Online talk:Mezeluth

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Level[edit]

Mezeluth's level scales, like all group dungeons. —Legoless (talk) 23:01, 28 June 2015 (UTC)

Yes, but it scales up and down from a specific value. They have an "official" level, as it were, which is what we should list, in my opinion. Jeancey (talk) 23:44, 28 June 2015 (UTC)
You mean the pre-patch level? It scales down as well, everything between VR1-VR12 is possible to encounter. Seems more accurate to list all possible versions here. —Legoless (talk) 23:52, 28 June 2015 (UTC)
No, I figured the level of the dungeon. I know they all scale, but the way it is set up means it must scale from some, specific value. They didn't just list each level and a health for that level, but rather a formula that takes in the level of the group and changes the health/level down to match it. I *think* it's VR12, but I haven't looked around much at all yet. We might get a clearer picture when VR levels go away entirely in the coming patches. To be honest, varies is fine for now, given all the unknowns. I concede to you :P Jeancey (talk) 23:55, 28 June 2015 (UTC)
If it uses a formula, it's definitely the pre-patch dungeon level. CoH was the first third-tier dungeon to be released, but I don't remember the level it had before Update 5. —Legoless (talk) 00:01, 29 June 2015 (UTC)
Edit: Patch notes confirm it was indeed VR12 before. —Legoless (talk) 00:02, 29 June 2015 (UTC)