Oblivion talk:Plundered Mine

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Free for All[edit]

Keep your eyes and ears open as you approach the final room where the shaman's staff is. The goblins don't seem to get along too well with each other. I sneaked into the room to find all three of them in the pit bashing on each other's heads, and by the end of it, two were dead and the third so weakened that it only needed one arrow to put him down. 174.6.51.17 07:50, 20 February 2013 (GMT)

Yeah thats really weird, shouldn't have been doing that, might wanna check any mods you're running if you're on PC. Lord Eydvar Talk|Contribs 07:59, 20 February 2013 (GMT)
I heard and saw the same thing as 174.6.51.17. In zone 2, I could hear spells going off in the final large room when I got into the small room right before it. After I dealt with the goblins in the small room, I carefully approached the large room. The Three Feathers shaman was in the low area in the middle of the room, and a generic goblin shaman was on the ledge in the southwest corner. The shamans were firing spells at each other and conjuring zombies. There was also a "regular" goblin wandering around the upper level; I went after him first, and by the time I got him, the Three Feathers shaman had managed to kill the generic one. The dead generic one had a regular staff; the Three Feathers shaman had the totem staff. I am on PC, 1.2.0416, Game of the Year edition, installed from retail disc, no mods. 73.3.58.200 09:48, 20 August 2021 (UTC)

Dead Shaman[edit]

I found the following statement to be false: "On the walkway leading down into the depression there is another dead goblin shaman with a Goblin Totem Staff."

There is no dead shaman and only the one shaman staff. I also found the quantity of enemies to differ per cell - there were at least two additional goblins in the first cell, and as many as two fewer in the second, than what is reported. I did not witness a skirmish as noted above. X360 Anniversary Edition 71.61.174.190 22:27, 5 February 2014 (GMT)Imbalance

Many goblins glitch?[edit]

In the first zone, far to the right, in the room with two goblins... there where like 10 or so goblins, 5 of them where archers. I was level 6 and had to use almost all my poisons or die. It was ok at first, with one or two goblins in each room, but that room was full of them! Maybe a glitch created more than those two listed? I am playing in PS3. 179.8.169.160 05:01, 31 May 2017 (UTC)Verdadero_Foe.

I'm on Xbox and had the same thing happened to me.--Revphi10 (talk) 17:36, 9 September 2019 (UTC)