Oblivion Mod:A Mystery at Wellspring Grove

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A Mystery at Wellspring Grove[edit]

Mod Information
Author(s) Prometheos
Current Version 1.3
Last updated 8 Jan 2008
Links Nexus Mods
Language English
Translations N/A
Requirements N/A
Playing Time  ??
Quests (Side Quests) 1


Description[edit]

It's a big day for you, young mage. Raminus Polus has just instructed you to acquire some wood in order to make a Mage's Staff. He says "The wood used for staves comes from a grove to the northeast of the Imperial City, near Wellspring Cave. Several mages tend to the grove, and should be able to assist you. Speak with either Zahrasha or Eletta when you arrive. And choose wisely."

Soon after your arrival at the Wellspring cave, you discover a horrible tragedy. Answers are required and during the course of your "investigation" you uncover another mystery. This one, harkens back to the days of Galerion at the founding of the Mages Guild, and reveals a long forgotten secret.


Patches/Addons[edit]


Notes[edit]

  • Although no Oblivion scripts were altered, the script in this mod does adjust the Player Fatigue and Magicka values as an integral part of the quest. If Fatigue or Magicka values are used in a structurally different manner, as in the "Vim and Vigor" mod by "Kearsage", then either or both mods will play differently than intended.