Summerset

Online:Indrik

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Indrik
(lore page)
Location Summerset: Alaxon'ald, Archon's Grove, Ebon Stadmont, Karndar Watch, Sil-Var-Woad
DeadlandsThe Deadlands
Species Indrik
Health 57497
Reaction Hostile
An Indrik

Indriks are magical deer-like creatures that fight using elemental-based attacks. They can be found throughout the forests of Summerset and are often hostile. When Indriks die, they are reduced to a pile of blue dust. Indriks also can appear in the Deadlands during a random encounter.

Skills and Abilities[edit]

Sharing similar qualities to the Spriggan, the Indrik is a physical manifestation of Nirn that takes the form of a majestic beast. Indriks are highly intelligent and highly territorial, and attack anything deemed a threat to its current form or the environment. When slain, it distentegrates back into the energy of Nirn. It prefers to stay at range when threatened, using its primary teleport ability to threaten and coax foes away from its habitat. — Prima guide description[1]:216
Projection
The indrik channels its connection to Nirn and teleports between nearby locations. The entrance and exit points will be marked with orbs of blue light. It can also retreat back to its initial portal for a brief moment. This ability has a short cooldown, and is used to help the indrik evade its attacker.
Rime
The indrik bows its head, and a beam of white frost is fired at the target, dealing minor frost damage. Can be avoided by roll dodging.
The remains of a dead Indrik
Hyper Awareness
The creature rears up, stomping on the ground and bowing its head. An indrik spirit will manifest and rush at the target, knocking them over. Inflicts a stagger if it hits; can be avoided by rolling.
Static Charge
The indrik rears up onto its hind legs and bellows, calling patches of lightning to rain down around it as it bucks wildly. The lightning bolts deal minor shock damage if you are hit by them. They don't have AoE indicators. The storm lasts for a few seconds and can be interrupted to set the indrik off-balance.
Conflagration
The indrik becomes infused with fire and starts runnning around, leaving trails of flames in its wake. Deals a very large amount of fire damage and applies an additional burning DoT. Players affected by the wall of fire are snared. This attack is rarely used in comparison to the rest however.

Unique Indriks[edit]

Variants[edit]

Notes[edit]

Gallery[edit]

References[edit]