Morrowind:Medila Indaren
This page is currently being rewritten as part of the Morrowind Overhaul Project. The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines. Details
Quests: not written
Services: written by TheRealLurlock Personal Inventory: written by Salamangkero House Contents: written by Forfeit (none) Unique Dialogue: written by Salamangkero (none) |
Medila Indaren (medila indaren) | |||
---|---|---|---|
Home Town | Caldera | ||
Location | Guild of Mages | ||
Race | Dark Elf | Gender | Female |
Level | 9 | Class | Mage Service |
Services | |||
Training | Destruction (54) Alteration (48) Mysticism (48) |
||
Merchant | |||
Spells | |||
Other Information | |||
Health | 87 | Magicka | 32 |
Alarm | 100 | Fight | 30 |
Faction(s) | Mages Guild (Journeyman) |
Medila Indaren is a Dark Elf mage who sells spells at the Caldera Guild of Mages to any who need them (except vampires). She offers medium training in Destruction, and minor training in Alteration and Mysticism.
She is wearing an extravagant robe with matching shoes. She also carries a steel dagger of swiftblade. Aside from her natural resistance to fire and the sanctuary provided by her ancestors, she knows a variety of spells, which you can buy from her.
Spells[edit]
Medila Indaren has the following spells for sale:
Spell Name | Cost | Effects | |
---|---|---|---|
Alteration | |||
Fenrick's Doorjam | 1 | Lock 10 pts on Touch | |
Swimmer's Blessing | 15 | Swift Swim 5 pts for 30 secs on Self | |
Conjuration | |||
Bound Gauntlets | 6 | Bound Gloves for 60 secs on Self | |
Bound Helm | 6 | Bound Helm for 60 secs on Self | |
Bound Mace | 6 | Bound Mace for 60 secs on Self | |
Bound Spear | 6 | Bound Spear for 60 secs on Self | |
Summon Flame Atronach | 69 | Summon Flame Atronach for 60 secs on Self | |
Summon Scamp | 36 | Summon Scamp for 60 secs on Self | |
Summon Skeletal Minion | 39 | Summon Skeletal Minion for 60 secs on Self | |
Destruction | |||
Armor Eater | 6 | Disintegrate Armor 10-30 pts on Touch | |
Doze * | 2 | Damage Fatigue 1-20 pts on Touch | |
Spirit Knife | 4 | Damage Health 1-20 pts on Touch | |
Weakness to Common Disease ** | 16 | Weakness to Common Disease 1-20 pts for 10 secs on Target | |
Weapon Eater | 5 | Disintegrate Weapon 6-25 pts on Touch | |
Illusion | |||
Calm Creature | 23 | Calm Creature 30 pts for 10 secs on Target | |
Calm Humanoid | 23 | Calm Humanoid 30 pts for 10 secs on Target |
* Indicates spells which cannot be purchased from anyone else, though spells with the same effects at different magnitudes can be purchased elsewhere.
** Indicates spells with effects which cannot be purchased anywhere else.
- This spell itself is pretty much useless, since it is not possible for anyone but you to ever contract a disease. However, if you want to get the effect to make a spell or enchantment to weaken yourself to disease (say, in order to become a vampire), this is the only way to do it, as nobody else has a spell with this effect for sale.
Notes[edit]
- Medila Indaren belongs to the Indaren family, which has their own ancestral tomb.