Blackwood

Online:Slay the Messenger

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ON-icon-achievement-Slay the Messenger.png Slay the Messenger
Type Blackwood Achievements
Points 15
Defeat Flame-Herald Bahsei after raising the challenge banner in Veteran Rockgrove.

Slay the Messenger is awarded for defeating Flame-Herald Bahsei in Veteran Rockgrove after raising the challenge banner, making the battle more difficult by the following:

  • The enemies will be generally stronger.
  • Creeping Eye portal mechanic: in the center appears a Creeping Eye, which has a circular area around it and some 90° murky dark "cone of view" spanning to the edge of arena. The eye will be turning clockwise or counter-clockwise (chosen randomly every time), very slowly at first, accelerating over time, effectively setting the time limit for this mechanic. After a short charge-up time, both these areas become active and send anyone caught in them to the "shadow" side of arena.
    • Important! This mechanic requires exactly three players to be in the portal to complete it. Presence of more than three alive players in the portal causes it to kill everyone inside after a short delay (however, you may still get away with it if the portal is closed during that delay).
    • There are numerous wraiths, that die easily but reflect damage / deal damage back when hit, so constant heal or other way of mitigating the damage is required. They all need to be killed to proceed, and will keep slowly spawning until that.
    • There will also be slowly moving AoEs that follow players. They disappear once all wraiths are disposed of[verification needed — i guess?].
    • Once the ghosts are gone, three synergy spots are revealed. Three players need to stand on each of them, aim at the portal and synergize in sync. Synergy's effect lasts for about 10 seconds and can also be interrupted by moving. While all three are synergizing, one similar point of synergy appears on the main arena, and a player there needs to synergize in the same manner to finally close the portal.
    • Bitter Marrow: players in portal take slowly increasing ticks of damage. Synergizing at the portal heals to somewhat counteract this effect. [verification needed — hope i got this right from logs]
    • Malignant Marrow: lasting debuff that's placed on players in portal when it closes. Prevents entering another portal for (?) time, is removed on death.
    • This mechanic is on timer, take care and plan dealing with Bahsei's summons accordingly.
  • anything else?