Beyond Skyrim:Cyrodiil/Northern Arms

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Store:
Northern Arms
(view on map)
# of Zones 1
Respawn Time 10 days
Proprietor Hulgard
Assistant Eddvia Jucani
Services
Gold 1000 (+500 Investor; +1000 Master Trader)
Sells See Standard Merchandise
Buys Blacksmith (Animal Hides, Armor, Arrows, Ore/Ingots, Tools, Weapons)
Console Location Code(s)
CYRBrumaNorthernArms
Location
Bruma
Special Features
Shadowmark Danger Danger
Northern Arms

Northern Arms is a smithy and weapons shop in the northern district of Bruma.

It is located next to the Bruma Synod Conclave and near the northern gate, and is run by Hulgard and his apprentice Eddvia Jucani. They will buy and sell armor, weapons and crafting components, and Hulgard will also offer expert-level training in Smithing.

The store is open from 8am to 8pm on weekdays and from 8am to 6pm in weekends. The front door will however be locked whenever Hulgard is outside by the smelter (a randomized event), though Hulgard will still offer his services.

Just outside the store you will find a wood-chopping block, a woodcutter's axe, a tanning rack and a smelter. The ground floor inside hosts the forge and grindstone, as well as a number of iron armor, iron weapons, a steel war axe, iron and steel ingots, a suit of leather armor, colovian leather boots and various pieces of imperial, fur and hide armor. Behind the counter you will find an empty strongbox, a coin purse and a steel ingot.

The first floor hosts Hulgard's sparse living quarters, which consist of a double bed, a table laden with food and drink and a chest of drawers. Nearby are a bear pelt, a lute and a coin purse.

Residents[edit]

Residents
Eddvia Jucani Blacksmith
Hulgard Blacksmith Trainer (Expert)Smithing (Expert)

Notes[edit]

Standard Merchandise[edit]

This is the merchandise found in the store's merchant chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen. They are restocked every two days.

Count Item Details
1 Complete leveled set of heavy armor (unmatched, unenchanted; Ebony is best possible)
1 Complete leveled set of light armor (unmatched, unenchanted; Glass is best possible)
1 Complete leveled set of weapons (one of each type incl. bow except dagger; unenchanted; Ebony is best possible)
50 Iron Arrows
10 Iron Ingots
10 Leathers
10 Leather Strips
~19 Leather or Leather Strips Max 25 (25@75%)
~2 Leveled Armor (unenchanted; Glass and Ebony are best possible) Max 3 (3@75%)
~4 Leveled Arrows (batches of 15; Ebony is best possible) Max 5 (5@75%)
~0 Leveled Daggers (enchanted; Ebony is best possible) Max 2 (2@15%)
~3 Leveled Enchanted Armor (Glass and Ebony are best possible) Max 4 (1@100% + 1@75% + 1@75% level 10 + 1@75% level 20)
~2 Leveled Enchanted Jewelry Max 3 (3@75%)
~3 Leveled Enchanted Weapons (Ebony is best possible) Max 4 (1@100% + 1@75% + 1@75% level 10 + 1@75% level 20)
~10 Leveled Ingots Max 13 (13@75%)
~8 Leveled Ores/Charcoal Max 10 (10@75%)
~2 Leveled Weapons (unenchanted; Ebony is best possible) Max 3 (3@75%)
1 Pickaxe
3 Horseshoes
~1 Special items (armor or weapons; 33% chance of being enchanted; Glass and Ebony are best possible) Max 4 (1@100% + 3@10%)