Summerset

Online:Manor of Masques

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Detail
Quick Summary: written by Tib, checked by MolagBallet


Walkthrough: written by Solomon1972 (used some material from Kills-Death-Itself), not checked


Quest Stages: written by Tib, checked by MolagBallet
Audition for the House of Reveries and help find a missing sibling.
Zone: Summerset
Objective: Rellenthil — Help Rinyde find her missing brother, Larydel.
Quest Giver: Rinyde
Location(s): Rellenthil
Reward: Chapeau of Revels
Average Leveled Gold
XP Gain: Standard Experience XP
ID: 6114
"I feared—well, what I feared doesn't matter anymore. I'm going to tell you the truth. All of it."
Rinyde has asked me to find her brother Larydel and stop him from joining the House of Reveries. I must audition as well in order to figure out who he is.


Quick Walkthrough[edit]

  1. Talk to Rinyde near Rellenthil.
  2. Audition for Alchemy.
  3. Converse with other Hopefuls of the House of Reveries and practice with them.
  4. Help decide the fate of Rinyde's brother.
  5. Speak with Rinyde to close out the quest.

Detailed Walkthrough[edit]

Approaching Rellenthil you'll find Rinyde, either at the bridge east of Rellenthil or at the west end of the Manor of Masques. She'll ask for your help to locate her brother, Larydel, and to convince him to give up joining the House of Reveries and join the Sapiarchs instead.

Audition[edit]

To infiltrate the House of Reveries and find Larydel, you will take the role of a Hopeful—that is, someone hoping to join the House of Reveries—by auditioning using magical knives designed to make you look the part of a talented juggler. Your first audition is with Alchemy. You perform without failing for Alchemy; once you've completed your act for the audition, you'll hear the following:

Alchemy: "Well done. Come, talk. No more auditions for today."
Calpydir: "Oh, curses!"
Eafifwe: "Of all the rotten luck!"
Ashalha: "Whew."

After impressing her with your juggling skills, she'll ask you to collect a gryphon feather to help craft your House of Reveries mask. There's a lake near Rellenthil with nesting gryphons. After acquiring this precious item, you can present it to your sponsor. When you return, picking the most flamboyant answer to her question will elicit the most excited response from her. A Hopeful's Mask will be deposited into your Quest Inventory, which you can wear when she asks you to interact with the other Hopefuls to create a brief, silly presentation called the Game of Boasts. To get in the spirit of things, consider wearing the mask and activating the Swashbuckler or Heroic or Minstrel Personality, or any other fun Personality you've acquired.

At this point, you'll want to check in with Rinyde, to let her know how things are going and to ask how you'll be able to recognize Larydel. She will reply, "As twins we share a striking resemblance, but all Hopefuls wear a mask. Still, I have a suggestion. We were attacked by a gryphon when we were little. Larydel pushed me aside to save me, and took a wound to his chest. He still has the scar." She'll also tell you to read her journal to find some clues. If you take a few moments to read it, it reveals that Rinyde is in denial about Larydel's lack of interest in becoming a Sapiarch, and his genuine excitement to join the House of Reveries. Proceed inside the Manor to find Firebird (downstairs), Clever (upstairs), and Feathermoth (in the Dance Studio upstairs). Each will ask you to assist them in practicing for the Game of Boasts. The more outrageous your answers and assistance, the better! The one challenging interaction is to make sure you beat the drum in time with Feathermoth's dancing; choose medium first, then slow, then fast.

You'll also have a chance to ask each Hopeful a question or two. All give cryptic and glamorous, story-worthy answers. Considering the scar on Feathermoth's chest and his confirmation that he has a sister, Feathermoth seems to be a strong contender to be the real Larydel, but nothing is confirmed.

Busted![edit]

Upon returning to check in with Rinyde, you'll find Alchemy instead. She knows everything about what you and Rinyde are up to, points out that Rinyde seems to have no interest in listening to what Larydel wants, and says Larydel has no interest in talking with Rinyde. Alchemy asks out of curiosity if you've guessed which of the three Hopefuls is Larydel. Regardless of your choice, Alchemy is firm that Larydel wishes nothing to do with Rinyde, and she disinvites you from your second audition, the one with Grand Maestro Forte.

Ending the Charade[edit]

X Marks the Spot

After reporting this turn of events to Rinyde, she will become furious and ask you to help her unmask her brother (and potentially the other Hopefuls) during the final audition in front of the Grand Maestro. You will have to decide how to respond. If you warn Alchemy, you'll participate in the audition to thwart Rinyde. To do this, you'll have to stand near the "X" symbols on the stage, each in turn, await your cue, and perform three times successfully. Failure means the audition must begin again. Rinyde's magic will result in simply unmasking you, not the other Hopefuls. If you choose instead not to warn Alchemy, the audition proceeds without you and Rinyde unmasks all the Hopefuls, but Larydel is nowhere to be found. Either way, the Grand Maestro is livid with Rinyde, saying, "Mage! You dare unmask our Hopefuls? Simply unforgivable. You are henceforth banished from Rellenthil. Return, and your freedom shall be forfeit."

Afterward, speaking with Alchemy, you discover that she is Larydel, transformed from a year ago since she left Rinyde as her brother. She regrets not being able to tell Rinyde the truth. Your encouragement can be to either confront Rinyde immediately and tell her everything, or to let Rinyde go join the College of Sapiarchs and write her a letter afterward. Confronting her sister is labeled by the quest as a lie, because it doesn't seem likely Rinyde will be rational about this news, but either choice will have you going out to the beach to talk with Rinyde. Telling Rinyde that Larydel will write her a letter once she's settled in at the College will result in Rinyde leaving to pursue becoming a Sapiarch, uncertain if she'll ever have closure with Larydel.

"I feared—well, what I feared doesn't matter anymore. I'm going to tell you the truth. All of it."

Telling Rinyde that Alchemy wants to speak to her will result in Rinyde pouting about having to listen to Alchemy intead of talking directly with her brother. When Alchemy reveals that she is Larydel, Rinyde is taken aback, but is ultimately supportive. You can listen to their conversation after the quest:

Alchemy: "Rinyde! Wait. We must speak."
Rinyde: "If you wish to speak on Larydel's behalf, speak. I have no time for games."
Alchemy: "I—I must apologize, Rinyde. I wasn't honest with you. Larydel never envied your ability with magic. He feared you wouldn't join the Sapiarchs if he insisted on remaining here."
Rinyde: "How can I believe a word you say? If Larydel truly believed that, he would speak to me himself."
Alchemy: "I am speaking with you, Rinny."
Rinyde: "Larydel? But—but how?"
Alchemy: "I've been a member for over a year now, and I should have never lied to you. I feared, well—what I feared doesn't matter anymore. I'm going to tell you the truth. All of it."
Rinyde: "You had best do so at once, little brother—little sister. If this is truly what you wanted, why not just tell me? All I want is for you to be happy?"
Alchemy: "Then perhaps we can both be happy now, even if we must be apart."
Rinyde: "But first, let us sit by the sea. I feel like there's much for us to talk about."

Alchemy is happy to receive you in her office in the Manor, later. She is in much better spirits, regardless of which course was chosen, because she believes Rinyde will allow her to choose her own path, now. After struggling with her gender dysphoria when she was younger, she feels liberated. She even suggests a new name for herself: Lilindwe.

Notes[edit]

  • Rinyde's refusal to allow her brother to pursue his own path of excellence goes strongly against the Altmer tradition of the Path of Alaxon. This is surprising, considering her own excitement over pursuing perfection in her own way.


Quest Stages[edit]

Manor of Masques
Finishes Quest Journal Entry
I should find out more about Larydel from his sister, Rinyde.
Objective: Talk to Rinyde
Rinyde gave me enchanted daggers that will allow me to impress Alchemy, a House of Reveries sponsor. I must perform for her at the ampitheater [sic] in Rellenthil.
Objective: Perform for Alchemy
Alchemy seems impressed by my performance. I should speak with her.
Objective: Talk to Alchemy
Alchemy tasked me to collect a gryphon feather for the mask I will wear as a Hopeful of the House of Reveries. I should look for a nest by a lake near Rellenthil.
Objective: Collect a Gryphon Feather
I have acquired a gryphon feather. I should present it to Alchemy.
Objective: Talk to Alchemy
I have successfully become a Hopeful, a potential House of Reveries member. I should inform Rinyde and learn our next step.
Objective: Talk to Rinyde
Rinyde has kept a journal of her interactions with her brother, Larydel. Reading the journal may help me know what to look for when interviewing the other potentials.
Objective: Read Rinyde's Journal
The first masked potential calls himself Firebird. I should play the Game of Boasts and try to learn if he is Larydel in disguise.
Objective: Talk to Firebird
Firebird asked me to juggle daggers while he breathes flame, so we can practice performing together. This is required before we can play the Game of Boasts.
Objective: Perform with Firebird
I have performed with Firebird and can now ask one question. I should ask him a question that might help me discover if he is Larydel.
Objective: Talk to Firebird
The second masked potential calls herself Clever. I should play the Game of Boasts and try to learn if she is Larydel in disguise.
Objective: Talk to Clever
Clever cannot speak while performing her act, sword swallowing. I should announce her performance.
Objective: Announce Clever's Performance
I have performed with Clever, and we may now play the Game of Boasts. I should ask her a question that might help me discover if she is Larydel.
Objective: Talk to Clever
The third masked potential calls himself Feathermoth. I should play the Game of Boasts and try to learn if he is Larydel in disguise.
Objective: Talk to Feathermoth
Feathermoth asked me to drum in time to his dancing. I must perform with him before he will play the Game of Boasts.
Objective: Follow Feathermoth's Performance
I have satisfied Feathermoth's desire for a joint performance. I should ask him a question to decide if he might be Larydel in disguise.
Objective: Talk to Feathermoth
I have spoken with the three Hopefuls who may be Larydel. I should talk to Rinyde and announce my conclusions.
Objective: Talk to Rinyde
Rinyde was not present when I arrived. Instead, Alchemy was waiting for me. I should speak to her and find out what she wants.
Objective: Talk to Alchemy
Alchemy is aware I have been trying to find Larydel! She is now curious who I think Larydel might be. I should share my theories.
Objective: Guess Larydel's Identity
Alchemy asked me to leave Larydel alone, and to inform Rinyde she should do the same. I should speak to her about finding Larydel.
Objective: Talk to Alchemy
Alchemy said that Larydel has always envied Rinyde's talent with magic, which is why he left. I should tell Rinyde what I've discovered.
Objective: Talk to Rinyde
Rinyde has decided to reveal all the performers during their audition for the Grand Maestro using magic. This could prevent innocent performers from being able to join the troupe. I can warn Alchemy about this or let Rinyde cast her spell.
Complete one: Warn Alchemy or Lie to Alchemy
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should first join the audition so Rinyde doesn't suspect anything.
Objective: Take the Stage
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should listen to my cue to start my audition.
Objective: Listen for Your Cue
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should begin the audition by juggling alongside Firebird.
Objective: Juggle
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should go to my next mark.
Objective: Go To Your Mark
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should cheer Clever's performance to pump up the crowd.
Objective: Cheer
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should go to my next mark.
Objective: Go To Your Mark
I've agreed to work with Alchemy to absorb the spell cast by Rinyde, revealing my identity but protecting the others. I should play the drum to help Feathermoth keep his rhythm.
Objective: Drum
I have successfully gained Rinyde's attention. I should now wait to be unmasked on stage.
Objective: Wait to Be Unmasked
Alchemy left the ampitheater [sic] after Rinyde cast her spell. I should speak to Alchemy about what happened.
Objective: Talk to Alchemy
Alchemy has revealed that she is Larydel! She's been a member of the House of Reveries for a year, but feared telling her sister would convince Rinyde not to follow her dream. I can advise Alchemy to tell her sister the truth or to keep lying.
Complete one: Suggest A Lie or Suggest The Truth
Finishes quest☑ (One of these two options will appear depending on your choice to lie or tell the truth to Rinyde)

I advised Alchemy to write a letter to her sister once she arrives in Lillandril, explaining who she really is and why she lied. I must find Rinyde and ensure she knows a letter is coming.
I advised Alchemy to tell her sister the truth about who she is. I must find Rinyde before she leaves Rellenthil and make sure she stays to speak to Alchemy.

Objective: Talk to Rinyde
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.