Skyrim talk:Alteration

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Archive 1: Nov 2011 – Jun 2013

Telekinesis and mara's boon[edit]

an easy way to level alteration if you have the dragon born dlc is to cast mara's boon which will make it so spells do not consume magicka and cast telekinesis as long as you hold the button down mara's boon will not wear off so you can level it up with ease

I'm assuming that the OP meant to say "Secret of Arcana" rather than "mara's (Mora's) Boon"? --Xyzzy Talk 14:26, 30 August 2013 (GMT)

Transmute Ore not affected by XP bonuses?[edit]

"As a scripted effect, the skill XP for this spell is not affected by bonuses from The Mage Stone or being rested." I don't think this is the case, I only tested it with the console equivalent "advskill" but that certainly did benefit from the standing stones so I would assume the script does as well. — Unsigned comment by (talk) at 20:34 on 6 February 2014‎

Edit: I tested it with a script, it totally applies the bonuses. I've removed it accordingly. — Unsigned comment by ‎ (talk) at 20:46 on 6 February 2014

Telekinesis fast travel glitch[edit]

This exploit/glitch was possibly fixed in the last patch, as it's definitely not working for me in my fully patched Skyrim on the 360. I also have all of the DLC. 08:35, 22 April 2014 (GMT)

Did you follow the procedure exactly? I last tested it out quite some time ago, but I'm pretty sure it was after the last official patch was released. --Xyzzy Talk 05:39, 23 April 2014 (GMT)
I can confirm on PC Skyrim on 1.9 patch and Unofficial Skyrim patch with all DLC this still works. I believe you need to be able to cast the spell indefinitely for the exploit to work, with Secret of Arcana or enchantments, since the game seems to take into account the drain your spell has on your magicka as you fast travel.-- 20:52, 8 July 2014 (GMT)
It's still present as of the latest PC patch, 1.9.32. I might add, this is a god-level sploit, a real powergamer's wet dream. Along with Legendary skill (as of v1.9), you can level your character arbitrarily high in a matter of minutes. It's on par with the "infinite potions" alchemy trick. My advice is don't use it... although Lord knows the temptation is mighty high ;) Besides, it could come back to bite you if you level your character beyond their primary combat skills. Onca747 (talk) 09:09, 21 July 2014 (GMT)
I'm playing the PC version, latest patch and Unofficial Skyrim Patch with all DLC, and I can't get this exploit to work. I have well over 100% Fortify Alteration, and I open up fast travel while I'm holding the object in the air with Telekinesis, but when I get to my destination the object is gone. When I traveled back to my starting location, I found the object dropped on the ground from where I left. I can't find any information in the patch changelog about fixing this exploit though. FrozenWolf150 (talk) 22:01, 11 July 2015 (UTC)

Clarify Atronach Perk Description?[edit]

I may have missed it. But it looks like we need an asterisk on and a note below the perk table clarifying that the description erroneously states that the Atronach perk confers a 30% absorption of each spell, as it actually confers its well known 30% CHANCE to absorb 100% of the base cost of a spell that hits you. Did I somehow miss that this is already covered? It's another migraine day, and they make me stupid, but I really did look the page over three times to see if I had simply overlooked it. Crayolamanic (talk) 09:47, 26 February 2017 (UTC)

Done. Any perk descriptions that imply something else from what they actually do should be explained or at least pointed in the right direction. Silence is GoldenBreak the Silence 11:45, 26 February 2017 (UTC)

One's player's opinion not suitable for 'Summary' section (2018)[edit]

The whole section under Magic Armor (in 'Summary' section, as of October 2018) --while it may have some interesting info-- is just a single person's opinion, and (even if it wasn't) doesn't belong in the summary. (I mean, come on, "Avoid the Mage Armor perks wholesale."? This isn't Gamefaqs...) At the least, it should be moved to lower in the article (maybe section 3?). 18:07, 29 October 2018 (UTC)

Summary text[edit]

The section of the summary regarding Mage Armor is biased and should be edited to remove that bias. The value of any game mechanic should be left to the player to decide and this guide should not presume to tell others what perks are worthy of using. 15:38, 24 April 2019 (UTC)