User:Timeoin/Clockwork City

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Notes[edit]

Clockwork City Vaults - mentioned Dwarven Ruin.


  • Factotum - Sanitizer, Patcher, Pursuer, Expurgator. + (?) (

(Have screenshots of all + their health).


    • ATTACKS:
  • Shadeaway
  • Pool of Shadow.
    • PROCTOR: Served Reman Cyrodiil during younger years. -- made a name for herself during Akaviri Invasion.

"Clockwork Apostles fancy themselves iconoclasts who push the boundaries of magical praxis. There's a seed of truth there, I suppose - but they're obnoxious. - Divayth Fyr.



Brass Fortress:


  • Steady Hands - book (bookshelves)
  • "10229856" hp ... Apostle guard

"Slag Town" - part of Brass Fortress.

Njordemar (40k, friendly)
Razgurug - "Tarnished" in Slag Town.
Zaiba

Mechanical Fundament:

    • one of the Fabricated Husks from wood source - located here. ?
  • Treasure Chest (Intermediate) - 0.3615; 0.8554 (
  • Runestone - lower; 0.4845, 0.7372


Brass Fortress:

  • Fine-Feathered Contract --> Evergloam. (Repeatable).


Clockwork Basilica - Nals Gimothran

  • "exodromals" ?
  • Neramo - going to control a Skeevatron
    • 'Have some faith - "Ive extracted information from tonal vaults and Dwemer orreries".


Serviflume:

  • (Controlling skeever)


    • Kireth - has a Memory stone!


Talk to :

  • Zaiba, Leaps-Over-Thistle, Igmund, or someone in Slag Town Outlaws Refuge
  • ZAIBA - can be intimidated;
  • Igmund - bribed (20 gold)



Reactor District - > Quest area.

    • Kireth - met Lankin (met briefly, earlier).
  • Kireth Vanos: met here.

(Mechanical Fundament is a different map, slightly)

  • Seht's Dovah Fly; Adjudicator, Patcher, scorpion fabricant, expurgator, sanitizer, Verminous Fabricant
  • Skeevatron


  • BUG: Valowende is listed as a Guild Trader, yet has no option to buy from here (PC)

On way to Registrar ... Retail Assistant: "Daedric Threat detected in clockwork city."


Quest Reward: Registrar's Legwraps. + 1 skill point. (Item Set: Mad Tinkerer. --- has a chance to summon a Verminous Fabricant)

Dialogue[edit]

  • Divayth: "Ah, you've arrived at last. Come forward, we have much to discuss." (inside tribunal temple)
"You've arrived. I am Divayth Fyr, wizard-lord of Tel Fyr. I trust no further introduction is necessary?
I seek a Daedric artifact. It lies hidden in a brass city filled with danger, curiosity, and contradictions. You will accompany me, if you wish."
What exactly would I be signing up for?
"A voyage that only a few have ever undertaken. We will travel to Sotha Sil's peculiar experiement - the Clockwork City. I have inquiries to make. You will assist me."
You know how to reach the Clockwork City?
I do. The Tribunes are not so clever that they could hide such a place from me for long. The city is quite close... and also very far away. Just the first of Sotha Sil's many paradoxes. If you chose to join me, be prepared for many more."
Why ask me to help?
The future holds is secrets close, but I have scried glimpses. Your spirit strides alongside those of anointed kings and heroes. Trust me - you walk the path to power.
Don't believe me? Good. A healthy dose of skepticism will serve you well.
All right. I'll work with you.
"Of course you will. Naturally, you have questions. Alas, they will have to wait. Servants of the Tribunal do not look kindly on blasphemous journeys like this one.
Meet me at the waterfall north of the city. We can discuss the details there. "
(Overheard) - Divayth: "Prepare if you must, but make it quick. Time is not on our side."
  • At the waterfall:
There you are. Come! Here, behind the waterfall!
"My companion arrives at last. Now then, our journey begins in this dreary little cave. Quite a surprise, yes? Believe me, it won't be the last.
We can speak freely here, but do make it brief. All this natural splendor is just...tedious.
You mentioned Sotha Sil. Who is he?
"The Father of Myseteries, the Clockwork God, the Tinkerer, and other such banal titles.
Sotha Sil, or Seht, is a member of the Dark Elf Tribunal. He reigns over Morrowind as the god of craft and sorcery- the wisest and most reclusive of the Three."
Did you know him well?
"Ha! No one truly knows Sotha Sil - not even his hordes of wild-eyed worshipers.
I studied with him before his ascent, and even then he defied comprehension. His only true peer was Indoril Nerevar. Such a shame what happened to him."
Indoril Nerevar?
"Indeed. Saint Nerevar the Captain. Our king and greatest champion for a time.
He died, tragically, during a journey to the heart of Red Mountain. It was all very sudden. Some believe his retainer, Dagoth Ur, struck the mortal blow. Others ..."
What do the others think?
"Some believe that Sotha Sil, Vivec, and Almalexia murdered Nerevar so they could take divine power for themselves.
Who's to say what really happened? In any event, Sotha Sil emerged from the mountain even more inscrutable than before."
What do you think happened?
"I think it's irrelevant
The silence of Sotha Sil may come from a place of grief and deep regret. It might be a side-effect of his fierce obsessions. Perhaps both? How he became a god is no concern of mine. I respect his knowledge, nothing more."
Why did Sotha Sil hide the Clockwork City here?
"Sotha Sil hides everything. But more to your point, it's not just a city. It's an incomprehensibly powerful world-shaping device. Can't leave that sort of thing lying about, can you?
Also, Almalexia worries about how it reflects on her divinity."
Almalexia?
"Yes. Sil's fellow tribune.
A machine can be studied and perhaps understood in time. She fears that by reducing their divinity to a machine, Sotha Sil lessens the mystique of their godhood. To his great credit, Sil largely ignores these concerns "
What do you hope to find in the Clockwork City?
"A Daedric artifact. I take a keen interest in all such objects, but this one seems especially significant. You see, nearly everyone who searches for it winds up dead.
I suspect that someone or something hid this artifact away in the Clockwork City."
Are you concerned about seeking an object that got other people killed?
"Other people are not Divayth Fyr. I've not lived this long by shying away from dangerous relics.
Anyway, if this artifact inspired someone to slaughter scores of mages, it's clearly something worth investigating."
  • In the "Mysterious Cavern":
"Hmm. Even draftier than I remembered. Follow me."
"Welcome to the Dwarven hold of Bamz-Amschend... such as it is. Ironic that Ayem's holy city of Mournhold has Dwemeric roots, don't you think?"
"Curious. Practically no one knows this route, but this scaffolding looks new. Built by Ordinators perhaps? Stay watchful."
"Sotha Sil always did admire Dwarven industry, albeit quietly. Perhaps that's why he built his city here."
"This lift will take us to the nethermost depths of the ruin, and to our destination. Come along."
"On you go. The entrance lies just ahead."
Seht's Vault
(Divayth Fyr now has 10.2m health).
"Do you see, just across the ravine? That's our door."
"Sotha Sil's Factotum's remember me. How touching."
"I'd say prepare yourself, but nothing can prepare you for what's to come. Touch the sphere. The Clockwork City awaits."

Clockwork City:

"Someone diverted our passage. Audacious, but foolhardy. When I find them I'll... wait. I feel ... cold"
(Divayth's Shadow splits from himself)
"Back, creature!"
"My shadow! My power! Don't let it escape!"
(Factotum Battle)
"Factotums. They're activating!"
"Ready your weapons. I will assist you as best I can"
"More, to the southeast! Make ready!"
(Objective: Chase Divayth's Shadow)
"Fetching scrapheaps... My shadow remains close. We must hurry!"
(Scrubbing Bore sublocation)
"Swivel Swords? Wonderful. I'm in no condition to navigate this maze. Go, find a way to deactivate these traps."
"Perhaps I failed to impress the gravity of our situation upon you. If my shadow gets away, we may never escape this place. So if you have something to say, say it quickly."
Was that really your shadow?
"Yes - and perhaps something more. In removing my shadow our attacker removed some vital part of my animus. My soul, in the common parlance.
Needless to say, this will not do."
Do you know how to recover your shadow?
"This may surprise you, but I've never had my shadow ripped from my body. Even so, I will devise a solution. Don't trouble yourself with the finer details. Just be prepared to fight. Much will depend on your ability. Do not fail me. "
Do you have any idea what sent us here?
"Not yet. We should have translocuted directly to the Brass Fortress - Sil's chief municipality here in the Clockwork City. But somehow we ended up here. Vexing."
How do we plan to get out of here?
"One step at a time, if you please.
We need only to find a landmark, or map... or something. Once I determine where we are, it won't take long to find an exit. Just leave that to me. You focus on these traps."
(Once traps are deactivated) "Well done. Killed by spinning knives is not an epitaph worthy of Divayth Fyr."
"Now, onward. I'm eager to see what new wind-up absurdities await us."
(Pneumatic Forge)
"I recognize this place now. The Pneumatic Forge. We should leave as soon as possible."
"Sotha Sil constructs his clockwork servitors here- the Factotums. They reject anyone who doesn't belong. Someone meant for us to die here."
(Pneumatic Approach):
During battle with shadow:
"Stand back. Time to reclaim what is mine."
"Maliad, khebeit tehir! Devahrokad sint molad!" <-- used by Divayth to reclaim his shadow.
"Finally. You never know how much you miss a thing until it tries to kill you."

(After reconnected, Fabricants appear)

"More ridiculous machines? I've had enough of this!"

(Divayth destroys army of them.)

"Come. We still have a long way to go."
(Outside)
"Behold, the Clockwork City. Finally. Sotha Sil's Brass Fortress waits at the end of this road."
"We should go there at once. I'm keen to find out who sent us on that delightful jaunt through the Pneumatis".
If go away from direction intended: "More important matters to attend to? Fine. Conclude your business quickly and meet me at the Brass Fortress.
Divayth: "You've arrived. Good."
"Follow this road to the Brass Fortress. When you see the wayshrine, veer north... or what passes for north here.
If you have other business to attend to, I'll not stop you. Just meet me at the gates to the fortress when you're ready to proceed."
Are you all right?
"Concerned for my well-being? Touching. With Time, I should make a full recovery.
You performed admirably in there. I must admit, I had my doubts. But don't worry - I have my doubts about practically everybody.
Any new ideas about what disrupted our travel?
"No
I hoped that in reclaiming my shadow, I might catch a glimpse of our adversary or my prize. Alas, nothing. Seems we'll have to conduct inquiries the old fashioned way."
What was that about your prize?
"Have you forgotten so soon?
I came to the Clockwork City in search of a Daedric artifact. Our misadventures in the Pneumatis and this mysterious relic share a common point of origin, I'm certain. Now it's just a matter of rooting it out."
Proctor Luciana Pullo: "Divayth Fyr! I warned you never to come back!"
"And you? One of Fyr's lackeys, I take it?"
Divayth: "Luciana Pullo. Hospitable as ever. Go talk to her. I'll not waste my time speaking with a petulant toy soldier."
(Proctor Luciana Pullo): "Hold there, friend of Fyr. I am Proctor Luciana Pullo, of the Clockwork Apostles.
I don't know how you and this egomaniac breached Lord Seht's celestiodrome, but I won't have non-citizens stirring up mischief in the Brass Fortress.
How can I become a citizen?
"Only just arrived and already trying to grease the gears?
New arrivals must secure an endorsement from a citizen in good standing. I'm prepared to overlook your atrocious choice in companions if you can find a sponsor. Until then, you are tarnished"
How do I get a citizen to sponsor me?
"That's for you to find out. Not many citizens will risk their reputation on a green-heeled stranger- and you'll find no comfort from me. Maybe you should confer with the other tarnished over there.
In the meantime, obey the law. I'll be watching"
Fair enough.
"Tread carefully, Fyr. I'll be watching"
(Divayth Fyr): "Luciana clearly hasn't lost her charming demeanor. Predictable.
It seems I won't be welcome in the city until I've found a sponsor.
"Ah, yes, their bizarre sponsorship custom. I forgot about that little wrinkle. As a friend and peer of Sotha Sil, I come and go as I please.
I suppose it would be best for you to wait out here. If i need you again, I will find you.
Can't you sponsor me?
"I am not a citizen. And even if I were, I'd not waste time wading through their opaque bureaucracy. You've proven yourself to be more than capable. I have no doubt you will figure something out
Gain your sponsorship. We will speak again soon."

//END OF QUEST - "Living Shadow Skin" awarded. Unfathomable Darkness set.

"I appreciate your assistance in the Pneumatic Forge, but for now our paths must diverge. The artifact we seek will not remain in one place for long - I can ill afford a delay. Navigate this absurd ritual. Quickly. I will find you again afterward. "
Who is Luciana Pullo?
"One of Sotha Sil's greater lackeys. Chief proctor of the Clockwork Apostles.
You might ahve noticed some mild cosmetic flaws. Honestly, I think she's more automaton than flesh and blood. She certainly acts the part."
Why does an Imperial serve a Dark Elf god?
"Sil takes all kinds. Imperial, Bretons, even Argonians.
Luciana may be one of his oldest servants. She served Emperor Reman Cyrodiil as a battle mage in her younger years. Made quite a name for herself during the Akaviri invasion"
What happened to her? How did she wind up here?
"According to the legend, she was caught in a torrent of arcane energy during a battle with a rival mage. It mangled her body and sent her hurtling through the veil. She eventually crashed here. Sil found her shortly thereafter and mended her wounds."
So now she serves him?
"Indeed. At first I thought she served him out of some cheap obligation - reciprocity for his kindness. But apparently she really believes in this place. I heard they had a bit of a falling out. She still serves him though, in her dog-like fashion."
She doesn't seem happy to see you.
"People like her rarely are. You see, I present a destabilizing influence. I reject all illusions of authority and thus reject their way of life. Heirarchy, ritual, reverence. It's all a sham.
I respect power, not absurd social constructs.
"
Why did Luciana refer to Sotha Sil as Seht?
"Sil has many nams. Sotha Sil, Seht, SI, the Clockwork God... on and on. Tiresome if you ask me.
The Clockwork Apostles mostly refer to him as Seht - his verse and sermon name. I call him Sil, because I'm not a doe-eyed idiot."
She mentioned the Clockwork Apostles.
"Yes. A monastic order... of sorts. They serve Sotha Sil through magical inquiry.
Apostles fancy themselves iconoclasts who push the boundaries of magical praxis. There's a seed of truth in there, I suppose - but they're still obnoxious"
Are they all like Luciana?
"You mean, are they all half-metal monstrosities? More or less. Some modify themselves more than others. It's a form of reverence. They want to be more like Sotha Sil.
You see, Sil has some peculiar... well, I'll let you see for yourself. "


Kireth: "Quite a view, eh? Almost makes you forget you're shrunk down to the size of a beetle's toenail."

Neramo: "I must say, I'm surprised to find another newcomer here at the gate. Entering the city is no mean feat.
May I assume that you seek a citizen sponsor? My associates and I find ourselves in a similar predicament. Maybe we can help each other.
What do you have in mind?
"Initially, I thought we could rely on my ample charms to win us a sponsor. Unfortunately, the people here tend to value craft over the pleasure of my company.
Providing some gift or service seems to be the only way to earn a sponsorship."
(?) All right, we'll work together
"Yes, a clockwork apostle named Varuni Arvel. Apparently, she's a member of the Congress of Calibration - the governing body here in the city
nMy associates, Kireth and Raynor, are already working on a plan to earn her trust. Will you help us?"
Neramo: "This promises to be a fruitful collaboration!\n\nI tasked Kireth and Raynor with acquiring gifts for Varuni, but they tend to wander. Kireth's just there by the cliff. You should speak with her. In the meantime, I'll conduct more research. Questions?"
How did you get here?
"Seeing as you found your own way here, I suppose there's no harm in sharing my own methods.\n\nI just learned of a secret cave beneath the city of Mournhold that, until recently, was entirely inaccessible. Can you imagine?"
Yes, I can imagine.
"Fearing that the Tribunal might seal it again, I set off through the cavern as soon as I could!
It pained me to leave my usual cohorts behind, but this duo, Kireth and Raynor, have performed admirably."
Who are Kireth and Raynor?
"A pair of Dark Elf explorers. Like me, they delight in all things mechanical.
Their youth and endless sibling rivalries can prove irksome, but what they lack in experience they more than make up for in enthusiasm."
Kireth:
"So, that pompous High Elf got his hooks in you too, huh? I told my brother, Raynor, we should go it alone, but any house in an ash-storm, right?
Speaking of Raynor, he might need your help."
Is Raynor in trouble?
"Depends on your definition of trouble, I guess.
He's down in the ravine - playing with the firepot spiders for some reason. He wouldn't tell me more. Unfortunately, those spiders have a tendency to, you know - explode."
Why would he do that?
"Like I said, he didn't want to discuss it. Probably whipped up an automata-disrupting spoon-twirler or something. He gets like this sometimes.
Just check in on him, all right? He's clumsy and those apostle's mechanical limbs look expensive."
All right, I'll check on Raynor.
"Thanks for the help. Raynor's smart, but you can't smart a spider to death, you know?"
What will you do while I help Raynor?
"Well, Neramo said we needed something to offer this Varuni character, but from what I can tell, she doesn't really need anything. So I asked myself, what do you get the person who has everything?"
And? What do you get the person who has everything?
"A home-cooked meal, Argonian pottery, or information. Since I'm a terrible cook, and we're worlds away from Black Marsh, I think I'll go with the third thing.
This Brass Fortress is brimming with gossip - I just need to listen for it. Wish me luck!"
Raynor Vanos:
"Ah, greetings. Please, don't mind me.
Actually, do mind me. I'm conducting an experiment on these firepot spiders and so far the results have proven … explosive. You should probably give this place a wide berth for the time being."
Kireth sent me down here to look for you.}
"Kireth? So you've joined our band of outsiders? Welcome.
Now look - I may lack Kireth's natural talent with a blade, but I can accomplish this on my own. Varuni's sure to sponsor us once I deliver this - oh, who am I kidding? I do need your help."
What are you trying to do
"These firepot spiders contain a highly unstable oil-like fluid. The dangers inherent to acquiring it make it very valuable indeed.
I discovered a way to prevent the spiders from detonating, but even defused they're more than capable of killing me."
Can you siphon the oil if I disable them?
"So you'll do it? Yes, of course!
If you attract the spiders' attention, I can use this tonal dampener to disarm their ignition coils! Just a simple matter of inverting their threat assessment array and ...sorry. I can get carried away sometimes."
All right. You disable the explosions, I disable the spiders, then we give the oil to Varuni.


Book Dump[edit]

Outsider Observation Report - Log 3 By Rosalind Frenrick, Stranded Mage\n\nSo I've been told that my observations have been too … colorful? I suppose is the way I'd put it. I guess after growing up in a world that's just different shades of brown, a bit of color can be confusing. Still, they told me to write my observations, and I'll be damned if I can do that any way but how I know how. So they'll just have to \"analyze\" a bit harder.\n\nI thought I'd write about other places in Clockwork City that I've visited so far. I've talked about the Brass Fortress and the general Radius, but there are some other locations around here that I've been taken to. Some of them seemed a tad more practical than others, but then again, I'm not really sure I can compare my definition of practical with the God of Mystery's.\n\nFirst they took me to the Mnemonic Planisphere. Well, more like we walked by it, because I wasn't allowed to go inside. I was told it was sort of like a storehouse for Sotha Sil's memories. Yeah, you read right. His memories! He's apparently got so many of them that he likes to keep them all organized in a giant building. I tell you, it's almost as big as a castle. And they look like stars? How you turn memories into stars, I'm not sure, but then again I'm not a god.\n\nThe next stop was far more practical of a place, called the Halls of Regulation. Now, I had been wondering where all the fresh water came from, because the rivers and lakes here are filled with oil of all things! Apparently this place somehow cleans it all up. Sure, they tried to explain it to me. Talked about the water cycle and evaporation and all these fancy terms. But hey, it gives me fresh water, so I can't complain even if I barely understand it.\n\nThe inside was a bit less spruced up than I expected. A lot of pipes a lot of steam, and a lot of factotums. Couldn't help but feel nervous around them all. I was told that they help maintain the Halls of Regulation, all by themselves. I was shocked, since the whole operation sounded a bit high maintenance. Wasn't there an apostle there to give them orders and make sure everything was running smoothly? And then they started talking about Sotha Sil and how he sets everything in \"perfect regulation\" and honestly I started to lose track of the conversation from then on.\n\nWe then went up north to the Everwound Wellspring, which was my favorite stop because they had actual food there! I've never been more happy to eat an apple in my life. After weeks of tasteless gruel, it was the most delicious thing I've ever tasted. Ma was right, hunger is truly the best seasoning. And all the plants were green! I never thought I'd miss green as much as I do.\n\nDespite my excitement though, I couldn't help but feel that something was off about the place. The mer running it was nice enough, but after talking to him I could tell he had a few screws loose. All that stress really must have really gotten to him. I suppose he's under a lot of pressure though, especially since he took up the project after Sotha Sil got bored of it. \n \nWell, they're telling me to complete this observation report best I can now. I don't think they need any more observations from me, so I guess this is it. Right, so my overall impression is that Clockwork City … well, it's one of the most dangerous places I've ever set foot in. I can't really believe someone who calls himself a god would really let his followers live here. It's more made for machines than any living creature.\n\nStill, it has an odd beauty about it. The metal leaves in the trees that glitter in the sun are particularly nice. Guess I'll just have to get use to it, since this seems to be a one way trip. No one but Sotha Sil gets to leave Clockwork City. Honestly, I hope I'm the last beef-wit who gets stuck here. I wouldn't wish this life on anyone else.