Number of Welkynd Stones
After finding only 24 of them, I used the CS to check where the 25th is.
There are 10 stones in Hame Wendesel, but one of them has quite strange coordinates.
I used the console to move to that location and I found myself falling in mid-air forever, with the stone falling faster than me.
So, unless there is some script moving that stone to a more reasonable place, I think that the number of Welkynd Stones in Hame should be 24.
Did anyone get all 25 of them ? How ? - Alegiassi 02:03, 28 April 2007 (EDT)
- Confirmed. The Welkynd Stone with reference formID 0041D0B is way outside the rest of the dungeon (by ~70,000 units on the X axis and ~170,000 on the Z). It is not a persistent reference either, so it's not moved by a script. --Deathbane27 03:03, 28 April 2007 (EDT)
Hame Dungeon Key
It states here that Hame Dungeon Key is located at K, when really it is located where A and B are. IT even says on top of a book, too. The letter label is wrong. — Unsigned comment by 22.214.171.124 (talk)
- Actually, it states that the key is located at k (lowercase) not K (uppercase). And the lowercase k label is right next to the A and B labels. So the label isn't wrong. I'm not sure what you mean, though by "IT even says on top of a book, too". --NepheleTalk 00:14, 28 July 2007 (EDT)
when will the walk through become available (sp?)
I cant get the welkynd stone back where it goes and my freinds have had this same problem for years. a vidio game is not fun when it is so hard and puzzeling you cant even figer it out ever. please have a detiled walk though for this area on the game cause its way hard. im not trapped in the level but ive been playing it for two days striat non stop and still cant figer it out nothing I do will get the stone lamps to aline and make a white stream of light go throughout the hame level. i know this is what happens because iv seen it done. email me a link when is done at email@example.com
- I'm not exactly sure which Welkynd stone you're referring to, since there are quite a few in this ruin. The page is marked as needing walkthrough information so the site editors (who are all volunteers, by the way) already know the page is missing important information. All we can really do is wait for someone to take the time to do it. My suggestion would be to either bookmark the page and wait or ask a more specific question ;). –Eshetalk00:39, 25 February 2008 (EST)
- Also, I have no idea what you're referring to with "get the stone lamps to aline and make a white stream of light go throughout the hame level." There's nothing particularly unusual about this dungeon; it is not related to any quest and just uses the same generic design elements as every other Ayleid Ruin in the game. There is no puzzle involving lamps, and no white light that appears. If you've seen it done then it was someone using a third-party mod. --NepheleTalk 00:47, 25 February 2008 (EST)
- the lamps come down in the center of the rooms and a beam of light goes through all of the crystels and it opens a secret room. i have seen it done and i cant remember how the did it its not a third party imuwatevver you said- cause it was on x box and ps3 i know most people play it on the computers but should that matter i meen is ther a differant level for the playstiation. — Unsigned comment by 126.96.36.199 (talk)
- The secret rooms are all shown on the existing maps. If you're talking about the final zone, namely Hame Silasel, yes, it contains several secret rooms. But as is already stated in the notes you open those rooms simply by pressing activation blocks, just like in every other Ayleid ruin. If you've been in every room shown on the map then you have fully explored the dungeon. If you're having problems accessing one of the secret rooms, could you specify which one (e.g., use the door labels provided on the map to identify the exact door you're talking about). If you're claiming there's another area not shown on the existing maps, then your information is wrong. It doesn't matter whether you're on PC, Xbox 360, or PS3: the dungeons are the same on all platforms. --NepheleTalk 02:58, 25 February 2008 (EST)