Lore talk:Dawnbreaker

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In-game description[edit]

The text in this article describes several of the properties the sword has in Skyrim and ESO, but it is completely different in the two games. For one thing, it's not an actual sword in ESO, it's a magical ability. So it functions completely differently than the item in Skyrim. Trying to put game-specific stuff into a lore article is generally not feasible, especially when the item is so fundamentally different in two games. First paragraph needs a rewrite to either remove or at least separate game-specific info, because as is, it is incorrect for both games. — TheRealLurlock (talk) 18:28, 9 August 2015 (UTC)

Most artifacts function entirely differently in each of the games, and all of the lore articles attempt to reconcile the various uses and enchantments in a lore-friendly manner. I don't see anything particularly game-specific aside from maybe "knocking [foes] to the ground", but we've generally been okay with describing enchantment effects in lore (see Lore:Alchemy, Lore:Conjuration for some examples). The fact that ESO's Dawnbreaker *functions* like a spell doesn't necessarily make it one; if that was the case, the Fighter's Guild crossbow ability would also be a spell.
Personally, I think separating the info would serve only to highlight the game effects rather than reconcile them in lore. The purpose of this article is to describe from an in-universe perspective what this weapon has been known to do, not to be accurate to either of the games - in fact, one of the major aspects of the Lore:Artifacts overhaul involved the removal of the old enchantment effect tables that compared gameplay differences. To be considered game-specific, I would imagine more technical wording or an unnecessary description of ESO's cone blast compared to Skyrim's explosion. —Legoless (talk) 18:39, 9 August 2015 (UTC)
Things that bother me are statements like "Those who wield Dawnbreaker are sometimes known to do more damage with mundane weapons.". This makes no sense outside of ESO, because how would you wield Dawnbreaker and another weapon at the same time? (Okay, I guess Dual-wield, but even so, dual-wielding Dawnbreaker and another weapon in Skyrim has no such effect.) In ESO, you never technically "wield" Dawnbreaker, because it's not an object that is physically present in the game. When you use the ability, you see a ghostly representation of the sword, not the real thing. You don't even use it like a sword. You just hold it in the air rather than hitting anything with it. At least with other weapons that appear in multiple games they are for the most part used in the same way, even if their effects differ. Skyrim and ESO Dawnbreakers have literally nothing in common beyond the name... — TheRealLurlock (talk) 19:33, 9 August 2015 (UTC)
Actually you summon it and then bash it into the ground to create a burst of light. What about "Those who possess Dawnbreaker" or something similar? I wouldn't particularly care about keeping that sentence either way, but seeing as it's the basis of an entire morph it seems like noteworthy information in lore. —Legoless (talk) 19:48, 9 August 2015 (UTC)