Oblivion talk:Cheydinhal Recommendation

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Missing Black Soul Gems?[edit]

The game compass points to the dresser but no gems are to be found. When researched one other person has encountered this problem and the only explanation is that if you steal the gems before the quest it may be impossible to complete the quest. But I have never entered the room prior to the quest. And I don't know if I can get patches or where to get them because I have the PS3 version. — Unsigned comment by (talk)

Are you unlocking the drawer and looking inside it? --NepheleTalk 03:03, 25 February 2008 (EST)

Locked in Falcar's Room!! Cannot get out[edit]

I located falcar before beginning the quest as he was getting out of his room - just went in before the door closed. I found the black soul gems. Now I have the soul gems without having to go on with the quest, but i cannot leave the room as it is locked. Can I get the recommendation from the other mage when and if I can get out? Does anybody know when Falcar usually enters his room?? Thank you!

Cheydinhal Recommendation Issue[edit]

Early on in the game, before I even got into doing any of the Guild quests, I took the black soul gems from Falcar. I don't know what had happened to those gems since, maybe sold, maybe just dropped somewhere. Is it possible to get around this? Or do I have to go around looking for those specific Black Soul Gems that I stole.
--Ghost of Salvatore 00:22, 18 February 2007 (EST)
The bad news is, yes, you have to have Falcar's black soul gems. His two soul gems are uniquely identified by the game; in order to complete the Cheydinhal recommendation you have to have one of the soul gems in your inventory. The good news is they're quest items, so you can't have done anything with them (unless you used a console command to de-quest them); they should still be sitting in your inventory. If you are on the PC and did something strange to forcibly remove them from your inventory, then you can console them back using the command player.additem 3C7FC 2. --Nephele 01:42, 18 February 2007 (EST)
Well then there must have been something that had happened to those gems as they are not in my inventory anymore. The reason I took them was I thought I could use it as an offering to Vaermina. I have the 360 version of the game, so there was no forced removal of those gems. If they were in my inventory than Deetsan should just take them off my hand and write the recommendation for me, but that does not happen as everytime I talk to her, she just says to go and look for something unusual in Falcar's room. I know they show up as stolen in the inventory, but they must have been dropped or sold (maybe to a fence of the Thieve's Guild is my latest theory) -- 17:39, 18 February 2007 (EST)
Is it possible that you were jailed and stolen items were removed from your inventory? All stolen items, even quest items, are removed from your inventory and placed in the prison's Evidence Chest. It couldn't hurt to check there. --GuildKnight 20:18, 18 February 2007 (EST)
You can't have dropped or sold them, because they're quest items. But another option I'm not sure about is what would happen if you had tried to fill the soul gems (i.e., if you cast a soul trap spell with them in your inventory). It's possible that the developers overlooked that loophole for soul gems that are quest items, so they may have allowed them to be filled, at which point the soul gems could have been changed into a non-quest item. If I get a chance later I'll test that. --Nephele 20:19, 18 February 2007 (EST)
I checked every Evidence Chest in every town and nothing. I've only been jailed twice. Once in Bruma and once in the Imperial City. It is not there. I guess the theory of having a soul in it may have done me in. -- 17:55, 19 February 2007 (EST)
I just tested and confirmed that it is possible to use Falcar's soul gems as soul gems: you can fill them and then use them to recharge equipment, just like regular soul gems, at which point they will disappear. It is also possible for them to disappear when you go to jail: if you break out of jail, the soul gems are not returned to you when you retrieve the rest of your belongings from the evidence chest. They are returned if you serve your time in jail. I'll add info about this bug to the quest page. --Nephele 20:01, 19 February 2007 (EST)
OK, one last remote possibility. If you ever broke out of jail, you would have lost the soul gems at that point (along with any other quest items in your inventory). You can get the quest items back by going back to jail and this time serving your sentence. So just pickpocket a guard, sleep in the jail bed and serve your one day sentence. But this is only worth doing if you have previously broken out of jail. --Nephele 20:53, 19 February 2007 (EST)


I've had a problem with the Xbox 360 version of this quest. I didn't have the alteration skill to cast bouyancy, so I entered the well without casting the spell, hoping to grab the ring. I didn't see a body anywhere and went back up. I figured that maybe the game wouldn't let me play the mission without casting bouyancy, so I upgraded it to 25. I cast it and went into the well, and still no body. I want to finish the Mage's Guild's quests, so if anyone can help me it'd be greatly appreciated. Lightman 12:15, 19 February 2007 (EST)

I'm afraid you're probably screwed. I'm guessing there were more than 3 days between your first and second visits. When you entered the first time, it started the corpse-timer on the body, which causes the corpse to disappear after 3 days. This bug is documented on the page. It has been fixed in the latest patch, but it's probably too late for this character. Hopefully you have an earlier save you can go back to? On the PC you could fix this in numerous ways, but on the Xbox, there's not much you can do about it. --TheRealLurlock Talk 12:27, 19 February 2007 (EST)

Oh...thanks. Is there a patch for that on Xbox Live? Lightman 14:54, 19 February 2007 (EST)

I'm pretty sure there is a patch, I'm just not sure it will work for you after the fact. But you should definitely look for the patch - it will prevent this and many other problems from happening in the future. You'll have to ask somebody else how to do that, though. I only have the PC version. --TheRealLurlock Talk 15:06, 19 February 2007 (EST)
Alright, thanks a lot. I'll look into it. If that doesn't work I guess I'll just have to go without the Mages Guild quests, because I've gone too far into the game. Lightman 15:33, 19 February 2007 (EST)
Yes, the patch is available through Xbox Live; if you are connected to Xbox Live the patch should be automatically downloaded the next time you start playing Oblivion. But I'm also not sure whether it fixes this problem retroactively. If it doesn't, another option is to start playing the game with a new character: try out a different race, birthsign, and class, and let the new character focus just on the Mages Guild quest line. There's no rule saying you have to do every quest in the game using just one character :) --Nephele 16:03, 19 February 2007 (EST)

Where is Falcar?[edit]

I have a problem... I cant find Falcar. Where is he? — Unsigned comment by (talk)

You should try reading the article more closely. To begin the mission, you speak with Falcar in the Cheydinhal Mages Guild. This is the only time you should have to find Falcar. When you return to the Guild after retrieving the ring, Falcar should be nowhere around and you are supposed to speak with Deetsan. --GuildKnight


I went to his room in the basement but his door is locked at i cant get in. Is this a bug or am i doing something wrong? — Unsigned comment by (talk)

If you go to his room before you are told to (i.e., before Deetsan has told you that Falcar has stormed out and that you should search his room for a recommendation), the door will be locked. If you really want to get in ahead of time, you need to pickpocket the key from Falcar. --Nephele 13:02, 3 March 2007 (EST)
I talked to Deetsan an she said to speak with Falcar . So I went to the basement and the door was locked I pickpocketed Deetsan and she didnt have the key. --— Unsigned comment by (talk)
Falcar has the key, not Deetsan. --TheRealLurlock Talk 17:21, 7 March 2007 (EST)

Can't find Falcar in the beginning[edit]

Im having the same problem. The first thing to start the recommandation is by talking to Falcar right? well Falcar is shown inside a door in the basement but it says i need a key. I talked to all the other mages in the guild but they all say that i have to speak with falcar for a recommendation. does anyone know if this is a bug or is there a place where i can get the key for the door in the basement? — Unsigned comment by (talk)

You just need to wait until later. As part of his regular schedule he spends some time in his bedroom, and then spends other times wandering around the guild. In real life would you break into someone's bedroom at night just to wake them up and ask them for a job recommendation?? --Nephele 18:14, 5 April 2007 (EDT)

I can't find him and I've waited and searched at various times of the day. Also, I notice there doesn't seem to be any random enemies, just deer. The only I can find in containers is apples, corn and calipers. Has anyone else experienced anything like this? 17:55, 21 November 2007 (EST)

Avoiding Theft[edit]

It IS possible to remove all items from the drawer without it counting as theft, simply use the "take all" option. — Unsigned comment by (talk)

Confirmed on the PS3 GOTY also. It was so annoying to see those items stolen as 2 when I first opened the chest--TheOtherZack 01:05, 31 July 2008 (EDT)

Vidkun Alive?[edit]

I'm not buying this. His health is set to zero in the construction set and he's never referenced by a script so it seems to me you've got a mischievous mod somewhere. I don't suppose anybody else has seen this? I'll give it a week but it's coming off after that. --RpehTCE 03:25, 22 October 2007 (EDT)

Hi. I can be believe it is hard to swallow. I can send you a save game if you want. I am not pulling anyone's leg. My character is level 2 (I've started over) and the character has never visited Cheydinhal before, nor do I have any mods which change anything there, except the UOP. I arrived by fast travel from Skingrad. So, I assumed that when entering the town again using a previous save, the glitch may be gone. But the same thing happened again. MadGizmo 12:31, 22 October 2007 (EDT)

I am going to test the mods I've loaded one by one in the CS to see if any of them is changing Vidkun's health or if there are any odd references to him. MadGizmo 12:43, 22 October 2007 (EDT)

Update: I wasn't able to find any mod that did this. It is interesting if you open the console and use TDT, click Vidkun and examine his data by pressing ScrollLock. He really has a health of 0 and appears to be death. He also appears to be in a "swimming state" (one of the pages shows that). He talks without his lips moving. His eyes don't make contact either, but he turns his head and body towards you, but he doesn't walk, or swim. I had no weapon, so I used hand to hand and killed him with one hit. A few seconds later I got a message that I was kicked from the Guild. Funny. MadGizmo 17:04, 22 October 2007 (EDT)

Vidkun Bug

I just got around to looking at this and there are 19 unofficial mods on that save. I'm afraid I'm going to remove the comment from the article. Such a heavily-modded save shouldn't influence site content. --RpehTCE 11:01, 3 November 2007 (EDT)
I've removed all those mods and the same thing happens. None of those scripts change Vidkun in any way. The "fix" is probably this: When you add a "setdestroyed 1" command to Vidkun's script then one will not be able to activate him. It's probaly like the player statue in Bruma. Such a command doesn't mark it as being destroyed only, it also prevents it from being activated. Look at the comments in Martin's script (the top part where the statue is created). They must have encountered a similar problem.MadGizmo 05:41, 11 November 2007 (EST)
Removing all your mods doesn't really prove anything at this point. If one of the mods ran a script that altered Vidkun, then that change remains permanently in your save file even if you then remove the mod. The only way to completely remove all effects of all mods is to start a new game and never use any mods (and to also never use the console, which is the other way this could have happened). In which case I am very sure, based on my experience and the experiences of thousands of other players, that Vidkun will never be alive in your game.
And I'm not sure what you're trying to say with your explanation. There is no script attached to Vidkun, so there is no place in vanilla Oblivion where a "setdestroyed 1" command gets run on him. That was one of the points rpeh made here at the very beginning: there are no scripts that ever get run on Vidkun. He starts the game dead and never gets changed by vanilla Oblivion. So if you're seeing something different it was not caused by vanilla Oblivion. --NepheleTalk 11:23, 11 November 2007 (EST)

Uses of the Ring of Burden?[edit]

I can't find any mention of possible uses of a 150-lb ring, but I also can't believe there aren't any. I lugged the ring back to my room in Aleswell for safekeeping, and I'm sure it will come in handy someday -- couldn't I reverse-pickpocket it onto some NPC to (probably) keep them from moving around? Or would the NPC just drop it if they were overburdened?

Also, I did this quest twice, because the first time I prepared by dropping all my gear on the floor in the basement, and then discovered I was missing a Fire Shield ring. (Probably rolled under a bed or some such.) It worked much (much!) better to strip down by putting all my gear into a chest (I used the one in the lower room to the right as you enter the guild). No doubt this seems obvious to experienced players, but it took learning the hard way for a newbie like me. This might be worth a mention in the walk-through. — Unsigned comment by (talk)

There aren't any. As Deetsan says "Oh, just drop it anywhere". You can't reverse-pickpocket it because you can only do that with zero-weight items. After the quest, it's quite possibly the most useless item in the game! –RpehTCE 12:16, 4 April 2008 (EDT)
You could probably wear it while having it enchanted with drain fatigue or something, which would make you fly around in ragdoll mode once your fatigue ran out. That could be funny.-- 08:59, 21 November 2008 (EST)

Falcar's Key a quest item?[edit]

I'm not sure how or when this happened, But I've finished the Mage's Guild questline and only now noticed that Falcar's key is a quest item. It seems likely that it has to do with either this quest or Ambush, but I don't see any mention of Falcar's key being necessary for anything in either. I don't remember when I got the key from him, but it's not flagged as stolen.

Don't see Vikrun's body !?! help![edit]

I don't know how this happened, i went into the well behind the mages guild and his body wasn't there! I might have started thid quest a while back and sold the ring :S If i just took the black soul gems would this mean i was able to complete the quest ? please write back. (....Diane....)

Cheydinhal Recommendation Problem[edit]

I talked to Falcar and he told me to take to that lizard girl. I talk to her & she DOESN'T give me the option to talk of the key. I can't get the key or the spell. What do I do. I WANT TO FINISH THIS QUEST!!! — Unsigned comment by (talk) on 15 December 2008

As it already says on the article: "Note that Deetsan will not talk to you about it if Falcar is nearby, so simply wait for a few hours until Falcar either goes to sleep in his basement bedroom, or is in another part of the guild hall." –RpehTCE 10:31, 15 December 2008 (EST)

Missing Vidkun[edit]

I have a problem on mine it says i have to get the key from the lizard daestan but i already got the key i went into the well couldnt find the body of vidkun is there any other way to get the ring of burden — Unsigned comment by (talk) on 28 December 2008

Have you read the Bugs section of the article and tried the solutions there? If so, you'll probably have to reload an earlier save. –RpehTCE 06:07, 1 January 2009 (EST)

Falcar is paralyzed.[edit]

I've also had the problem with Falcar never ever leaving his room. I used TFC to check what the guy was doing and apparently he's just standing on his bed 24/7! This might very well be a bug caused by some mod that screws up Falcar's scrpit. Then again, it would make no sense to edit his behaviour for no apparent reason.

The joke's on Falcar[edit]

For what it's worth, I extracted a small measure of revenge on Falcar, assuming he still sticks around the Mage's Guild. I used the duplication cheat to make 69 copies of the Ring of Burden, then dropped them on the floor of his room. I picked one up, and repeated the mass duplication twice.

So he'll either be stepping on those rings, or he'll have to move more than 30,000 pounds worth of weight picking them all up. — Unsigned comment by (talk)

For how entertaining that would be to watch, Falcar is removed from the game after this quest; as explained on his page. --SerCenKing 15:25, 8 March 2009 (EDT)

An odd situation, involving a Counter and a Black Soul Gem[edit]

I managed to keep one of Falcar's Black Soul Gems. A few weeks ago I did this quest, and I put one of the Gems into the Counter opposite the main door. When I went back to Deetsan, she took the one Soul Gem that was still in my inventory, and when I checked the Counter I had put the second one in, I thought its contents had been reset (ie. the Black Soul Gem replaced with some random Alchemy apparatuses). I couldn't quite remember if I had even emptied the Counter beforehand, so I decided to check again, after finishing the quest with my new character. And yes, there was a Black Soul Gem in it, even after talking to Deetsan.

If anyone cares (or doesn't believe me), I can send them a screenshot with the Black Soul Gem and the Finished status on the Cheydinhal Recommendation quest. I don't know if this would prove anything, though - I don't know if Falcar's Black Soul Gems are any different from ordinary Black Soul Gems (because I've never found or created the latter), and I could probably have added Falcar's Soul Gems via the console. Can't think of any other way to prove this, though, but you can try for yourself. It doesn't seem to work everytime (it worked the second time for me).

Anyone else had this happen?


The weird bug[edit]

I added this in another discussion page but cant seem to find. I dropped the ring of burden before the update and now cant get it back. i didn't save it before so it seems im in a picklePGTips 11:15, 14 June 2009 (EDT)

If you're on the PC, you can try the console command player.additem 2E5AC. There are no other solutions that I know of. --Timenn < talk > 15:02, 14 June 2009 (EDT)

Horrible Bug[edit]

I dropped the Ring of Burden in the well, I didn't get the quest update because I talked to the mage and she didn't say anything new about the quest, can I just go to the part where I find the black soul gems, my last save was over an hour of game time ago... and I'm using the Xbox — Unsigned comment by Mininuke10 (talkcontribs) on October 6, 2009

As far as I can remember, the ring isn't required to complete the quest. What exactly is Deetsan (the Argonian mage) saying to you? I've found that if NPCs don't want to follow the script, waiting in another cell for a day or two seems to work. Dlarsh(Talk,Contribs,E-mail) 04:10, 7 October 2009 (UTC)

I would talk to her about the ring but she would not answer about finding anything suspicious while I was gone. I finally gave up and reverted to my save before starting the Mage Guild quests and did it over again, this time I waited for the quest update for dropping the ring of burden and it all worked perfectly, so just a heads up to all players. DO NOT drop the ring BEFORE receiving the quest update, then you can drop it. Thanks for the help Dlarsh, just wanted to add my comments. -Mininuke10

Weird Black Soulgem glitch[edit]

When I'm asked to search for something suspicious, I went into Falcar's room and got the 2 soul gems...and the quest won't advance. even with them in my inventory, Deetsan repeats that I should check Falcar's room. What gives?! — Unsigned comment by (talk) on 24 October 2009

This problem is due to some mod conflict with unnecessary violence. Just uncheck it in the data files to complete the quest. — Unsigned comment by (talk) on 2 March 2010

Not Another Bug!!?![edit]

Uh-Oh. I started this quest and did everything as told by my journal, up until the point where I had to get the key to the well... OMG I talked to everyone in the mages guild - and never got a key, or the crappy feather spell... Now i can't finish the quest, as I cannot get into the well... Wow, this is a buggy quest. I love it already - Oh BTW I am on the 360, so I cannot use the ~. The Wurm 00:35, 21 April 2010 (UTC)

Same thing happened to me on the 360. The argonian didn't even have the key either.-- 00:34, 21 April 2010 (UTC)

Oh hold on a minute - UESP says that the guildmaster or whatever has to be out of the room, The Wurm 00:35, 21 April 2010 (UTC)

How to get rid of Falcar's key[edit]

I found a way to remove Falcar's key, and any other quest items flagged as stolen (small red hand beside item in inventory). First, you need to commit a crime and get caught. Second, when approached by a guard, choose the dialogue "Go to jail". Lastly, you need to break out of jail and steal your items back from the evidence chest. Have a look through your inventory and you'll see they are gone. —StaggerLee 19:00, 22 July 2010 (UTC)

How to get out of the well[edit]

Everything about this quest seems understandable, except for one critical thing - how to get out of the well! Even though I'm looking up at the entrance, I can't seem to position myself so that the exit button shows up. I can occasionally get it to pop up very briefly as I change position, but not long enough to click it. Any guidance on how to do this? (PS3)

(later) I think I've got it. I was using floating camera mode. When I switched to first person, it was much easier.

Give Me Back My Armor![edit]

idk if anybody else had had this happen but when i take the ring i usually leave all my stuff in Vidkun's inventory, and after i talk to Deetsan, Vidkun is wearing my Dark Brotherhood Armor and equipped my torch (underwater). it doesn't hurt anything and i can get my stuff back just fine. it's just a little creepy. I'm on PS3 with no mods or console commands. just thought i would mention it 21:52, 24 November 2010 (UTC)Wolfchaldo

Glitch on recommendation in the well[edit]

So I went down into the well, and picked up the ring of burden, since I'm new to the game I didn't think of the quest update so I dropped the ring and went to talk with the lizard women in the mages guild, no luck, now the ring isn't there......ideas? — Unsigned comment by (talk) on 26 December 2010

Well, on PC you could use player.additem. But personally, if you just went to the guild and back, there is no reason it would be gone. It's probably still there, although it is so small and you're underwater...Best bet is previous save in that case. Sorry. If you have to find it try using NightEye. --DKong27 Talk Cont 18:01, 26 December 2010 (UTC)

Direction pointers locked on Falcar[edit]

Hi there. Just got this annoying bug that refuses to give me the next step location once I received the quest from Falcar. The pointer keeps on tagging Falcar though I could go and talk to Detsan, get the key and dive into the well. I guess there's something more Falcar wanted from me, the little pervert :p Note: no mod added, just the original game v1.0.228. I somehow knew this would happen one day or another with this game :/ 15:46, 15 January 2011 (UTC)

Can't finish quest[edit]

I'm on Xbox. I talked to Deetsan, got the key to the well, got the ring, dropped it. Deetsan says let me know if you find anything suspicious. I waited until Dude came out of his room and followed him in. I didn't have lockpicks to get the soul gems out so I came back later. I picked pocketed his key, got the soul gems and now I can't the quest to update. When I talk to Deetsan, she just tells me ask for the recommendation when I have finished the quest. I have gone WAY too far to go back now. Any tips on how to get around this?

vidkun missing[edit]

first time doing this quest, never been here before, never took anything from anyone, but his body isnt at the bottom of the well...

Cheydinahl Reccomendation Glitch[edit]

So I was a beginner in the game still and I was doing the Cheydinhal recommendation quest. I found the guy in the well and got the ring but then I realized my alteration skill wasn't high enough to use the special spell and I drowned. Now that my skill is high enough and I can go back to the well, the body isn't in the well so neither is the ring. I have searched fully and thoroughly. Is there something I can do?? Because it would be nice to get into the mage's guild.... And if it matters I'm playing Oblivion on the Xbox360 — Unsigned comment by (talk) at 21:16 on May 16, 2011

It says in the Bugs section: If you enter the well but do not retrieve the ring and then return more than three game days later, Vidkun's body will have disappeared. Without the body it is impossible to get the ring, and - as with the previous quest - impossible to complete the quest.
Read more there,as that is all you can do. --DKong27 Talk Cont 02:54, 17 May 2011 (UTC)

Cheyindnal recommendation[edit]

ok i cant even get the key from daestan. every time i speak to her about falcar she says she doesnt feeel comfortable talking about it and then when i go to persuade her disposition is maxed. so could someone tell me what im doing wrong. — Unsigned comment by (talk) at 23:14 on May 30, 2011

Deetsan will agree to talk to you about your assignment only if Falcar is not in the room. You have to wait until he leaves the room. --DKong27 Talk Cont 04:18, 31 May 2011 (UTC)
Ohhhhhhhhhhhh ok thanks. i was stumped on that part hahah.

am i screwed over?[edit]

i took the black soul gems from his desk a month before i did the quests, is it impossible to finish the recommendation now? — Unsigned comment by (talk) on 11 August 2011

Try putting the soul gems in the chest in Falcar's room and then taking them out again. Kitkat1749 17:47, 11 August 2011 (UTC)
no no, i already used them, as in they turned into regular charged soul gems, and then used them to charge a weapon, would it work if i put my own made black soul gems in and then give them to the argonian lady?
im sure ill have to make a new account just to get the mage quest achievements, but im trying to avoid that, im playing on xbox360 btw — Unsigned comment by (talk) on 11 August 2011
Try getting an empty Black Soul Gem and putting it in. Kitkat1749 19:28, 11 August 2011 (UTC)
thats what i meant, only thing i can think of is making one, unless you know where to buy one? — Unsigned comment by (talk) on 11 August 2011
this is what it says on the page for black soul gems:

The quest-specific "Black Soul Gems" needed for the Cheydinhal Recommendation quest are not truly Black Soul Gems: they cannot be used to trap NPC souls. Furthermore, using these soul gems is not recommended.

So I dont see how you could have used them. Kitkat1749 19:40, 11 August 2011 (UTC)

well im pretty sure ia ctualy did use it for a soul trap, since you cant drop them, ill go check all evidence chests though, theres the slightest chance they were taken but it was nearly a month ago — Unsigned comment by (talk) at 19:41 on 11 August 2011
@kitkat yeh he could of used them, just not for a npc soul it would of had to be a creatures soul. i cant think of anything though sorry. (From Fear to Eternity- Eddie The Head 16:53, 13 August 2011 (UTC))
But you can't actually drop them at all, what I meant to say was that I don't see how you could have lost them, sorry, my bad. But if you can't drop them then they should still be in your inventory. Kitkat1749 TalkContribE-mail 17:10, 13 August 2011 (UTC)

well it doesnt matter anymore, i made a new mage character with all of the DLC for xbox360 and im having way more fun, btw i did cheydinhall FIRST so i didnt mess up, hehe, i havnt even done kvatch yet but im having fun with arcane university

Cheydinhal Recommendation Bug[edit]

The quest is telling me to go to Deetsan for the key so I can go down into the well to get the Ring of Burden. But every time I go to her for the key she says, "As I've said, I just don't feel comfortable talking to you about Falcar. Forgive me." Is there any way around this? Or is it something that will stay forever?— Unsigned comment by (talk) at 07:09 on 3 September 2011 (UTC)

wait for falcar to leave the room (From Fear to Eternity- Eddie The Head 07:09, 3 September 2011 (UTC))

Can't talk to Falcar[edit]

Falcar is in his room and I can't get in nor will he get out. Do I have to talk to Deetsan first about the recommendation than I can talk to Falcar? Please explain step by step what I have to do. — Unsigned comment by (talk) at 16:35 on 23 December 2012

No, you should be able to talk to Falcar first. If he's in his room, try waiting for a bit to see if he comes out (or try breaking in if you really want). I don't see any known bugs about this, so it looks like you'll just have to be patient. eshetalk 15:46, 16 January 2013 (GMT)