Skyrim talk:J'zhar

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J'zhar or J'darr?[edit]

Hey, i was playing this game on Xbox 360 and i encountered J'zhar alive. He was hostile and my follower killed him. Before i found him i was able to hear some conversation between him and some other khajit (possibly the bother mentioned on article?)

And i have the game open right now, it is J'zhar, not J'darr. He did not have any loot but his clothes. Is this a glitch then, if he was supposed to be found dead? I did not manage to see the other khajit, maybe he was talking to himself or it was some failed script? 88.192.7.225 19:52, 24 March 2012 (UTC)

J'darr should be found speaking to J'zhar's corpse, so basically speaking to himself. Could someone have used a resurrection spell on J'zhar? --Velyanthe 20:19, 24 March 2012 (UTC)
J'zhar should always dead. When you enter you find J'darr holding an axe and talking to himself. They are both next to each other with some empty skooma bottles. — Kimi the Elf (talk | contribs) 21:34, 24 March 2012 (UTC)
Well, i've cleared now the whole place including Blackreach and no sign of J'darr. I saw the imperial and umana fighting and the dead orc hunter etc, so only npc missing from my game is J'darr.

J'zhar was alive and hostile. Resurrection spell is not possible on console, and no other npc was there, only J'zhar. So this is a glitch. 88.192.7.225 19:50, 25 March 2012 (UTC)

Dead Thrall[edit]

Even though he was never alive, you can use Dead Thrall on J'zhar. He comes back at level 1 with 150 health, 50 magicka/stamina, and 5 in most skills. The only reason that this is interesting is that his class is Witchblade; unfortunately since he's stuck at level 1 he's useless. 108.180.175.37 01:26, 13 May 2013 (GMT)

It's also interesting because this guy is technically part of the college of winterhold faction, for some reason... which means if he's resurrected by a follower (e.g. serana) and then killed by you (very easy since, as you said, he's stuck at level 1), you'll have to do the "talk to tolfdir to get back into the college" quest. 90.199.54.180 22:01, 5 December 2015 (UTC)

"It is worth noting [...] then killed, it will trigger "Rejoining the College" quest. (Please verify)"[edit]

I tried what was stated, and no new quest popped up. However, please note that due to heavy modding, are some of the game mechanics not peopperly working. Quests seems to be unaffected by this. The only thing which seems affected are: Game crashes, world map corruption, and Dragon soul absorption not occuring.

Video proof: https://youtu.be/NZjzsUMAHi8 — Unsigned comment by Hatsjer (talkcontribs) at 12:37 on 29 June 2016‎

We appreciate that you took the time to do it, but if you have USLEEP installed (like almost all PC players do), that makes changes to Rejoining the College, so it wouldn't count. If you've got a save close enough, though, you could disable all your mods temporarily and then verify again. Just be sure to re-enable them after testing and reload from before you disabled them, or you'll probably break about a million things. :) Robin Hood  (talk) 20:35, 29 June 2016 (UTC)
I've got too many mods to remove (nearly 3 digit), but I got a laptop with Skyrim installed, where I will run the base game on. However, the laptop is not powerful enough for both skyrim and recording. (FPS will be lower than 10). I hope this is ok. — Unsigned comment by Hatsjer (talkcontribs) at 22:53 on 1 August 2016
That's fine, you don't need video evidence, your word is enough. Silence is GoldenBreak the Silence 22:03, 1 August 2016 (UTC)
Also, you should consider getting a mod manager of some kind. I use the Nexus Mod Manager from http://www.nexusmods.com/, but I believe there are a couple of others out there. Mod managers usually make it very easy to enable and disable all your mods at once within the space of a few seconds, even if you've got large amounts. Robin Hood  (talk) 08:11, 2 August 2016 (UTC)
Just tried with Raise Zombie and Dread zombie. Completely base game. No mods, no SKSE. Quest did not trigger. However, the base game on my laptop were rediculesly broken. Even the pathfinding to the AI were not working peropperly, so I am not sure if I trust these results. I also started a new save just to test this. What I believe might be the cause behind the broken AI, is due to my CPU in the laptop being so low-end, so it might had problems proscessing everything. — Unsigned comment by 92.221.62.176 (talk) at 18:46 on 3 August 2016‎
Looking at the game code, there's no reason this should happen, though I can see why someone might think it could if they only looked over it quickly. Just to be sure, I checked in-game with absolutely everything disabled, and confirmed that it doesn't happen. I also checked the USLEEP logs and noticed one thing there that might have made it happen, but again, in-game confirmation says it doesn't. Given everyone else here saying that it didn't happen to them, I'm calling it confirmed that it doesn't happen, and I've removed that line from the page. Robin Hood  (talk) 20:34, 3 August 2016 (UTC)
Not gonna lie: I found this kind of exciting, spending this time hunting down something like this. Not the first time I've done it. Once helped a friend making a fan game. Met with one problem. He quickly fixed it, and the entire game broke. Us two, and two other people, who had studies coding, where Java was their main language, and had a few years of experience, spent days trying to figure out why the game suddenly broke down. It just did not add up. But they fixed it in the end.. somehow. — Unsigned comment by 92.221.62.176 (talk) at 21:17 on 3 August 2016‎

() We can always use more investigative types (and content writers too...we're perpetually short on those!) if you wanted to sign up. There are loads of unanswered questions and things that need verification that people haven't had time to investigate. Robin Hood  (talk) 22:40, 3 August 2016 (UTC)

I am very tempted to join, but my main computer I use to play Skyrim on, do I have a lot of mods activated, and they are very.. "delicate", so if I deactivate them, is there a chance I'll mess up my beloved save file which I have spent so long on. My other computers can Barely run the game. But I will keep this in mind for future thoughts. :)
This has happened to me twice on two separate playthroughs and on two separate installs. Both times J'zhar was raised by Serana, I killed him, and Rejoining the College was immediately triggered. 161.97.200.168 18:56, 30 December 2016 (UTC)
USLEEP added a fix two weeks after this conversation died. I will posit one additional requirement that may be important, witnesses. Our newest IP had Serana as a witness, albeit an unwilling/unintentional one. Given that J'zhar and Endrast (also confirmed via a USLEEP fix) are in the faction its not a stretch to think the possibility is there. USLEEPs fix appears to be the removal of the factions from the corpses, a hammer for a nut that may be more complicated than it appears. Silence is GoldenBreak the Silence 20:08, 30 December 2016 (UTC)
If it requires witnesses, that would explain why I didn't trigger it, since I never travel with followers. I'm still surprised this happens, based on what I remember of the code, but when it comes to the CK, I'll take Arthmoor's word over my own any day! :) Robin Hood  (talk) 22:37, 30 December 2016 (UTC)
I hadn't realised, but I was on the cusp of having this exact situation for testing. However, to complicate matters to a banging heads on walls state, I was unable to trigger this after raising J'zhar and killing him in many creative ways in front of Serana (including slowly enough to make him hostile). As I type, there presents another possibility, is it only when someone else raises him (which fits the IPs report)? That is a test I'll leave for tomorrow. Silence is GoldenBreak the Silence 03:40, 31 December 2016 (UTC)