Remnant of Argon
:What can the mortal mind do when transported to a place that is not a place? It has no choice but to interpret its surroundings as best it can. — Morian Zenas
The Remnant of Argon is an Argonian artifact created by the Root-Whisper tribe of Argonians, in a last ditch effort to save both themselves and their Hist from the invading Barsaebic Ayleids. The invading Ayleids had been harvesting the souls of their tribe at an alarming rate, and so the Root-Whisper Hist sacrificed itself to create the Remnant of Argon, an amber artifact that could contain the souls of the entire tribe until the Ayleid incursion had passed. The Barsaebic Ayleids attempted to stop it's creation, but were held back long enough for the Remnant to be completed.
Unfortunately, the Ayleids remained undefeated. Their leader, Myndhal, was driven mad in his quest for the Remnant, his curiousity having turned into an obsession with discovering whatever secrets the Hist had kept hidden from him. He and his mage, Houtern, created a network of portals all connected to a nexus realm in an attempt to either travel to wherever the now dormant Hist had hidden the Remnant of Argon or to break directly through into the realm of the Hists. This continued for many years, and an undead Myndhal would eventually be encountered within one of the now countless portals by the Soulless One.
Meanwhile, though the Remnant of Argon was meant to only be a temporary measure, all knowledge of the Remnant was slowly lost to time. The Ayleid occupation lasted far longer than was anticipated thanks to Myndhal’s efforts, and with the Root-Whisper Hist cut off from the rest of the Hists and the Root-Whisper tribe all but dead, there was no clear way for them to pass along the information of the Remnants location. Eventually, all knowledge the Remnant of Argon faded into obscurity, only remembered by the Hists and Argonians of Murkmire as something that invokes 'immense sadness'.
Eventually, a group of historians known as Cyrodilic Collections came to Murkmire on behalf of their Argonian benefactor to collect and preserve ancient Argonian relics. Though said benefactor, Kassandra, seemed to harbor purely altruistic motivations, she secretly hoped that one of the artifacts discovered could finally allow her to become connected to the Hist, something that had been an impossibility for her ever since her birth into Dunmeri servitude.
After Cyrodilic Collections discovered both the origin of the Remnant of Argon and the Rootmender's Staff, which could lead them directly to the Remnant, Kassandra betrayed them, stealing the Staff and leaving the rest for dead.
Kassandra used the Rootmenders staff and a Vakka Stone to open a portal from the Nexus Realm directly to the hiding place of the Remnant of Argon, with the Soulless One and Famia Mercius giving chase. Kassandra successfully uncovered it and, claiming to finally hear the Hist, was promptly devoured by a Miregaunt. Thanks to her control over the Remnant, however, Kassandra had managed to take control of the Miregaunt and had to be defeated by the Soulless One. Famia picked up the Remnant and carried it to the safety of the now long-abandoned Root-Whisper Village. There, the Soulless One, the Bright-Throat Xukas, and the Naga Jaxsik-Orrn traveled into the Remnant of Argon itself in order to finally lead the lost Argonian souls out and reawaken the Root-Whisper Hist. In order to do this, one of them needed to stay behind and guide them back at the cost of their life, though it is unclear whether it was the Naga or Bright-Throat that did this. Regardless, because of their sacrifice, the Root-Whisper tribe was reborn, and the Remnant of Argon was finally no more.
The Rilis Helm is an Aldmeri helmet that comes from the royal House Rilis of Firsthold, who hail from the Summerset Isles. The helm has been passed down for generations to the scions of the Rilis Clan, but only the pure-blooded scions are able to wear the helm and use it to its full potential. Several accounts from the Rilis Kinlords indicate that they undergo a feral-like and violent state. Those that are not a direct descendant of the royal family turn into a feral werewolf.
Like these other longswords, its crossguard and pommel are adorned with elegant jewels, its pronged blade resembles the gaping maw of a beast, and it has a snakeskin pattern that envelops the areas around the crossguard, handle, and pommel. Like Dawnfang, it has a golden snakeskin pattern, but it differs from both Dawnfang and Duskfang in that its jewel appears to be infused with a blizzard. Like Duskfang, its attacks freeze the wielders enemy, but Rimelink grants its user mastery over the power of frost, and makes enemy frost attacks laughable against Rimelink's user. The blade amplifies the power of frost attacks, draining away a target's stamina when it strikes, and its power is further magnified when the wielder is in mortal peril.
Sometime after the end of the Great War, around 4E 180, the former member of the Blades, the Warrior, came across Rimelink in their journey. The method of acquisition of the sword is conflicted, however.
Ring of Eidolon's Edge
The Ring of Eidolon's Edge is a minor artifact. It is an ebony ring made in the Daedric style, likely enchanted with the soul of a lesser Daedra. The ring magically increases the wearer's proficiency at using blades and shields. The identity of Eidolon and the origins of the ring are unknown, although a Daedric ruin named Eidolon's Hollow exists in the Deshaan region of Morrowind.
The ring came into the hands of a merchant in the Imperial City in the late Third Era. Rosentia Gallenus, a young Imperial woman with a passion for collecting unusual arcane craftwork, purchased the ring for a lover, although it returned to her possession when he left her for someone else. Rosentia later married a wealthy man in Leyawiin, and was left with his fortune and large manor when he died. She used her wealth to expand her collection, and in 3E 433 she came into contact with the Staff of the Everscamp. In return for helping her to dispose of the cursed Staff, she gave the Ring of Eidolon's Edge to the Champion of Cyrodiil.
Ring of Hircine
The Ring of Hircine (also known as Hircine's Ring, or The Hircine Ring) is a Daedric artifact created by the Daedric Prince Hircine. In appearance, it is usually an engraved metallic ring showing the head of a wolf, although it has also been known to appear as a spiked leather buckler. The ring can temporarily give the gift of Lycanthropy to the wearer, and allows lycanthropes to control their transformations. Lycanthropes who possess the ring are not affected by the moons or by bloodlust, and can change form at will. Hircine punishes those that did not legitimately earn the ring, stripping the ring of its ability to control transformations and instead making transformations unpredictable. For non-lycanthropes, the ring is often useless, although it has been known to extend the wearer's life and allow for transformation into a werewolf. The ring is known to affect werewolves and wereboars, and likely works on other lycanthropes as well.
Tharsten Heart-Fang, a great leader of the Skaal of Solstheim, possessed the Ring of Hircine for many generations in secret, unnaturally extending his life and youth. However, in the events leading up to the Warp in the West, an agent of the Blades summoned Hircine through the Glenmorial Coven and was tasked with killing an ungrateful wereboar for the Prince. In return, a worshipper of Hircine gave the ring to the agent. By 3E 427, Tharsten was again in possession of the ring when he was captured by the Hounds of Hircine to act as Prey during the fulfillment of the Bloodmoon Prophecy. He was brought to the icy tunnels within the Mortrag Glacier, and took part in Hircine's Hunt. Tharsten encountered the Nerevarine during the Hunt, and used the ring to transform into a werewolf and attack. The Nerevarine defeated him and became the new owner of the ring.
Circa 4E 201, the Forgotten Hero along with an adventuring party ventured to Thornwell Farm near Riften chasing rumors of Barilzar's Mazed Band, having heard that the local farmer there was in possession of a magic ring. There, they fought off other treasure hunters and learned from the farmer that he lost the ring in the nearby forest. Within the forest, the party found a werewolf who attacked them. After defeating it, they learned it was the farmer's son. The farmer begged the Forgotten Hero to let him keep the ring, as it helps his son control his curse, but stories conflict on what was ultimately decided on. Some say that the Hero did a great deed and let the farmer keep the ring and thereby earned the favor of the wolves, while others say that the Hero took the ring and was cursed by the farmer, resulting in unpredictable transformations for whoever wore the ring.
The ring subsequently was found in the possession of a Nord werewolf named Sinding that same year, who stole the Ring of Hircine in an attempt to control his transformations. His plan backfired when Hircine cursed the ring, causing the wearer to transform at random and making it impossible to take off unless another willingly accepts it. Sinding was captured in Falkreath and thrown in jail for killing a little girl in his beast form. The Last Dragonborn visited Sinding in his jail cell, and accepted the ring from him, hoping to appease Hircine and have the curse removed. Sinding escaped from jail, and the Dragonborn hunted down a rare White Stag to earn the Prince's favor. Upon contacting Hircine, the Dragonborn learned that the Prince would not forgive Sinding's betrayal, and had tasked hunters with killing and skinning him in return for the Savior's Hide. It is unknown if the Dragonborn joined the Hunt and lost the ring, saved Sinding from the hunters and had Hircine remove the curse, or betrayed Sinding by eliminating the hunters before turning on him and claiming both artifacts.
Ring of Khajiiti
The Ring of Khajiiti (sometimes just Ring of Khajiit or Ring of the Khajiiti) is an ancient Daedric artifact, many centuries old, dating back to at least the Second Era. It is associated with two Daedric Princes, Meridia and Mephala, who have both been known to offer the Ring in return for service. It is said that the ring makes the wearer invisible, silent, and quick.
The Ring was originally owned by Mephala, until it was stolen off her arm by Rajhin, the renowned burglar who later became revered as the Thief God of the Khajiit. Using the Ring's powers, Rajhin became the most successful burglar in Elsweyr's history. It is even said that Rajhin stole a tattoo from the neck of Empress Kintyra as she slept. Eventually, after making use of its power too freely, Rajhin was abandoned by the Ring and left exposed to his enemies.
Ring of Namira
The Ring of Namira (or Namira's Ring) is a Daedric artifact bestowed by Namira upon those who do her bidding. The Ring has at times been known to reflect damage back onto an attacker, while other rumors say it gives bonuses to a person's health if the wearer cannibalizes a corpse.
For more information, see the main Lore article.
Ring of Phynaster
The Ring of Phynaster is an artifact of Phynaster, the Hero-God of the Altmer. The ring was created by Phynaster who needed security while surviving his adventurous lifestyle. Because of this, Phynaster lived for hundreds of years, and it has since been passed from people to people. The ring has become synonymous with Phynaster, so much so that it will not stay with anyone, other than Phynaster himself. When it is kept long enough, it will disappear to another resting place, for the next adventurer. The ring was lost to Phynaster when he was killed by the Wharf Rats, a group of outlaws and cutthroats. The ring would be passed through the hundred of Wharf Rat headquarters, and a charm was cast onto the ring, so that it would always move to another Wharf Rat storehouse.
Ring of Surroundings
Ring of the Wind
The Ring of the Wind is a little-known enchanted ring which has appeared in a few rumors. It grants the wearer added speed.
Rings of Lordship
The Rings of Lordship are two little-known enchanted rings, each one held by the respective rulers of Mania and Dementia, the two halves of the Shivering Isles. The rings act as a symbol of office, something which carries great weight in the Isles. The Manic ring is purple with yellow and pink gemstones shaped into a flower, and possesses a powerful enchantment which fortifies the wearer's personality and disease resistance while also granting a magical shield. The Demented ring is dark and spiked with a purple gem, and grants its wearer a strong chameleon effect while also fortifying endurance and poison resistance. One of the rings may also sometimes be silver and spiked in appearance, with yellow gemstones.
Robe of the Lich
The Robe of the Lich belonged to Gedna Relvel, an infamous priestess in Mournhold who was condemned for studying and practicing forbidden magics. However, she had turned herself into a lich and survived beneath the city for untold years.
The Rootmender's Staff, formerly known as the Sap-Speaker's Staff, was an artifact entrusted to the Soulless One during their expedition in Murkmire by Sap-Speaker Kuzai of the former Root-Whisper Tribe. It was materialized out of a lifelike vision of the past into reality. It was quickly snatched by the traitorous Kassandra with the intent of using it to locate another artifact known as the Remnant of Argon which contained the souls of the former Root Whisper Tribe.
With the Rootmender's Staff, Kassandra attempted to delay the Soulless one by summoning powerful Hist sap beams from the staff but it was not enough to fend them off and fled deeper into the xanmeer. She found the Remnant of Argon further in the Vakka-Bok xanmeer, creating a Miregaunt but was consumed by it. She took control of it and she used it against the Soulless One and had to be put down. After Celebrations of their victory over the Blackguards, both artifacts retrieved, reformation of the Root-Whisper Tribe, the Argonians of Murkmire granted the soulless one the Rootmender's staff along with the title of Rootmender.
The Rueful Axe is a Daedric artifact created by the Daedric Prince Clavicus Vile. It takes the form of a large iron battleaxe engraved with images of werewolves, although it is actually made of ebony. The axe is very heavy, and has a wicked blade that looks sharp enough to cut through a god. It is enchanted to magically fatigue anyone that it strikes.
The axe was created by Vile for Sebastian Lort, a powerful Breton conjurer. Sebastian's daughter was a worshipper of Hircine, and was cursed with lycanthropy. Sebastian prayed to Vile to cure his daughter, and, in response, the Prince gave him the axe, giving the mage a means of "curing" his daughter by slaying her (which was no cure at all as Hircine still claims the souls of lycanthropes).
Sometime after the end of the Great War, around 4E 180, the former member of the Blades, the Warrior, came across the axe in their journey. The method of acquisition of it is conflicted, however. Some claim that it was obtained from the plane of Oblivion known as The Abyss, while others believe it was looted from a chest obtained from a conflicted location.
In 4E 201, Vile tasked the Last Dragonborn with retrieving the axe from Sebastian, who was residing in a cave named Rimerock Burrow in Haafingar, Skyrim. In return, the Dragonborn requested that Vile would forgive Barbas, whom he had banished to Tamriel. Vile gave the Dragonborn the option of keeping the Rueful Axe and using it to slay Barbas and temporarily vanquish him to the Void, or going through with the original deal, in which Vile would take the axe and Barbas in return for the Masque of Clavicus Vile. It is unknown which option the Last Dragonborn chose.
Ruin's Edge is a Mazken dark bow associated with Syl, Duchess of Dementia at the beginning of the Greymarch of 3E 433. The fabled bow applies a random enchantment to each arrow; it has been known to cause paralysis, silence, demoralization, frenzy, burden, and frost damage, and to drain magicka. The bow itself is ribbed Daedric ebony inlaid with a moving eyeball.
In 3E 433, Sheogorath sent the Champion of Cyrodiil to Syl's court to become a courtier of the House of Dementia. After revealing a conspiracy in Crucible to assassinate the Duchess, Syl rewarded the Champion with Ruin's Edge.
By 4E 201 the bow had left the Shivering Isles and had come into the possession of a bandit chief. It was recovered from the bandit by the Last Dragonborn in Stony Creek Cave, a small natural cave in the Eastmarch region of Skyrim.