Shivering:Grummite
Grummites are frog-like, tool-making creatures with a primitive culture, very much similar to the Goblins of Cyrodiil. They can often be found protecting the egg sacs that house their young, even though the book From Frog to Man states that they tend to ignore their eggs once laid. They are usually in and around caves and ruins that contain Madness Ore, as summarized at Grummite Dungeons. So if you see some Grummites, you may also find some Madness Ore in the area or on their bodies. There are also Grummite Archers. It is advised not to fight these while they are swimming or it's raining, since all forms get a 1 to 3 point regeneration from water.
For more information, see the main lore article.
Standard[edit]
Creature | CLvl | App. | Carries | ![]() |
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Attacks | Soul |
---|---|---|---|---|---|---|---|---|---|
Grummite Whelp 00011B74 |
Lvl-2 Max:3 | 1 |
|
15×(Lvl-2) Max:45 | 0 | -25 | 50 |
|
<=Lesser-2 |
Grummite Beater 00011B75 |
6 | 8 |
|
125 51OBR |
0 | -25 | 50 |
|
Lesser |
Grummite Torturer 00011B76 |
11 | 13 | 200 100OBR |
0 | -25 | 50 |
|
Common | |
Grummite Painbringer 00011B77 |
16 | 18 | 325 154OBR |
5 | -25 | 50 |
|
Greater | |
Abilities | |||||||||
| |||||||||
Grummite Deathdealer 00011B78 |
Lvl-2 Min:20 |
23 | 25×(Lvl-2) Min:500 |
1×(Lvl-2) Min:20 |
-25 | 50 |
|
Grand | |
Abilities | |||||||||
|
* There is a small chance the Grummite carries a Madness Matrix instead.
Archers[edit]
These Grummites have the same names of the standard forms, but are equipped with bow and arrows.
Creature | CLvl | App. | Carries | ![]() |
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Attacks | Soul |
---|---|---|---|---|---|---|---|---|---|
Grummite Whelp 00055FBD |
Lvl-2 Max:3 | 1 |
|
15×(Lvl-2) Max:45 | 0 | -25 | 50 |
|
<=Lesser-2 |
Grummite Beater 00055FBE |
6 | 8 | 125 51OBR |
0 | -25 | 50 |
|
Lesser | |
Grummite Torturer 00055FBF |
11 | 13 | 200 100OBR |
0 | -25 | 50 |
|
Common | |
Grummite Painbringer 00055FC0 |
16 | 18 | 325 154OBR |
5 | -25 | 50 |
|
Greater | |
Abilities | |||||||||
| |||||||||
Grummite Deathdealer 00055FAD |
Lvl-2 Min:20 | 23 | 25×(Lvl-2) Min:500 |
1×(Lvl-2) Min:20 |
-25 | 50 |
|
Grand | |
Abilities | |||||||||
|
* There is a small chance the Grummite carries a Madness Matrix instead.
Magi[edit]
Creature | CLvl | App. | Carries | ![]() |
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Attacks | Abilities | Soul |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Grummite Magus Whelp 00055FB3 |
Lvl-2 Max:3 | 1 |
|
15×(Lvl-2) Max:45 |
150+ 10×(Lvl-2) |
65 | -25 | 50 |
|
|
Petty | |
Grummite Magus Beater 00055FB4 |
6 | 1 | 160 45OBR |
190 | 65 | -25 | 50 |
|
|
Lesser | ||
Grummite Magus Torturer 00055FB5 |
11 | 13 | 220 75OBR |
205 | 65 | -25 | 50 |
|
|
Common | ||
Grummite Magus Painbringer 00055FB6 |
16 | 18 | 270 105OBR |
220 | 65 | -25 | 50 |
|
|
Greater | ||
Grummite Magus Deathdealer 00055FB7 |
Lvl-2 Min:20 | 23 | 15×(Lvl-2) Min:300 |
150+ 4×(Lvl-2) |
65 | -25 | 50 |
|
|
Grand |
* There is a small chance the Grummite carries a Madness Matrix instead.
Special[edit]
Shamans[edit]
Grummite Shamans can be found in Xedilian during A Better Mousetrap.
Creature | CLvl | App. | Carries | ![]() |
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Attacks | Abilities | Soul |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Grummite Shaman Whelp 000696BA |
Lvl-2 Max:3 | 1 |
|
15×(Lvl-2) Max:45 |
150+ 10×(Lvl-2) |
65 | -25 | 50 |
|
|
Petty | |
Grummite Shaman Beater 000696B4 |
6 | 8 | 160 45OBR |
190 | 65 | -25 | 50 |
|
|
Lesser | ||
Grummite Shaman Torturer 000696B1 |
11 | 13 | 220 75OBR |
205 | 65 | -25 | 50 |
|
|
Common | ||
Grummite Shaman Painbringer 000969A8 |
16 | 18 | 270 105OBR |
220 | 65 | -25 | 50 |
|
|
Greater | ||
Grummite Shaman Deathdealer 000696A5 |
Lvl-2 Min:1** |
23 | 15×(Lvl-2) Min:15 |
150+ 4×(Lvl-2) |
65 | -25 | 50 |
|
|
>=Petty-2 |
** Instead of the usual minimum Creature Level 20 for the Grummite Deathdealer family. Likely an error in consistency. Note that normally the Grummite Shaman Deathdealer still only appears from level 23 onward, so they will always have a level of at least 21.
Envious[edit]
This Grummite can be found in Aichan.
Creature | CLvl | Carries | ![]() |
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Attacks | Soul |
---|---|---|---|---|---|---|---|---|
Envious Grummite 0005F33A/0005F378 |
1 |
|
1 | 0 | -25 | 50 |
|
Petty |
Already dead[edit]
Creature | CLvl | Carries | ![]() |
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Attacks | Soul |
---|---|---|---|---|---|---|---|---|
Dead Grummite 00055046 |
6 |
|
0 (Dead) |
0 | 0 | 0 |
|
Lesser |
Found in Xeddefen. | ||||||||
Dead Grummite 00077C72 |
1 |
|
0 (Dead) |
0 | -25 | 50 |
|
Petty |
Found in Xedilian. | ||||||||
Grummite Prisoner 0006132D |
1 |
|
0 (Dead) |
0 | -25 | 50 |
|
Lesser |
Found in Fetid Grove. |
Other[edit]
Creature | CLvl | Carries | ![]() |
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Attacks | Soul |
---|---|---|---|---|---|---|---|---|---|---|
Grummite Whelp (SECreatureGrummiteArcherDementia1Level1) |
1 |
|
15 | 0 | 0 | -25 | 50 |
|
Petty | |
Grummite Whelp (SECreatureGrummiteArcherMania1Level1) |
1 | 15 | 0 | 0 | -25 | 50 |
|
Petty | ||
Grummite Whelp (SECreatureGrummiteDementia1Boss) |
Lvl Max:3 |
|
15×Lvl Max:45 |
0 | 0 | -25 | 50 |
|
<=Lesser+0 | |
Grummite Whelp (SECreatureGrummiteDementia1Level1) 0008F02A |
1 | 15 | 0 | 0 | -25 | 50 |
|
Petty | ||
Grummite Whelp (SECreatureGrummiteMania1Boss) |
Lvl Max:3 |
15×Lvl Max:45 |
0 | 0 | -25 | 50 |
|
<=Lesser+0 | ||
Grummite Whelp (SECreatureGrummiteMania1Level1) 0008F02C |
1 | 15 | 0 | 0 | -25 | 50 |
|
Petty | ||
Grummite Deathdealer (SECreatureGrummiteDementia5Boss) |
Lvl Min:20 |
|
25×Lvl Min:500 |
1×Lvl Min:20 |
0 | -25 | 50 |
|
Grand | |
Abilities | ||||||||||
| ||||||||||
Grummite Deathdealer (SECreatureGrummiteMania5Boss) |
Lvl Min:20 |
25×Lvl Min:500 |
1×Lvl Min:20 |
0 | -25 | 50 |
|
Grand | ||
Abilities | ||||||||||
| ||||||||||
Grummite Magus Whelp (SECreatureGrummiteMagusDementia1Level1) |
1 |
|
15 | 10 | 65 | -25 | 50 |
|
Petty | |
Grummite Magus Whelp (SECreatureGrummiteMagusMania1Level1) |
1 | 15 | 10 | 65 | -25 | 50 | Petty |
* There is a small chance the Grummite carries a Madness Matrix instead.
Notes[edit]
Bugs[edit]
- Grummite archers will almost never use melee weapons in close range, and use hand-to-hand combat instead.
- Grummite archers have no running animation when they have an arrow nocked. Since they have a generic combat AI package, they will try to run away sometimes with an arrow nocked, however they will simply turn around instead, waiting for you to hit them.
Gallery[edit]
Grummites worshipping totem poles inside Xedilian
Grummites congregating around Madness Ore