Shadowkey:Unused Content
The UESPWiki – Your source for The Elder Scrolls since 1995
To meet our site's higher standard of quality, this article or section may require cleanup. The user who placed this here had the following concern: Still missing some unused content To leave a message about the cleanup for this article, please add it to this article's talk page. |
Unused Content is content that is unreleased, scrapped, or unavailable to the player through normal gameplay.
Contents
Creatures[edit]
The following lists Unused Creatures for Shadowkey.
Spikeworm[edit]
Floater[edit]
- Stingfloater variant
Ghost[edit]
- Blood Spirit variant
- Unused brown ghost
Rat[edit]
Zombie[edit]
Races[edit]
Khajiit[edit]
- Khajiit npcs do not appear in the game. Khajiit are playable however, but lack a tail and digitigrade legs. An unused Khajiit model with digitigrade legs exists in the files.
Quests[edit]
Four quests are described in the game's scripts but can never be obtained:
- Trailslag's Pack — Return Olpac Trailslag's pack to him in Ghast's Pass
- This quest was supposed to be triggered by meeting Ivgrizt before Olpac Trailslag, but was evidently abandoned in favor of one quest no matter the order in which the events occurred - Trailslag's Goods.
- Skelos Tharn Involved — Find evidence of Jagar Tharn's involvement in Lakvan's Stronghold, return to Skelos Undriel
- Little remains of this quest but it was probably similar to the quests Tanyin Lakvan Evidence and Porliss Lakvan Evidence. Having two factions interested in Lakvan was presumably considered enough without introducing a third.
- Dragonstar Gate Clear Raider's Nest — Clear Raider's Nest for Teresa Clothgen
- In the final game, the player must clear a hill of raiders before being allowed into Dragonstar. It seems that either the original task was to clear Raider's Nest or that both tasks had to be accomplished.
- Spire Thief Confession — Free Makor from his cell
- Technically, this quest does appear as it is started and finished during the dialogue with Makor when he is a prisoner in Delfran's Hideout. Nothing appears in the quest log, however, and no credit is given. It is reasonable to assume that the existence of the quest is simply a scripting shortcut to generate the correct response when Makor is met later on.
Maps[edit]
There is an unused level called "menu" in the files, this was most likely going to be used as a moving background for Shadowkey's main menu.
Weapons[edit]
Notes[edit]
- Before its release, Shadowkey's first press release trailer advertised a feature of unlocking new areas, and downloading weapons and spells via the N-gage arena. The N-gage arena integration for the game was reported to be scrapped, and many of the Items, Spells, etc with no documented location may have been intended to originate from there.
- Shadowkey would have originally had four player multiplayer, more character art, and a few more large levels.
See Also[edit]
- For articles about unused content on other The Elder Scrolls games, see the Morrowind, Oblivion, Skyrim, and Arena articles.