec[edit]
The Vivec chapter is headquartered in the city of Vivec, but it's territory covers all of Vvardenfell and the length of the Thirr River up to Narsis. It is lead by by master thief Gentleman Jim Stacey and runs operations out of Ald'ruhn, Andothren, Almas Thirr, Balmora, and Sadrith Mora.
Skyrim[edit]
Two chapters can be found in Skyrim: the Falkreath chapter and the Karthwasten chapter.
Karthwasten[edit]
The Karthwasten chapters controls territory in western Skyrim stretching from the Reach all the way up to Skyrim's coast along the Sea of Ghosts. There is no known master thief for this chapter, but masterminds can be found in Karthwasten and Dragonstar.
Mykoi Isles[edit]
The Masqued Captain runs an independent operation out of his ship, the Crypsis. When not engaging in acts of piracy across the Abecean Sea, his ship can usually be found anchored off the coast of Olvos in the Mykoi Isles.
Thieves Guild Ranks[edit]
Rank | Required Attributes | Required Skills |
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0. Toad | Agility 30 Personality 30 | — |
1. Wet Ear | Agility 30 Personality 30 | One skill at 10 |
2. Footpad | Agility 30 Personality 30 | One skill at 20 |
3. Blackcap | Agility 30 Personality 30 | One skill at 30 and two at 5 |
4. Operative | Agility 30 Personality 30 | One skill at 40 and two at 10 |
5. Bandit | Agility 31 Personality 31 | One skill at 50 and two at 15 |
6. Captain | Agility 32 Personality 32 | One skill at 60 and two at 20 |
7. Ringleader | Agility 33 Personality 33 | One skill at 70 and two at 25 |
8. Mastermind | Agility 34 Personality 34 | One skill at 80 and two at 30 |
9. Master Thief | Agility 35 Personality 35 | One skill at 90 and two at 35 |
Maps[edit]