Skyrim:Valtheim Towers

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SR-mapicon-Nordic Tower.png
Nordic Tower:
Valtheim Towers
(view on map)
Clearable Yes
Dungeon Yes
Respawn Time 10 days or 30 days
Level Min: 6
Occupants
Bandits
Important Treasure
The Black Arrow, v2
Console Location Code(s)
ValtheimKeepExterior01, ValtheimKeepExterior02, ValtheimKeepExterior03
Region
Whiterun Hold
Location
East of Whiterun, along the White River
Special Features
# of Alchemy Labs 1
# of Cooking Pots/Spits 1
# of Clay DepositsHF 1
Ore Veins
# of Corundum 1
# of Iron 1
Valtheim Towers

Valtheim Towers is a small pair of linked ruined Nordic towers inhabited by bandits.

The towers straddle the White River along the main road east of Whiterun. They support a stone bridge that spans the river high above. Along the road just outside the southern tower is a cookpot often attended by a bandit who will attempt to extort a toll when approached. The southern tower contains a chest at its base, rigged with a swinging mace trap. The trigger may be deactivated by picking a leveled lock. Stairs inside rise to the second level, from which an exterior wooden ramp leads up to the bridge and the third floor of the tower. At the top is a platform normally guarded by an archer. A second archer patrols the bridge between the towers.

Across the bridge, the northern tower has two interior levels, with a dresser on the first floor and an alchemy lab on the second. A copy of the Archery skill book The Black Arrow, v2 can be found on the bedside table on the second level. Above this is a platform where you can find the bandit chief, who carries a randomly enchanted weapon. A randomly enchanted bow can normally be found abandoned on the table here.

The first floor has a second door leading out onto the mountains. An iron ore vein is located immediately north of the door, and to the right is stationed another archer whose chair is near a corundum ore vein. There is a second corundum vein a short distance to the east of this.

Related Quests[edit]

Notes[edit]

  • In the local map and quest log, Valtheim Towers is designated "Valtheim Keep".
  • The treasure chest marked on Treasure Map II is just east of the southern tower.
  • One clay depositHF can be found near the river bank on the opposite side.
  • If you approach the bandit who demands the toll in a different form, like beast form or Vampire LordDG, they will still demand money, even if you are attacking.
  • Persuading or Intimidating the toll bandit gives Speech XP. Moving away from the towers sufficiently far resets the toll demand; going west a short distance to a fallen tree that half covers the road is sufficient. This allows for fast Speech leveling.

Bugs[edit]

  • There seems to be an issue with the "Intimidate" option when dealing with the bandit that demands the toll. If your intimidation is successful, 200 gold is still removed from your inventory.
  • Aela the Huntress might send you here for the Striking the Heart quest, but there may be no one here to kill. This prevents you from completing this quest and advancing in the Companions questline.
    • Reload a savegame from before you were assigned this quest and obtain one with a different target location.
  • It may not be possible to pick up the enchanted bow in the northern tower.
    • Saving and loading the new save fixes the problem.
  • Sometimes when the bandit leader is killed this location will not be marked as cleared. Reloading a save and killing him again does not solve this problem.
    • On PCUse the console command setlocationcleared 000192c1 1 to force the game to mark it as cleared.