Oblivion talk:Azura's Star

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Enchantments[edit]

IIRC: Every armor you enchant has "constant effect", every weapon has uses, no matter if you use azura's star or not. - Irian — Unsigned comment by Irian (talkcontribs) at 08:14 on 18 April 2006

Main Quest Usage[edit]

I wanted to note that Azura's Star can be easily duplicated using the arrows glitch, so anyone who wanted to do main quest without leveling past lvl2 could dupe it and keep the Star and Wabbajack... — Unsigned comment by 70.246.30.34 (talk) at 17:38 on 25 October 2007

Please confirm- The Star can be kept even after enchanting an item?[edit]

- Yes, I did just read the article, but the idea seems to good, so please confirm; The Star can be kept even after enchanting an item, and it counts as a grand soul gem right? This sounds like a stupid point to make, I know, but I want to ensure that I haven't just misunderstood the page. I'm sure any others who feel the same way will find this useful ~Tryzon — Unsigned comment by Tryzon (talkcontribs) at 06:14 on 30 December 2007

Yes. You get to keep it after enchanting an item. — Unsigned comment by Brandol (talkcontribs) at 06:27 on 30 December 2007
- There you go, fellow doubters; the Star really does work as an infinitely reusable grand soul gem! Like I said, I'm sure this will be usefull to at least one other bloke ~Tryzon — Unsigned comment by Tryzon (talkcontribs) at 07:12 on 30 December 2007
The rule of thumb with me is if you're given an artifact, that it lasts after one use. For instance, the Skeleton Key. --Brandol 20:34, 30 December 2007 (EST)

cant use a dupe?[edit]

i duped azura's star (so that i could give one to martin and keep one, to avoid having to find and finish another artifact quest) and trapped a soul into one of them. the other is still empty (and is my only empty soul gem), but im getting "you do not have a soul gem large enough..." every time i try to trap something. can anyone confirm this to add to the Notes on the main page? — Unsigned comment by Sparr (talkcontribs) at 15:24 on 21 April 2008

Problems caused by taking advantage of glitches do not belong on articles. --NepheleTalk 16:58, 26 April 2008 (EDT)

Is there a way to get the Star back after giving to Martin, ie steal?[edit]

69.139.160.88 20:37, 28 June 2008 (EDT)

No, but no one is forcing you to give it to him, there are many other artifacts to use. Once you give an Artifact to Martin, It is gone forever, as described on the quest page.-Puddle TalkContribs. 21:38, 28 June 2008 (EDT)
if you have the pc version, use the console. Mikeyboy52 13:29, 5 January 2010 (UTC)

How does it work? (Construction Set)[edit]

What makes Azura's Star refillable? Because, in the Construction set, it looks just like a normal Grand Soul Gem, and I can't seem to find any scripts referencing why it can be reused. Does someone know? Iostream 09:59, 20 August 2008 (EDT)

Its behaviour is hardwired into the game, rather than being specified by Oblivion's .esm file. If you look in the Construction set before selecting any data files you can see a handful of items are already defined, including Azura's Star. These items are ones whose definition comes from the game's coding, generally because they make use of special functionality that is not available through scripting. --NepheleTalk 19:47, 22 August 2008 (EDT)

Soul Gem priority[edit]

If I have both Azura's Star and regular Soul Gems in my inventory and I soul trap a creature, which gem gets filled first? 80.193.169.232 09:04, 11 September 2008 (EDT)

From the article: "The game fills the Star before any empty grand soul gems in most cases. This is not a worry for souls requiring Black Soul Gems; Azura's Star can not contain Black souls." –RpehTCE 09:17, 11 September 2008 (EDT)
Ah, sorry. Must have missed reading the notes somehow. 80.193.169.232 15:08, 11 September 2008 (EDT)
It's supposed to work that way but apparently it isn't infallible. Playing on an Xbox 360 (with only Fighters Stronghold, Frostcrag, Darkscorn, and the Thieves Lair extensions), I have a game going right now where souls of all sizes are going into other soul gems first even though Azura's Star is empty. Last character I had it worked normally, though I might have gotten Azura's Star in that game before I added the extensions. GregR 00:38, 30 June 2009 (UTC)
I had the same problem and could solve it by dropping all Soul Gems including Azura's Star and picking them up again. You should save beforehand though, because it is possible that Azura's Star falls through the floor. — Unsigned comment by 88.217.2.241 (talk) at 14:05 on 6 October 2009

Can't fill with grand soul[edit]

I try to trap an Xivilai in my Azura's Star and it says I don't have a gem big enough. Yes the star is empty. No I have not duped it. Obviously my Conj. is 100 because I summoned the Xivilai, but does my Myst. have to be 100 to use a "powerful" enough Soul Trap spell. I thought there was only 1. — Unsigned comment by 68.189.10.64 (talk) on 3 April 2009

Are you sure that you're targeting a Xivilai, and not a Dremora Lord (both of which can be summoned with a master-level spell)? The only souls that are "too big" for Azura's Star are black souls, i.e., souls from NPCs. Therefore, it's impossible to soul trap a Dremora using Azura's Star. However, Xivilai should work without problems, no matter what your mysticism skill and no matter what soul trap spell you cast (see notes on Soul Trap). --NepheleTalk 18:23, 3 April 2009 (EDT)
I'm having a similar problem accept for that the star won't accept ANY souls. It never has. I haven't tampered with the game at all. I'm not sure what I'm doing wrong. 128.187.0.178 01:21, 18 April 2009 (EDT)
Do you have any other soul gems in your inventory? The souls might be going in to those rather than the star. Is the spell effect still active? Xivilai can cast dispel, and I've often had them dispel my soul traps. Alternatively, the spell might have just run out. These won't explain the "no gem that's big enough" message, but might explain why you're not getting anything. –RpehTCE 01:45, 18 April 2009 (EDT)

() My findings: Xivilai seem to have a resist magic spell or something, this may prevent soultrap from being succesful, furthermore a xivilai spell I had trouble getting it to work with was in fact added through typing a console command (curiously Borissean who is the only vendor of the spell, was no longer a vendor...), (succesfully) attempting to resolve this as a possible issue, I created a custom spell that summoned a Xivilai.. in case somehow my console derived spell was 'corrupted'. - Titan — Unsigned comment by 83.82.88.108 (talk) at 17:02 on 14 June 2009

Resist Magic doesn't prevent Soul Trap from being succesful, it just shortens the duration (unless it's at 100%, which it isn't). The effect you probably encountered is Spell Absorption. Xivilai have 33%-50% Spell Absorption, which gives a chance the Soul Trap spell is unsuccesful.
As for the Summon Xivilai spell. Make sure you use the right one, there are several more, but those are not the spell you can buy from Borissean. --Timenn < talk > 17:08, 14 June 2009 (EDT)
I've come across the same issue. I can't fill my star whith any soul of any size. I removed all soul gems from my inventory and tried to capture souls from enemies and summons, I only got the "no gem that's big enough" message. I've thought about the possibility of the soul trap spell being dispelled or running out but it makes no sense, If that happened than I shouldn't get the sound effect or the message. I would get no effect or message whatsoever, don't you think?
I assume, it's a bug. I'm playing on the 360 and would like to know if anybody else had this problem and any ideas how to fix it w/o starting over or reloading an older save76.113.52.124 21:11, 3 November 2009 (UTC)
I've had the same problem, the biggest it captures for me is greater souls. — Unsigned comment by 99.254.8.31 (talk) at 21:51 on 26 November 2009
xivali's might in fact be black souls and should be on the summon page, xivalai's have the ability to summon (unless you summon them) and I dont think it would be logical to have a creature have the ability to summon. I have the ps3 version so it'll take a little bit to test, ill see if i cant soul trap him. Mikeyboy52 00:42, 8 January 2010 (UTC)
Nope, Xivalai are creatures so no black souls there--RhomphaiaTC 10:55, 8 January 2010 (UTC)
Its been awhile, but i just started playing again :D Xivalai can be trapped. next time check to see if the star is already filled :P Mikeyboy52 03:23, 12 February 2010 (UTC)
Above was actually using a mod that i didnt know was on the system (I was using a friends computer). xivalai can be trapped with black soul gems only, sorry for the confusion Mikeyboy52 21:54, 17 April 2010 (UTC)
i've previously trapped xivali with azura's star, and i'm not sure if i have with regular grand sould gems or not but i think i have. and this is with no mods or plug ins at all and on the xbox 360. i have been having some trouble with azura's star recently (being filled AFTER all my grand soul gems etc.) and i'll test it further, but it has definitely worked on xivali in the past. as for being ablet o summon clannfear, skeleton champions can summon other skeletons, and liches can summon them too, that doesn't mean they are NPCs. best way to find out if it's an NPC is to try and get them to yield, it will either say 'X rejects your yield' (in which case it's an NPC), or 'creatures cannot yield' (or something along those lines, in which case it isn't, and doesn't need black soul gems). or of course they may accept and start talking to you, which is obviously NPC. 78.149.243.120 06:41, 2 January 2011 (UTC)

() I just got my azura star and I know how it works but then when i tried to trap a soul it could only hold up to petty :\ I tried it on a mudcrab and I'm lvl 7 do I need to be in a particular level to be able to trap a grand soul? — Unsigned comment by 166.137.138.228 (talk) at 04:03 on 18 February 2012

No, it should be usable for any soul except NPCs' souls no matter what level you are. Robin Hoodtalk 02:49, 24 February 2012 (UTC)

Black Star[edit]

can anyone confirm what occurs if Azura's Star is left in a necromancer's alter for the appropriate time? — Unsigned comment by 166.166.213.191 (talk) on 1 June 2009

It only works with empty Grand Soul Gems. --Mr. Oblivion(T-C) 22:22, 1 June 2009 (EDT)
Oh, crap, I was so hoping you could turn Azura's star into a black soul gem! Maybe I should look into this, it would be interesting to create a mod that allows Azura's star to contain black souls WRFan 18:29, 3 October 2009 (UTC)
I find it ironic that you'd say that; the Black Star is in Skyrim, after all. The Azura Star quest gives you the option to corrupt it; it claims you can ONLY put Black Souls in the Black Star, but it seems that any soul can be captured, due to bugs. Dokuujin 22:02, November 24th, 2011.

why not?[edit]

its easier to get a grand soul gem than it is to enchant items equivalent to daedric artifacts. So giving azura's star should be recommended, or at least not discouraged. Mikeyboy52 12:55, 5 January 2010 (UTC)

If you use azura's star to recharge your items, you'll be using it a lot. The daedric artifacts might be unique, but some of them may be useless to your character, e.g. I found Sanguine Rose to be useless to my character who could summon friendly daedra at will. -- Nx / talk 13:03, 5 January 2010 (UTC)
could you summon friendly daedra free of magika cost? what if you run out of magika, my point is, every daedric artifact has its use. i usually give up wabbajack btw :D Mikeyboy52 13:09, 5 January 2010 (UTC)
True, but the rose's daedra is hostile and random. What the article doesn't stress is that Azura's star is useful even if you are not into enchanting. The Blood of the Daedra quest page says it better:
"It is highly recommended that you do NOT give up Azura's Star; this item is much too useful to lose. It is essentially a reusable Grand Soul Gem, and it becomes particularly valuable as you start to rely on enchanted weapons later in the game. Even if you have never used the Soul Trap spell, it's worth keeping the Star for later. It will become extraordinarily useful. Replacable by Grand Soul Gems, up to the point where the supply of same/the player's patience runs out."
-- Nx / talk 13:33, 5 January 2010 (UTC)
the fact that the daedra is hostile and random could be used to its advantage your bound to carry more grand soul gems with you if your enchanting weapons, and at high levels, azuras star becomes as useless as the wabbajack at low levels. I'm just trying to reinforce the idea that none of the daedric artifacts should be recommended for the quest, as the article should not be in a first-person view, and recommendations can be considered first person. Mikeyboy52 14:20, 6 January 2010 (UTC)
I recognize azura's star is usefull, but i dont see why a wiki should not have the same recommendation on something like the OI Mikeyboy52 00:45, 8 January 2010 (UTC)
The quest page does contain a recommendation for the OI, and as a walkthrough I'd expect it to contain a recommendation like that. However I can support the removal of these recommendations from artifact pages, since the quest page is a better place to compare the advantages and disadvantages. -- Nx / talk 18:30, 8 January 2010 (UTC)

() 99% of the time I'd agree that quest recommendations go on the quest page and not on the item page but in this case, I might stretch the point since this artifact is (almost) universally regarded as too useful to give up. –rpeh TCE 18:38, 8 January 2010 (UTC)

Look there actually is a reason to keep the Star over any other Daedric artifact it is one of the few artifacts that cannot be duplicated through enchanting, the Wabbajack which while it could be useful does have just the little side effect of possibly turning a scamp into an ogre, does it really make sense to give up a reusable grand soul gem, instead of one of these ?--TheAlbinoOrc 17:02, 8 January 2010 (UTC)
This is why I didnt make the edit myself :D so, this discussion seems closed, matter resolved and all :D Mikeyboy52 13:30, 10 January 2010 (UTC)
Not really, there are numerous cases where a player could quite happily give up the star. However in this case, the quest in question does point the player to this particular artifact.
Therefor some warning should be given as new players may not realize how useful the star may be to them. Rather than a flat out Do Not perhaps a warning to consider very carefully would be more helpful.--RhomphaiaTC 13:45, 10 January 2010 (UTC)
The bold is for emphasis, before that they say its highly recommended, imagine someone just skimming the article "oh ok, ill give up azuras star, since they recommend it" a week later "awww , maan", if they have a recommendation, bold should be ok :D Mikeyboy52 13:53, 10 January 2010 (UTC)
It is not the Bold that I feel there is an issue with, but the wording--RhomphaiaTC 13:55, 10 January 2010 (UTC)

() What wording would be appropriate? and what issue do you have with the wording?Mikeyboy52 14:04, 10 January 2010 (UTC)

The issue I have is that it is too opinionated, both here and even more so at Blood of the Daedra. As there are numerous cases where giving up the star would be acceptable, a more impartial warning would be better.--RhomphaiaTC 14:15, 10 January 2010 (UTC)
"The player should take into account the possible usefulness of Azura's star before deciding which artifact to give up during Blood of the Daedra." its a little to much wordy (pun intended) :D actually i think the recommendation on the quest and the item page should be switched now.. Mikeyboy52 14:30, 10 January 2010 (UTC)

Azura's star cheat[edit]

To do this cheat you have to have azura's star and a soul trap spell. You use the soul trap spell and then drop azura's star when petty, lesser, common or grand and then pick it up and it should say its got no soul but and then you cn use it as a renewbal soul gem that doesn't have to be enchanted ( only works for azura;s star not soul gems). — Unsigned comment by 58.168.77.33 (talk) at 06:16 on 20 January 2010 (UTC)

IF that does work, just use the smaller soul to recharge a weapon instead of wasting it. I mean, seriously, it's reusable anyway, you don't have to cheat the soul out of it. Justeazy 06:58, 3 April 2010 (UTC)

Editing question.[edit]

There's a very small grammatical error on the page; a comma where one shouldn't be. Should a error that small (and the only one) be changed or left as-is? Mikeyboy52 07:56, 7 February 2010 (UTC)

Just fix it. That's part of what makes a wiki so great. --Stevepoppers 17:02, 11 February 2010 (UTC)

Other Reusable Soul Gems?[edit]

So...are there? Or is Azura's Star the only reusable soul gem in the game? — Unsigned comment by 161.216.131.42 (talk) at 21:37 on 8 May 2010

No that's what makes it so valuable.--Corevette789 01:38, 9 May 2010 (UTC)

Add Azura's Star with Pre-Loaded Soul?[edit]

Is there anyway to use the command console to add Azura's Star to your inventory with a soul already trapped inside? I know it was possible in Morrowind... — Unsigned comment by 69.71.122.71 (talk) on 26 June 2010

Nope. It can't be done in Oblivion. rpeh •TCE 09:29, 27 June 2010 (UTC)

error[edit]

it says you can enchant items using soul gems in oblivion but arent soul gems only used for recharging items in oblivion? (Eddie the head 17:06, 13 January 2011 (UTC))

No. See Oblivion:Enchanting. rpeh •TCE 17:08, 13 January 2011 (UTC)

Removal of Info?[edit]

Is it really necessary to say that the weakness of Azura's Star is that you can't empty it?

"Its main weakness is that there is no way to empty it without enchanting or refilling; if you happen to trap a weak creature such as a rat you'll need to empty it before you can capture bigger prey. Therefore when you are planning to enchant an item it is useful to carry a magical weapon which can be easily depleted and refilled. This is, of course, unless if you currently have very easy access to a creature with a grand soul, such as the Minotaur Lords in the Arena. This allows you to continue to use Azura's Star to recharge your equipment even after you have caught the grand soul you need for your enchanting purposes."

I think that this entire thing should be removed, but wanted to see if there were objections first. --DKong27 Talk Cont 01:45, 16 January 2011 (UTC)

Agreed. That's a fundamentally silly objection. rpeh •TCE 01:48, 16 January 2011 (UTC)

Since this is considered to be a Grand Soul Gem...[edit]

Has anyone else had a problem while turning in the Cure for Vampirism quest and having this disappear as priority to a normal Grand Soul Gems. I took 5 with me prior to knowing that Azura's Star could hold a limit of Grand souls *because I had captured a Greater Soul in it* I went a while without noticing, but I have checked all the chests I use, and its the only item missing, so I'd assume it used that. — Unsigned comment by 99.23.200.241 (talk) at 22:22 on August 4, 2011

I didn't check, but I assume that (without mods or anything of course) the script will only take actual Grand Soul Gems. It doesn't check for soul size or anything. It seems unlikely. --DKong27 Tk Ctr Em 03:41, 5 August 2011 (UTC)
The script definitely only takes soul gems so I don't know how Azura's Star was taken. Presumably you lost it somewhere else. rpeh •TCE 09:49, 5 August 2011 (UTC)
So, I have it in Frostcrag Spire in the vault with other Soul Gems, and I noticed if I place it in, it will show and if I return to it, it will no longer be in the chest. But if I save in the room *even after its gone* and then reload it, the Azura's Star will be back. I honestly have no clue what its doing, more just an annoying glitch, I suppose I will just keep it in my inventory at all times. — Unsigned comment by 99.23.200.241 (talk) at 23:15 on August 5, 2011
I realize this is somewhat late, but it sounds like the Items Disappearing from Containers glitch, assuming you've got a lot of items stored there. It's just a display bug - it's still there, the game simply fails to list it. 72.81.36.155 06:20, 12 December 2011 (UTC)

Azura's star disappearing after use.[edit]

So I was doing the ultimate heist and I captured a soul in Azura's star to refill a magical weapon and when I clicked it in my inventory, it just disappeared without allowing me anything (not even refilling my weapon). Is there a limited number of uses to this thing? Because I HAVE been using it a lot up to this point. I'd also like to know of a way to spawn me another star in my inventory with the help of a console command because I really can't imagine myself going on without it. Thank you. — Unsigned comment by 173.178.254.146 (talk) at 16:09 on October 20, 2011

I don't know why it would disappear. Unless you dropped it of course. There are definitely an unlimited amount of uses, as it says on the page. But anyway, put in the console player.additem 193 1. You could change the last 1 to however many you want, if you want a bunch. :P --DKong27 Tk Ctr Em 22:10, 20 October 2011 (UTC)
Any chance you are carrying a lot of items? Because if so, I'm thinking you may be experiencing a display glitch, namely Items Disappearing from Containers. In that case, you still have the Star but just can't see it; dropping enough other items will make it reappear. --NepheleTalk 00:41, 21 October 2011 (UTC)

Azura's Star and Soul Gems[edit]

I'm new to The Elder Scrolls. I've been playing Oblivion for a week and I have Skyrim on hand for whenever I decide I've taken in all I can from what I'm playing at the moment. My question anyhow is this: I have Azura's Star, and I completed Martin's quest using a different Daedric artifact so that I could hang onto this one. Now, I've never used a Soul Trap so I have no clue how that gameplay mechanic works, but if I have an infinite Soul Gem at my disposal is it necessary for me to collect disposable Gems or should I barter off the 16 Gems currently in my inventory? Thanks! 216.183.151.4 20:31, 8 March 2012 (UTC)

If I were you, I'd keep the other soul gems. Azura's Star can be used to capture souls infinitely, but it still only holds one soul at a time. Therefore, if you want to be able to hold more than one soul at a time, you'll need more than one soul gem. Kitkat TalkContribE-mail 20:40, 8 March 2012 (UTC)
That would be smart. Thanks for the quick reply! 216.183.151.4 20:42, 8 March 2012 (UTC)

Recommendation?[edit]

I think this line should be removed from the notes section: This is a very useful artifact. It is highly recommended that you do not give this artifact to Martin for the Blood of the Daedra quest. In my opinion, the page describes the Star in details and it is up to the player to decide what to do with it. Different players have different gaming preferences and goals and the page should refrain from giving such recommendations, in my opinion. Any objections? There was a non-conclusive discussion about it earlier, see #why not?.  ~Shuryard (talk) 17:53, 4 May 2015 (GMT)

I dunno, I'd be inclined to agree with rpeh above. Compared to all the trashy weapon artifacts, this one is basically irreplaceable no matter what kind of playstyle you have. The reason the note is so relevant is because the game actually pushes you towards Azura for that quest, so for new players it may appear to be the only option. —Legoless (talk) 18:04, 4 May 2015 (GMT)
It should be kept, as said the quest actually recommends this one and sends you off on the quest to get it if you haven't done it. There are many other artifacts that could be sacrificed instead as their enchantments can at least be replicated (and sometimes bettered). Without the note or the quest page making such an observation, and following strictly the game quest you wouldn't be aware of the option. Silence is GoldenBreak the Silence 18:18, 4 May 2015 (GMT)
In my several Oblivion gameplays I never cared for it, so when I saw this recommendation, I was very surprised :P Can we at least reword it? Something along the lines of: "It is highly recommended that you carefully consider usefulness of this artifact before giving it to Martin for the Blood of the Daedra quest."  ~Shuryard (talk) 18:26, 4 May 2015 (GMT)

I figured out how to get Azura's Star back if you have already given it to Martin (but only on the PC game...)[edit]

I figured out how to get Azura's Star back if you already gave it to Martin but only on the PC game (i don't know how to do this on the xbox version) First hit the ~ key on your keyboard. then a message box will appear on the lower left hand corner of the screen, in that box type this in exactly: player.additem 00000193 1 with the spaces and everything, then hit enter then it should say that Azura's Star has been added to your inventory.

in all honesty, i really prefer to never use cheats at all when i'm trying to beat a game, especially when i'm doing gaming videos for it on YouTube, but in this case, I think it's fair enough because the game kinda tricks you into giving it back to Martin without letting you know how valuable Azura's star actually is. but oh well. I hope it works out for all of you :)

just remember 5 zeros and 193 :) JoeWinko (talk) 22:43, 18 June 2018 (UTC)

This has been known for an awful long time. You don't need the 5 zeroes, and it is only possible on the PC. I wouldn't say the game tricks you into using Azura's Star for that quest, but it is the one the quest itself suggests, which is why there is a note on this page and the quest page not to use it. Even if you aren't "cheating", the Ob:Console commands are useful to know in case of bugs that prevent quest progression and other less annoying things. Silence is GoldenBreak the Silence 23:02, 18 June 2018 (UTC)

quest[edit]

It will always point me to this, why? --Igottabombshell4ya (talk) 11:49, 28 June 2021 (UTC)