Legends talk:Dark Omens

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Card Order List[edit]

The Chapters get more difficult to give a walkthrough from this point forward, since they are not limited to 1 card at a time. This match can go quite a few different ways, and is the first that you can lose. The opponent will play different cards on different turns, depending on board state. However, the order they draw cards (determined by careful counting and recording after each play) is consistent up to a certain point (as is the player's). I will record the card order here:

Player Opponent
Card 1 Fiery Imp Scamp
Card 2 Valenwood Huntsman Steel Dagger
Card 3 Skingrad Patroller Fearsome Dremora
Card 4 Imperial Legionnaire Vile Imp
Card 5 Sunhold Medic Prowling Hunger
Card 6 Whiterun Recruit** Vile Imp
Card 7 Crushing Blow Wicked Spiderling
Card 8 Morthal Watchman Steel Dagger
Card 9 Heavy Battleaxe Wicked Spiderling
Card 10 Hive Worker ** Fearsome Dremora
Card 11 Skingrad Patroller Scamp
Card 12 Orc Clansman Prowling Hunger
Card 13 Valenwood Huntsman Scamp
Card 14 Heavy Battleaxe Fearsome Dremora
Card 15 Crushing Blow Steel Dagger
Card 16 Imperial Legionnaire Vile Imp
Card 17 Scuttler Prowling Hunger
Card 18 Crushing Blow Scamp
Card 19 Jerall Forager Steel Dagger
Card 20 Sunhold Medic Vile Imp
Card 21 Scuttler Fearsome Dremora
Card 22 Hive Worker ** Prowling Hunger
Card 23 Resolute Ally *
Card 24 Orc Clansman *
Card 25 * *

Once the asterisks begin, it seems the remaining cards are in a random order, based on my 3 well recorded trials, and 3 poorly recorded trials (I was trying to do cards per turn for the opponent, and decided card order was more useful). I obtained Battlerage Orc, Triumphant Jarl, Senche-Tiger, Piercing Javelin, Snapping Dreugh, and Morthal Watchman from the "asterisk zone". This, with the deck count number, suggests we are using the Band of Survivors deck, with one copy of every reward earned between here and Chapter 8 removed from it.

The first 3 cards listed are the starting hand. --Lost in Hyrule (talk) 02:41, 16 March 2018 (UTC)

EDIT: ** indicates cards that become Trained. The first time you play this match, you have Whiterun Recruit and Hive Worker. After beating it once, and immediately replaying it, you have Whiterun Trooper and Hive Defender, even though Hive Worker hasn't been Trained yet. Still is a Defender even if you choose to train to Hive Warrior later. --Lost in Hyrule (talk) 03:10, 22 March 2018 (UTC)

I get the same order as you, so I think we can see this as confirmed. We might just ditch the decklist template on the first 7 chapters and add tables with the card order (or we can probably also use the decklist template for that). A strategy section instead of a walktrough should probably included for the quests after chapter 7 just like Cloudy Dregs Inn. However, example decklists are maybe not ideal, because the collection of first time players would be really small. --Ilaro (talk) 20:56, 16 March 2018 (UTC)
I second the idea for the strategy section - though I'd assume it could be very easy to simply record the objectively correct plays given what Lost in Hyrule has collected (good job, by the way). Fullertontalk﴿ 06:09, 22 March 2018 (UTC)
Thanks! I am thinking about a way to present this info in the article. Is there a place I can see the documentation on how the Decklist Template works? (And I suppose templates in general, later on) --Lost in Hyrule (talk) 14:22, 22 March 2018 (UTC)
Yep, every template is categorized at Category:Templates; the Decklist template is listed at Template:Decklist; and if you're looking for the most used Legends templates, I have list on my userpage (in no specific order) here. --Ilaro (talk) 16:12, 22 March 2018 (UTC)
I've updated the lists. What do we think? I've also requested on the template side the ability to prevent a decklist from being sorted, so that the predefined list stays predefined! --Lost in Hyrule (talk) 02:49, 23 March 2018 (UTC)