Oblivion talk:Vahtacen

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Spawning inside the wall[edit]

In my game, I noticed wraiths continually spawning inside the wall in the hall that brings you to where Denel is? I saw them with detect life, and they occasionally came through.-- 03:08, 20 June 2007 (EDT)

Having creatures spawn there is completely normal. The other side of that wall is the shortcut return from Vahtacan Lorsel (and when you come through that way, the wall crumbles). I never had the creatures come through the wall, but they were definitely there in my game, because they made the battle music start every time I went past. --NepheleTalk 10:05, 20 June 2007 (EDT)

Doors won't open[edit]

How do you open the hidden doors? Is there a swich or somethihng? There's a spot in Lorsel where there's a floor switch and three doors around it, but only the two doors that lead nowhere will open, the door to continue on in the level won't open. 22:46, 1 May 2008 (EDT)

I found this on another board:
After you go down the stairs go straight ahead past the spike trap.There is a gate,open it up,and then step on the protruding block on the floor.This opens two chambers to your right and left containing these monsters depending on level:Level 1-9:Ghosts.Level 10-19:wraiths.Level 20 and up:Gloom wraiths.That monster info was just so you were ready for an ambush so you don't really need it. But after you beat them the wall straight in front of the block should have lowered,giving you access to the rest of Vahtacen.
This is apparently prone to glitches!
Quasim 18:52, 20 July 2008 (EDT)
When I went down the second time, the block had vanished! and I encountered Audens Avidius who was hostile! Very strange! Quasim 18:57, 20 July 2008 (EDT)
Actually, that last part isn't too strange - check the article on Audens Avidius. Did you root out his corruption? If so, it was inevitable that he'd track ya down. xoxo Coryl
I stood on the pressure plate for about 20 min, and nothing happened. Then I went out of the cave to Cyrodil. I went back in and the three doors were open and all sorts of nasty creatures were hanging around there. So, try going out of the cave fully and going back in. Good luck!! Eziotheassassin|

Minor exit glitch[edit]

Coming back to Zone 1 from Zone 2 (after getting the helm) through Exit C from Zone 2, I killed the undead and looted the chests, but wasn't able to go further than that. Either the crumbling wall or hidden door wouldn't crumble / open? It wasn't a problem, since I just went back to Zone 2 and came out the original entrance / exit instead. Just thought I'd mention it as a possible glitch? Delron 16:57, 13 March 2009 (EDT)

I have Everything completed except for the hidden door at "J" does not open (crumble?) — Unsigned comment by (talk)
This seems like a non-major glitch, because you can just leave through the long way. The wall would have an invisible "tripwire" that when your character passes, the crumbling is triggered. Try walking around the area. If nothing happens, go out the long way. Vesna 18:08, 25 April 2010 (UTC)
The issue with the 2 doors out of 3 opening...you have to sit on the pressure plate for a while for the door in front of you to open. They all will open with the same 'activation' of the pressure plate but the door in front takes extra time and comes down in pieces. Just wait for it, if you open it while sneaking it is less likely that the wraiths on each side will see you. — Unsigned comment by (talk) at 20:28 on 1 June 2010 (GMT)

Ceiling Spikes[edit]

Just wanted to mention that in Vahtacen Lorsel, there are ceiling spikes in the middle second room that has 4 dark welkynd stones in it, a fact which is not mentioned in the article or shown on the map. — Unsigned comment by Arpaleggia (talkcontribs) at 14:52 on January 16, 2011

Map marked for cleanup. Thanks for pointing that out. rpeh •TCE 15:28, 17 January 2011 (UTC)
That set of spikes don't seem to do any damage. I'm using the unofficial patches, correctly ordered and cleaned with BOSS.-- 12:01, 25 June 2015 (UTC)
Can you try to confirm without any mods active? —Legoless (talk) 20:52, 25 June 2015 (UTC)