Semi Protection

UESPWiki:New Page Requests/Archive 4

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This is an archive of past UESPWiki:New Page Requests discussions. Do not edit the contents of this page, except for maintenance such as updating links.

Completed Requests (Dec.11-Jan.8)

Skyrim:General Stats

A page for the General Stats section of the escape menu would be nice, for players who want to reach 100% (unfortunately, there is no such number, but many other indicators: for quests, locations, skill books, stones, ...) -> [[Skyrim_talk:General_Stats]] --Psychomc 21:34, 3 December 2011 (UTC)

Oblivion has a 100% Completion article. Perhaps we should create a 100% Completion page? --Aezay 16:32, 6 December 2011 (UTC)
This is just my theory, but in Skyrim there is virtually no 100%. With all the miscellaneous quests being different each playthrough, having any number of iterations, all the clear-able caves and dungeons that will reset themselves, the fact that you can carry on through the game even past the main quest conclusion, there doesn't seem to be a tangible end to it. All one can say for "100%" is to experience everything in the UESPWiki.--Dalsio 22:39, 6 December 2011 (UTC)
There are still a lot of things which can be completed 100%, such as locations discovered, dungeons cleared, shouts learned, skill books read and more. I were actually looking for the total number of locations, but not sure where to currently find that on UESP. For Oblivion, that was easily found on its 100% page. --Aezay 21:50, 7 December 2011 (UTC)
There's Skyrim:Places, Skyrim:Books, a talk page for Dungeons that may become a main page, Skyrim:Dragon Shouts, and articles for nearly anything else in existence in the game. The entire UESPWiki is a 100% completion page, all you have to do is search for it. Explore the possibilities and make your own 100% completion checklist based on how you want to play the game. Isn't that why people like The Elder Scrolls in the first place?--Dalsio 20:05, 8 December 2011 (UTC)
Just so you know, I have no say in whether or not a page is made. I'm just typing stuff, so don't mind me really. If one of the page-making people says it's good, then a page will be made regardless.--Dalsio 20:13, 8 December 2011 (UTC)
Yes, the information is here, anywhere, scattered throughout the entire Skyrim namespace... Some people might look for a page which gathered some useful informations (like: how do i reach 100%, even its not entirely possible, but there are static numbers like the number of main quests, number of stones, number of skill-books, ....). So my intention was not a page called "100%", but a page about the menu page "General Stats", as this is a game element (and every game element is worth being described here, i think), whichs holds information to every entry on that menu and its submenus. If there is no static number, then there might be a link to a article/category/... where someone could find the information. --Psychomc 20:29, 8 December 2011 (UTC)
So you're wanting a basic table of contents, quickly overviewing the general breadth of what someone can do in the game of Skyrim? Can't you just find that here: Skyrim:Skyrim and here: Skyrim:About?--Dalsio 20:37, 9 December 2011 (UTC)

() Presumably, they wanted all the numbers of the General Stats page, like locations visited and such. I think 100% Completion would be a misleading title, and General Stats a much better one (since thats where the numbers will come from) --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 20:41, 9 December 2011 (UTC)

As stated before, Oblivion already have a 100% Completion article. What reasons are there for Oblivion having one, but not Skyrim? If Skyrim shouldn't have one, then to ensure consistency, nor should Oblivion really, no? I prefer a 100% Completion page to General Stats page as that would be able to contain other stats, such as shouts learned or quests completed from the other stats pages. Also, "100% Completion" as said before, would be consistent with Oblivion's page. --Aezay 18:21, 10 December 2011 (UTC)
Ahhh, but this is the main difference between the two games - so consistency is not the Key. The whole point is, Skyrim never ends. It is impossible to get 100% Completion in the sense of Oblivion. Since this page, in my eyes, will be mostly based upon the General Stats page I do not see the problem with that title. No one is saying it can not contain other stats, just that most of the content will be from there. But - this page is going to be terrible without CK, since all numbers and stats put there will be in the large-part, guesswork? --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 18:29, 10 December 2011 (UTC)
(edit conflict) Sorry, but I see absolutely no point in creating yet another heavily edited page at the moment. This Wiki doesn’t even contain all quests yet, so the contents of a 100% completion page will end up as guesswork and personal experiences in one huge mess (or, worse, info copied from the Game Guide). When the CK arrives, things will be different and we will be able to determine how big this is – the mere fact that Beth keeps updating the CK, even before it’s released, should be all the proof you need. This page will be created sooner or later – but right now, it’s so far down the priority list, I can’t even see it. --Krusty 18:30, 10 December 2011 (UTC)

Skyrim:Gray Pine Goods

For some reason was created as Skyrim:Gray Pine Goods (place), seemed out of the normal naming motif as there is no other Gray Pine Goods mention. Redirect or move or whatever would be appropriate.--Bwross 10:30, 11 December 2011 (UTC)

You're correct. Consider it done. --Krusty 11:17, 11 December 2011 (UTC)

Random Encounters

I wish that this page would be made because I know for a fact that random encounters exist in Skyrim. The three locations i have confirmed is a road near Rorrickstead, near the river outside pelagia farm, and the bridge at the top of the waterfall above Mixwater Mill. My confirmed encounters are: An Argonian or Kajiit selling Skooma and/or Moon Sugar, a dead alchemist with a daedra heart and a nirnroot, A "rogue" Imperial in dwarven armor atting the player despite current factions, named bards, 3 stormcloaks marching, a farmer, a courier/Imperial courier, the Stray Dog, Maiq the Liar, a pile of random weapons and shields, a witch fighting off 2 wolves, a Vigilant of Stendarr possibly with dead daedra and bones nearby, and 2 Imperials that appear to be executing a stormcloak (Must be near water. You have the option to free the prisoner, or free him and trade equipment with him.) It is unconfirmed if dragons can appear at these. If you load an earlier save a "safe" distance from the location, you will see a different one. Overuse of this may result in two or more appearing at once and/or two of the same one. (Exampled: 2 Vigilants of Stendars and a dead alchemist. Since this is new to the Elder Scrolls, you may want to look at the Fallout 3 "Wikia"'s article on random encounters. If you need more info, don't be afraid to ask. Oblivionite 00:08, 8 December 2011 (UTC)

You are looking for World Interactions. Maybe that article should be more visible somehow. --Alfwyn 00:14, 8 December 2011 (UTC)
Perhaps a simple redirect from random encounters?--Dalsio 19:48, 8 December 2011 (UTC)
I see no harm in that. Done. --Krusty 11:28, 11 December 2011 (UTC)

One handed and Two handed

As redirects to One-handed and Two-handed. Chris3145 01:21, 17 December 2011 (UTC)

Although I firmly believe people should know when to use hyphens, I've created these. rpeh •TCE 23:51, 20 December 2011 (UTC)

Skyrim:In Depth Guides

It's a red link on the front page of the Skyrim wiki ,and thought it would be a good idea to throw something up. I realize it would be a huge disaster if everyone just decided to post the way they play ,there would be 10000000+ guides. Maybe just in depth guides for the main 3 playstyles [warrior ,mage ,thief] and a hybrid or 2.

The problem is that very few guides yet exist. I have a couple stubs prepped for "In-Depth Guides" and "How to Level", provided there are no objections? Minor Edits 03:08, 15 December 2011 (UTC)
I will take the deathly silence as a "no" on objections. Minor Edits 05:11, 16 December 2011 (UTC)

Roleplaying Guide

I'd love to have this section expanded like the Oblivion Page's Roleplaying Guide. It could really get some needed ideas out there for roleplaying in Skyrim. The Possibilities are almost endless with this game! -PsijicOrder 19:03, 16 December 2011 (UTC)

I too think that this page should be made — Unsigned comment by Joba Tett (talkcontribs) at 22:59 on 20 December 2011 (GMT)
I would be completely opposed to creating this page. The Oblivion article is useless. We should snip this issue at the bud for Skyrim, to prevent headaches and deletions later. --Legoless 22:46, 20 December 2011 (UTC)
If you want a roleplaying guide, create an account and do it in your own userspace. I believe that is the OB policy, if I'm not mistaken. Eric SnowmaneTalkEmailContributions 22:56, 20 December 2011 (UTC)
No. No, no, no. We can deal with this in a similar way to OB eventually, but not now. rpeh •TCE 00:02, 21 December 2011 (UTC)
I don't see why we can't have it and have it on the Skyrim page
The user who made the initial request has already made his own roleplaying guide. Kitkat TalkContribE-mail 08:14, 21 December 2011 (UTC)

Finishing moves

Could we have a page where it list all the known 'finishing moves' in Skyrim? e.g. Throat Slice The dragonborn pulls back the enemies' head and slices their throat with his blade. Can only be performed while sneaking.

I think that we should have a description like this for every finishing move in skyrim, with sub-categories like Two-Handed, Dragon, Beast etc. Jakob 21:54, 10 December 2011 (UTC)

Perhaps "Finishing Moves" would be better as a redirect to "Cinematic Kills" since I believe that's what the game calls them.--Dalsio 22:03, 11 December 2011 (UTC)
They are called finishing moves in the Combat article, so I assumed that was their name. Jakob 20:56, 14 December 2011 (UTC)
I can't see why this page would be useful to anyone. rpeh •TCE 23:55, 20 December 2011 (UTC)

Complete List of Console Commands

Requested page: Console_Commands_(complete) Yes, there's already a Console page, however I'm suggesting a page where the entire list of commands (mostly untested or even understood) extracted from TESV.ese can be dumped. I'll add a section to the Console page linking to it, explaining what the difference is, and suggesting that commands found there be tested and added to the "Console" page once all parameters/neccessary information is discovered. I know that there is a full list already available on the Discussion page, but I feel that this deserves its own page, as many visitors are not familiar with mediawiki & similar formats and don't realize that the discussion pages even exist. Marxismoney 11:25, 28 November 2011 (UTC)

Don't see why we need a page for this, they will (once tested) be added to [[Skyrim:Console#Commands|]] --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 16:42, 29 November 2011 (UTC)
This is needed. How can someone test something if they cant find the "master" list of commands? I know I had to look for a long time before I found them under "discussion". Having this page would make it searchable, and much easyer to find, making it a useful tool for modders. -Preowned
I still don't believe it's unnecessary. Talk pages are also searchable. With respect, one user's inexperience in wiki-workings shouldn't be a reason to create a page. rpeh •TCE 18:24, 2 December 2011 (UTC)
Of course, But why not make a list that people can easily link to? it can be added on as people find new commands. (perhaps talk of what commands do held in "discussion" page, but I bet that is already being done some where... right?) -Preowned
Talk pages can be linked to just the same as any other page, which is the best place for theories and discussions. --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 16:58, 3 December 2011 (UTC)
But will a "Commands" section of the console page contain all known commands? If so, great. If not, I think a main page, not a talk page, should be made. It isn't just, "One user's inexperience," it's many. I've been using the site since Morrowind, and I never knew that talk pages even existed until I started editing things. Also, using the search function to find talk pages is rather hard for most people to figure out, even when they know it exists. Having a main page that pops right up when you search for anything remotely related to console commands would be nice, for all those with, "inexperience in wiki-workings." --Dalsio 22:04, 7 December 2011 (UTC)
My feeling is that anything more comprehensive than Skyrim:Console (and in fact, even a large number of the commands already covered on that page) are only of interest to modders, not typical users. In which case, the article should be added to the Tes5Mod namespace, where there are no restrictions on article creation.
Its just seems silly to hide valuable info like this under the "talk" section of a wiki. Also as "daksio" said, my inexperience is shared, its just a fact that people will miss thing unless its in a easy to find place (it did not show up in the first page of me searching for console commands, just fyi). Unless someone objects greatly, I am going to add the table to the "console" page. (making it hidden unless you click show o/c.) Preowned


Similar to MW:Homes. I have already created the page in my userspace, all I need is someone to create the page and copy it over. Haoleboi69 11:58, 28 November 2011 (UTC)

I don't see why we need this page, Houses already exists. --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 09:46, 29 November 2011 (UTC)
Its not the same as houses, the houses page lists the available houses the player can buy. Homes will, like MW:Homes, list all the homes by name and town. Haoleboi69 00:10, 30 November 2011 (UTC)
Category:Skyrim-Places-Homes are used in all the People pages, and I think a reverse listing of people inside homes would be appropriate, since some homes may be empty and be somewhat orphaned. Lukish_ Tlk Cnt 04:08, 30 November 2011 (UTC)
The rationale for the MW page(s) is that there were no houses to buy, so people needed somewhere to call their own. In Oblivion, where there are homes to buy, we don't have a Houses page, and only the game's most significant buildings are documented in detail, with other houses being described on NPC pages. I'd prefer that we adopt the same system for Skyrim. rpeh •TCE 18:28, 2 December 2011 (UTC)
I also just attempted to create this page. Coming from Wikipedia, I'm familiar with the MediaWiki software. I don't know if the redirects plugin exists over here, but if it does, it would make sense to redirect Homes to Houses. Elektrik Shoos 01:19, 11 December 2011 (UTC)
Redirects exist, yes. But you can't create pages at the moment, and we don't really want, or need, one for this since it's already on another page. We managed OB without a redirect, so we don't need one here. --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 12:27, 11 December 2011 (UTC)
I'm aware that I can't create pages. Hence why I wandered over to this discussion. In my view, it would make sense to create a redirect page for now while we discuss what to put on the page. It seems silly to search for "Homes" and get nothing, but get a result from "Houses." Elektrik Shoos 04:35, 19 December 2011 (UTC)
I've created the redirect. Don't change it to a full page, please. There's no need. rpeh •TCE 00:02, 21 December 2011 (UTC)

Skyrim:Ghost of Lucien Lachance

There needs to be a page for the Ghost of Lucien Lachance, (also known as the Spectral Assassin), that at the very least features what he says as you travel the world or complete Dark Brotherhood missions. The only article I was able to find that mentioned him in particular is a small note on the Lucien Lachance page. While this would be considered a minor detail by most users, it will lead to a more complete database for Skyrim. ---Gamer3427

There is Spectral Assassin. --Alfwyn 17:48, 15 December 2011 (UTC)
Oh. Sorry. I was looking for a while and I couldn't seem to find anything other than where it's listed as a power. Perhaps there should be a link either here, here, or on Lucien's page that actually takes you to the Spectral Assassin page. This is just a suggestion though. ---Gamer3427

Skyrim People Pages for Narzulbur & Dushnikh Yal

2 Orc Strongholds that don't have related people pages, unless I missed them. --LosTheFail 18:34, 17 December 2011 (UTC)

Done and Done --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 18:37, 17 December 2011 (UTC)

Bits and Pieces

[[Skyrim:Bits and Pieces (place)]] Out of convention as there is no disambiguation or anything under Skyrim:Bits and Pieces.

Done. --NepheleTalk 00:41, 25 December 2011 (UTC)


There is a Spell Merchants page. Could we also have a list of Alchemy Merchants that ingredients/potions can be purchased from? (This is called Apothecarys on here isn't it? perhaps a redirect)

Not done in Oblivion. Is this really necessary? rpeh •TCE 02:28, 3 December 2011 (UTC)
Considering the increased importance of alchemy, the need for alchemical ingredients in many quests and crafting related recipes, the need to sell potions to someone, and the tendency to hop from alchemist to alchemist trying to find specific, rare ingredients for a specific crafting recipe (I'm talking to you, daedric armor), I'd say it is. Probably a good idea to roll the spell and alchemy ingredient merchants into a "Merchant" category, with smithing/armor merchants, ingredient/potion merchants, and spell/magic merchants. Also food merchants, miscellaneous merchants, and special merchants (like the hunting lodge in whiterun). Heck, maybe even have one for clothing merchants, since I'd love to know if there are any others outside Solitude, so I can get some clothes for enchanting.--Dalsio 16:17, 3 December 2011 (UTC)
In short, yes.--Dalsio 16:17, 3 December 2011 (UTC)
Would it be better to have a more generic page on were to obtain ingredients? Both from shops and other areas (gardens, certain caves have tons of mushrooms, draderic heart locations, etc) Dimecoin 02:05, 5 December 2011 (UTC)
Well, nearly all ingredients can be obtained from a shop, aside from the rare ones. As for the natural location, the individual ingredient pages have those in them, so I doubt a page for that is needed. Most people will want a specific ingredient and where to find it, and sometimes it can not be explained in a space small enough to fit in some sort of table. All that's needed is a reference to where shops are, who they are, their amount of selling gold, etc.--Dalsio 22:34, 6 December 2011 (UTC)
Based on what I'm seeing on the game data, it's not clear that there's much information beyond what can/should be incorporated into the SR:Merchants page. The main merchants page should include the amount of gold each merchant has, and should provide a column summarizing what type of merchant the person is, using "Apothecary" or some such tag for all of the Alchemy Merchants (Apothecary being the term used in the game data). Beyond that, nearly all of the ingredients stocked by each apothecary is randomly determined using the same sets of leveled lists: up to 15 common, 10 uncommon, and 5 rare ingredients. So there aren't really any meaningful details to add to an alchemy-specific page. It seems to me that the focus should be on improving the merchants page, and then on adding any details/quirks to individual ingredient pages or to individual apothecary pages. --NepheleTalk 22:54, 7 December 2011 (UTC)

() Category:Skyrim-Factions-JobApothecaryFaction lists all the people you need right? I don't understand why each category needs a new separate page. If this were to be a page, would it have all the ingredients or something? The information on the Merchant page doesn't seem to be missing anything important. Dimecoin made a good point, a more general page for hunting ingredients would be more useful. Lukish_ Tlk Cnt 18:17, 9 December 2011 (UTC)

Additional lore book pages

I've been adding lore book pages for a while now, and I've pretty much covered everything I think has some undeniable value to the lore space. I wanted to get some input before doing anything else, and this seems as good a place as any. Any remaining Skyrim books with authors that don't yet have lore pages can be seen as red links here. Of the notes, letters, and journals in Skyrim, I think the only ones remaining with substantive lore value are the Cicero's Journal series. So, is there any substantial reason not to go ahead and add any of these to the lore namespace? Minor Edits 20:23, 10 December 2011 (UTC)

No, it's just that no one has gotten around to it yet. I was actually going to work on this today, actually. --AKB Talk Cont Mail 20:26, 10 December 2011 (UTC)

Skyrim:7000 steps

While it isn't a location with a mapmarker, the 7000 steps is mentioned a lot, including in game previews before release, and should really have itsown page

What could you say about steps, they just lead to the Greybeards? The only "amazing" thing is that their are 7,000 of them.--Br3admax 20:37, 11 December 2011 (UTC)
Perhaps a lore page? Is there any lore on them?--Dalsio 22:23, 13 December 2011 (UTC)
7,000 steps is more of a novelty and a fun fact. I highly doubt it is worth mention on anywhere other than a brief sentence on the Throat of the World page. Eric SnowmaneQuestions?Send an Email 22:36, 13 December 2011 (UTC)

Ulfric's War Axe

During the quest Message to Whiterun (Stormcloaks) you carry around this Ulfric's War Axe.. I wouldn't expect an extensive page on it, but I couldn't find any mention of this item on the wiki (so I couldn't link it fromt he quest page for now). The axe doesn't seem to have spells or bonuses (Dmg: 10, Weight: 12, Value: 55) so.. it might be a standard axe that gets given this special name by the game engine, not sure. — Unsigned comment by Krag (talkcontribs) at 00:10 on 23 December 2011 (GMT)

Your assumption is probably correct. It's most likely taken from a leveled list like the rewards for becoming a thane. --Legoless 23:18, 22 December 2011 (UTC)
It's definitely some other type of weapon that gets renamed -- as is Balgruuf's War Axe and Hrongar's War Axe. Right now, though, there's nothing else I can say about them, so there's nowhere to even point a redirect. There's one mention of a Steel War Axe in the list of variables for that quest, so it's possible that's what it is, but it's little more than a guess. Especially given that even the information that I thought I extracted for the weapons from the Thane quests was apparently more incorrect than correct, I wouldn't want to post the guesswork. We don't magically have the ability to pull out every detail about the game, so sometimes if information is missing it's simply because absolutely nothing is known. Any information that is uncovered belongs on the quest page, so I don't see any need for a new page. --NepheleTalk 00:41, 25 December 2011 (UTC)

Rigel Strong-Arm

Skyrim:Rigel Strong Arm should be moved to Skyrim:Rigel Strong-Arm. The hyphenated name is her actual name in the game and how she is referenced in related lore. - See: sr:Rigel's Letter--Bwross 02:30, 25 December 2011 (UTC)

Done. --NepheleTalk 03:50, 25 December 2011 (UTC)

Bounty Notes

There are a ton of radiantly created Bounty notes. I couldn't find an existing page for the Bounty notes. Not sure how many initial variations there are, but the my best guess on how the base might look is: Bounty
By order of <Alias=JarlName>
To all able bodied men and women of <Alias=Hold>. The <Alias=CreatureType> in <Alias=RadiantLocation> have been harassing and attacking citizens and visitors.
A reward will be offered to anyone who kills it.
--<Alias=StewardName> — Unsigned comment by Bwross (talkcontribs)

Currently Skyrim:Bounty is a redirect to the crime page and we have individual pages for the associated quests (see Skyrim:Bounty Quests). There are five notes called "Bounty" to be found in the game data (000bC0A2 WE36PlayerBountyLetter, 000CBA9B BQ04BountyLetter, 000BD791 BQ03BountyLetter, 000BD780 BQ02BountyLetter, 00095129 BQ01BountyLetter). Do we want to put them onto individual pages like "Bounty (player)" or "Bounty (forsworn)" ?--Alfwyn 13:20, 21 December 2011 (UTC)
Seems appropriate and fitting.--Bwross 06:32, 22 December 2011 (UTC)
How about: Skyrim:Bounty (forsworn), Bounty (bandit boss), Skyrim:Bounty (dragon), Skyrim:Bounty (giant) - My only question, what is the 5th book? For Bounty Collectors on the player? - in which case Skyrim:Bounty (player).--Bwross 10:20, 26 December 2011 (UTC)
I created articles for those bounty letters, dumping the game data - they may need minor formatting cleanup or such and a way to be found (not sure if "Bounty" should be turned into a disambig page). The bandit letter I called Skyrim:Bounty (bandits). --Alfwyn 13:34, 27 December 2011 (UTC)

Skyrim:Blood Horkers

The band of pirates that reside in Japhet's Folly. They are mainly associated with the quest [[UESPWiki:Rise In The East|Rise In The East]].

Already exists at SR:Blood Horker. --NepheleTalk 08:10, 31 December 2011 (UTC)

Fiery Soul Trap

Missing enchantable effect, details here. Aliana 22:46, 30 December 2011 (UTC)

Redirect created at SR:Fiery Soul Trap. --NepheleTalk 08:10, 31 December 2011 (UTC)

Skyrim:Resist Magicka

Redirect to Skyrim:Resist Magic. Niffweed17, Destroyer of Chickens 16:18, 2 January 2012 (UTC)

Done. Skyrim:Resist Magicka. Kitkat TalkContribE-mail 17:21, 2 January 2012 (UTC)

[[Skyrim:Absorb Magic|Absorb Magic]]

Just CUT & PASTE. The content is already on the talk page. This page is referenced several places, but unlike it's "cousins" it has no link to it's own page. This is a missing Magic Effect (Absorb Magic is different than Absorb Magicka). Users may look up this page to find out if the effect is a "percentage chance" or a "percentage of spell" effect. Someone will need to place it under Skyrim:Magical Effects and also give it the category tag "Skyrim-Magic-Effects". --Amsuko 19:30, 3 January 2012 (UTC)

Hm, I can't find the name "Absorb Magic" in the console help. The magic effect of the Breton power is called "Spell Absorption" (0x000e40c6), the perk one "Absorb Magicka" (0x000954d6) and the standing stone effect seems to be called simply "The Atronach Stone" (0x000e5f50). But they all seem to be different from "Drain Magicka" (0x000aa156), the id given on the Absorb Magicka page. There seems to be an additional "Absorb Magicka" effect with ID (0x0010f221). --Alfwyn 19:49, 3 January 2012 (UTC)
Well, this only makes things worse! I'm afraid I cannot help you in this case, as I am only going off of what has been posted in various places on the wiki. Once I found the description on the Skyrim:Magical Effects page, the rest of the references all made sense, so I assumed they were accurate. Do you think the information is wrong? Or that we just have a naming problem?
If the Breton power is called "Spell Absorption" than that may be it's official name, which would be a better name (easier for people to understand). It is not the same thing as Absorb Magicka or Drain Magicka, because those are acting on a person's magicka pool (what they have left), not on the magic they just cast (which would be "traveling" with the spell, and no longer available form their pool). You can cast Absorb Magicka at an enemy and it steals their magicka. For Absorb Magic (or Spell Absorption) to work, the enemy has to use their own magicka to cast a spell at you, and you have to be hit with the spell. Then you are "stealing" the magicka from the spell itself. I haven't tested it, but the wiki also says that Absorb Magic (Spell Absorption) works when being hit with enchanted weapons, (unlike Absorb Magicka, which can only be cast onto an enemy, not his weapon).
Should we change the name to "Spell Absorption" or "Absorb Spell" and assume it refers to Bretons, Atronach Stone, and the Atronach perk of the Alteration tree? The Alteration perk says it absorbs the magicka of any spells that hit you, so that follows with what this person described on the Magic Overview page, (even though it uses the word magicka instead of magic). If it needs a different name, we may need a redirect page, as I have not come across "Spell Absorption" or "Absorb Spell" being used as names for effects anywhere in the Skyrim section. In Oblivion it was called "Spell Absorption" so I thought it was odd they renamed it - but maybe someone just started incorrectly calling it that.--Amsuko 21:59, 3 January 2012 (UTC)
I've created a page at SR:Spell Absorption, given that one of the three effects uses that name. As Alfwyn said, one of the other variants of the effect is named Absorb Magicka, but that name is shared with a completely different effect. "Absorb Magic" is never used as a term in the game, and it is much too confusingly similar to Absorb Magicka. There's a lot of other messiness with this effect, but I nevertheless tried to put together a semi-coherent effect page. --NepheleTalk 08:41, 4 January 2012 (UTC)

Skyrim:Dragon Cult

At the least a redirect to Skyrim:Dragon#worship. --Bwross 11:07, 28 December 2011 (UTC)

Done. --NepheleTalk 08:41, 4 January 2012 (UTC)


There should be a guide to make sure people don't choose the wrong perks I spent quite researching which perks were the most useful or more optional than others.

There really are no "wrong" or "optional" perks as each character is different-- Cole1 22:13, 29 December 2011 (UTC)
I also agree that this pointless, and sorry but I had to add the header and fix reply. --◊Scythe◊ 22:18, 29 December 2011 (UTC)
Not needed. Subjective pages based on personal preferences don't belong on the wiki. You're free to post that type of information on your own user page, but it does not belong in the Skyrim namespace. --NepheleTalk 08:41, 4 January 2012 (UTC)

Skyrim:Speech Topics

The subject on the 7000 steps leads me to an idea, should there be made (or does one exist) a page listing or referencing all general speech topics, what NPC has them, how to get them, what they do, and the responses/conversations that they spark?--Dalsio 00:38, 12 December 2011 (UTC)

This information will be covered on individual NPC pages and/or quest pages. There are thousands of speech topics, so there is no way to list them all on one page. --NepheleTalk 08:41, 4 January 2012 (UTC)

Skyrim:Prowler's Profit

The quest No Stone Unturned has the reward Prowler's Profit. However, Prowler's Profit does not lead to any page. It might be appropriate with a redirect page that ends up on th Skyrim:Powers page, like for example the Agent of Dibella page. — Unsigned comment by Aurora u (talkcontribs) at 10:24 on January 4, 2012

I drafted the redirect, but then I stopped because I started to doubt whether it was really necessary make a new page just for the redirect, as we could just make sure all the links direct to the list entry anyways. Then my finger slipped, so now your links are working. Oh, well. Hope it was the correct thing to do. Minor Edits 10:51, 4 January 2012 (UTC)

Skyrim:Druadach Mountains or [[Lore:Druadach Mountains]]

I am requesting the creation of a Druadach Mountains page in either the Lore or Skyrim namespace. A page does not exist, while one does for both the Jerall Mountains and the Velothi Mountains. I would recommend a Skyrim namespace, as no historical info can be found (that I'm aware of) referring to the Druadach Mountains. A minor draft of the page can be found on [[User:MethodicMockingbird/Sandbox|MethodicMockingbird/Sandbox]]. MethodicMockingbird 00:47, 6 January 2012 (UTC)

Done. --NepheleTalk 06:34, 8 January 2012 (UTC)


I just wanted to create a redirect to Lore:Astronomy#Constellations. One already exists at Lore:Birthsigns (plural), but it would be helpful to have one for the singular for someone searching for the general concept. -Thunderforge 22:45, 5 January 2012 (UTC)

Not necessary. The search engine will already handle "Birthsign" and correctly take readers to the Birthsigns article. As a general rule, we do not create redirects for singular/plural versions of page names because the redirects are not needed. --NepheleTalk 06:34, 8 January 2012 (UTC)

Skyrim:With Friends Like These

Redirect to Skyrim:With Friends Like These... --Jreynolds2Talk 14:40, 6 January 2012 (UTC)

Done .--NepheleTalk 06:34, 8 January 2012 (UTC)

Prev: Archive 3 Up: New Page Requests Next: Archive 5