Dragonborn

Skyrim:Feeding the Addiction

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Convince an innkeeper to let a drunken miner get back to the bar.
Quest Giver: Bralsa Drel
Location(s): The Retching Netch
Prerequisite Quest: Cleansing the Stones
Reward: Enchanted Weapon
ID: DLC2RRFavor06
 
"What does he care?"

Quick Walkthrough[edit]

  1. Speak to Bralsa Drel.
  2. Convince Geldis Sadri to let Bralsa drink again.
  3. Tell Bralsa the good news.

Detailed Walkthrough[edit]

Bad For Business[edit]

Once you have freed the Raven Rock citizens from Miraak's spell as part of the quest Cleansing the Stones you will be able to talk to a former miner named Bralsa Drel. She lives in the abandoned building and can be found browsing the market every day between 8am and 8pm. She has fallen on hard times since Raven Rock Mine closed and has spent all of her fortune made in the mine on drinking Sujamma and abusing Skooma. When you get near her, she will remark: "Don't pity me. And don't look at me like that. I know what I am." You can then ask her why you should pity her and she will explain: "Doesn't everyone pity the hopeless? Look at me... I'm no better than a beggar." She then proceeds to explain that she drank her entire fortune away at The Retching Netch, or that she used to. When asked what happened she will explain: "That fetcher Geldis won't even allow me inside. Said I was bad for business. If I want to spend my last bag of coins getting drunk, that's my business. What does he care?"

The Concerned Innkeeper[edit]

Enter the Retching Netch, locate innkeeper Geldis Sadri and ask him why Bralsa was banned from drinking at his inn. His explanation will reveal that he did it out of concern: "Have you seen the poor girl? She's a mess. She used to be richer than Councilor Morvayn and she's spending it all drowning her sorrow. As much as I love making coin, I can't watch her do that anymore. I won't."

You can then choose between three options. You will need a Speech skill level of at least 50 to persuade him.

Option Dialogue Reaction
She has a right to do what she pleases. (Persuade) Passed: I suppose you're right. If she wants to spend her life at the bottom of an ale mug, it's her right. Tell her she'll welcome back anytime.
Failed: No, sorry. It isn't right.
Passed: Return to Bralsa
Failed: Nothing
Let her back in, or you answer to me! (Intimidate) Passed: Okay, okay. There's no need to get violent. If Bralsa wants to come back, she's welcome here... I swear.
Failed: I'm not afraid of you. She's not coming in here, and that's that.
Passed: Return to Bralsa
Failed: Nothing
Maybe this will change your mind. (Bribe) Passed: Well, there's morals, and then there's money. In this case, money wins. Tell Bralsa she's welcome here anytime.
Failed: It's going to take more than that to change my mind.
Passed: Return to Bralsa
Failed: Nothing

Back to the Drink[edit]

Once you have convinced the concerned innkeeper to let Bralsa drink again, return to her and tell her the great news. She will be quite sarcastic in her response: "Well then, I suppose I'm off to do what I do best. Here. This was something I carried around in happier times. Maybe you can find a use for it." She will then hand you an enchanted weapon of the best possible quality as a reward. After that, Bralsa can be found at the Retching Netch every day between 6pm and 10pm, doing what she does best.

Quest Stages[edit]

Feeding the Addiction (DLC2RRFavor06)
Stage Finishes Quest Journal Entry
20
Objective 10: Convince Geldis Sadri to admit Bralsa Drel to the inn
30
Objective 20: Tell Bralsa Drel she's welcome at the Retching Netch
200 Finishes quest☑
  • The following empty quest stages were omitted from the table: 10, 250.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage DLC2RRFavor06 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest using resetquest DLC2RRFavor06.