Morrowind:Intelligence
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Intelligence is the governing Attribute for Alchemy, Conjuration, Enchant, and Security. It determines your base amount of Magicka, with a normal character having one point of Magicka per one point of Intelligence. This total can be multiplied by your Magicka Multiplier.
Both Enchanting and Alchemy are enhanced by higher Intelligence.
Character Creation[edit]
The starting values for Intelligence vary by race and gender:
Race | M | F | Race | M | F | |
---|---|---|---|---|---|---|
Argonian | 40 | 50 | Khajiit | 40 | 40 | |
Breton | 50 | 50 | Nord | 30 | 30 | |
Dark Elf | 40 | 40 | Orc | 30 | 40 | |
High Elf | 50 | 50 | Redguard | 30 | 30 | |
Imperial | 40 | 40 | Wood Elf | 40 | 40 |
The following classes have Intelligence as a favored attribute and receive a +10 bonus:
Spell Effects[edit]
These spell effects affect Intelligence:
- Absorb Intelligence
- Damage Intelligence
- Drain Intelligence
- Fortify Intelligence
- Restore Intelligence
Artifacts[edit]
These artifacts have a constant Fortify Intelligence effect:
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