File talk:MW-map-Divine Intervention.jpg

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Fort Pelagiad[edit]

I believe there's no divine intervention to Fort Pelagiad, which means this map is incorrect. --DrPhoton 08:33, 22 February 2007 (EST)

I can't check now at work, but I'm pretty sure you're wrong on that one. Morrowind:Imperial Cult Altar also lists Pelagiad, and Morrowind:Pelagiad also lists it as a Divine Intervention location, and those were done by other people. Plus I know that there are many times where I've ended up there - a fact I remember mainly because it always pissed me off at the time, since I usually expected to end up in Ebonheart or Moonmoth, and instead I was in this useless little fort in the middle of nowhere with no fast transport nearby. (Though an Almsivi from there can take you to either Balmora or Vivec depending on which side of the town you're in, so it's not all bad.) --TheRealLurlock Talk 09:57, 22 February 2007 (EST)
You're right. I've just checked and there is a Divine Intervention marker there. --DrPhoton 12:17, 22 February 2007 (EST)
And now I see that I did make a mistake, but not on this image. I forgot to include Pelagiad on the Morrowind:Divine Intervention page. Not sure if that's what sparked your confusion, but thanks for fixing it. --TheRealLurlock Talk 12:43, 22 February 2007 (EST)

() Um, unless I'm misreading it, this map shows the Divine Intervention destination from Vivec's Foreign Quarter as being Pelagiad - but I'm pretty sure it's actually Ebonheart (and it is at least as far north as the silt strider) 60.224.19.124 12:36, 14 April 2010 (UTC)

Never mind - that's just 'Vivec' on the actual map, and the silt strider & Foreign Quarter are south of it. 60.224.19.124 12:47, 14 April 2010 (UTC)
I will check this out to make sure, but I am pretty sure I ended up in Pelagiad from the Guild of Mages. Since then I had always made sure I was South of the plaza. --Brf 20:07, 8 October 2010 (UTC)
I checked this out. If you look at the zoomed-in map of the area between the Foreign Quarter and the Vivec Silt Strider, you will see a little map section-crease just South of the road intersection. That crease is the border between Ebonhart and Pelagiad. The road intersection and the silt strider, being North of that crease, lead to Pelagiad. The entire city of Vivec, being South, goes to Ebonhart. --Brf 23:37, 8 October 2010 (UTC)