Online:A Spy in Shornhelm

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Detail
Quick Summary: written by Tib, not checked


Walkthrough: written by Kallykat (missing one option), not checked


Quest Stages: written by Tib, not checked


Discover the Montclair spy in Shornhelm.
Zone: Rivenspire
Quest Giver: Adusa-daro
Location(s): Shornhelm
Prerequisite Quest: Dream-Walk Into Darkness
Next Quest: Assassin Hunter
Reward: Ravenwatch Mask
Average Leveled Gold
XP Gain: Standard Experience
"First, you enter uninvited, then you start rifling through my cabinets?"
Adusa fears that Montclair agents still operate out of Shornhelm. She wants me to follow a courier in hopes the courier will lead me to the Montclair informer.


Quick Walkthrough[edit]

  1. Find and speak to Adusa-daro near the fountain in front of Shornhelm Castle.
  2. Track down the courier and follow him through the city.
  3. Pick up the coin from fountain or wait for the informant to do it.
  4. Find the informant's house and gather evidence.
  5. Speak to the wife and make a decision.
  6. Return to Adusa.

Detailed Walkthrough[edit]

After The Blood-Splattered Shield is completed, Adusa-daro can be found resting against the fountain outside the entrance to Shornhelm Castle. If you speak to her, she will tell you that there is more work to be done in Shornhelm. Montclair loyalists are still operating out of the city, using couriers to pass messages. She wants you to follow a courier named Guitaut and see if he leads you to their informant.

To find Guitaut, go to the western gate in Lower Shornhelm. He will appear and start running into the city. Follow him, keeping close enough not to lose him but far enough away to avoid detection. If you are too close when he pauses, he will say, "Stop following me," and disappear. If he disappears, simply return to the gate and try again. Guitaut will head east, then turn south by the Mages Guild. He will pause in front of Merethrin's House and look around, so make sure you are far away or hidden. After that, he will walk through the alley behind Tildus Falon's House and then turn northeast. He will stop and look around again next to the fountain in Shornhelm Market Plaza. If you wait, he will walk up to the fountain and toss in a coin. Then he will walk toward the south gate and disappear.

You now have two options. You can wait in hiding and watch as Edouard Celd walks up to the fountain and takes the coin. You can then confront him or inquire about him to the nearby beggar, Vignac the Unkempt. On the other hand, you can choose not to wait and simply pick up the coin yourself. If you choose this option, you will then need to bring the coin back to Adusa-daro where you left her in Upper Shornhelm. She will notice that there is a coded message on the coin, give you a copy of the message, and suggest you seek out her friend for decoding help.

You can decipher the message on your own or visit Sahil on the second floor of the Dead Wolf Inn for help. (How you can decipher the message on your own needs further explanation.) If you choose to seek out Sahil, you must either intimidate him or pay him before he will read the message and tell you that the spy is probably Edouard Celd. He will also suggest you check with Vignac the Unkempt for information on where Celd can be found. Speaking directly to Edouard Celd, who usually stands on the west side of the Shornhelm Market Plaza fountain, will get you nowhere as he will just deny he is the informant. However, if you speak to Vignac, who is sitting by the fountain, he can be intimidated or paid for information about the location of Celd's house.

Head east from the fountain. Edouard Celd's House will be on the right, after Westmark Boots and Apparel. The door is unlocked, but Rosamund Celd will not be pleased when you barge in. As you search the room, she will comment about your snooping. You can look in a tomato crate, on a shelf, in a basket of grains, and in the sideboard. In the sideboard, you will find a codebook. Speak to Rosamund who will beg you to keep her husband's name out of your report. You can choose to keep his name a secret or not. Head back to Adusa-daro in Upper Shornhelm to complete the quest.

Notes[edit]

  • The coded message can be decoded by shifting all letters back 5 alphabetically. It reads, "E.Celd, Message received. Northpoint prepared. R.M." The codebook found in Edouard Celd's home explains the solution to finding this—"count back a number of letters equal to the message's date". The message's date is 5 (the 5th of Last Seed), hence a five-letter shift.


Quest Stages[edit]

A Spy in Shornhelm
Finishes Quest Journal Entry
I need to find a courier in Shornhelm before I can begin my investigation. Adusa told me to start at the west gate.
Objective: Find Guitaut
I should follow the courier through Shornhelm to see who he makes contact with. I can't let him out of my sight.
Objective: Follow Guitaut
The courier tossed a coin into the town square fountain before leaving by the south gate. I could pick up the coin and head back to Adusa, or I could wait to see if the informer shows up to collect the coin.
Complete one: Collect the Coin or Wait for the Informer
(This option appears only if you picked up the coin)

I picked up the courier's coin from the fountain. Adusa will want to see this. I should return to her where I first spoke to her, in the upper city.

Objective: Talk to Adusa in the Upper City
(This option appears only if you picked up the coin)

Adusa found a coded message on the coin. She suggested I speak to her friend Sahil, at the inn. He should be able to decipher the message for me. Then I can find the location of the informer.

Objective: Uncover the Informant
Optional Step: Talk to Sahil
Optional Step: Decipher the Coded Message
It appears that Edouard Celd is the Montclair informant. I should gather whatever information I can about Celd and his connection to House Montclair.
Objective: Gather Information on Edouard Celd
Optional Step: Find Edouard Celd House
The courier's coin was meant for Edouard Celd, making him the prime suspect in my investigation. I should search his house for evidence connecting him to the Montclairs.
Optional Step: Enter Edouard Celd's House
Edouard Celd is the prime suspect in my investigation. I should search his house for evidence that connects him to Montclair.
Objective: Search Edouard Celd's House for Evidence
I found a codebook in Edouard Celd's house in Shornhelm, implicating him as the informer, but Rosamund Celd saw me going through her home. I should explain myself to her.
Objective: Talk to Rosamund Celd
Finishes quest☑ (One of these lines will appear, depending on your choice to give up the informant or keep his identity a secret)

I agreed with Rosamund Celd that I should not expose Edouard Celd as the informer. I should return to Adusa-daro in the upper city to debrief her.
I decided to expose Edouard Celd as the informer. I should return to Adusa-daro in the upper city to debrief her.

Objective: Talk to Adusa-daro
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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